1 | /* |
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2 | * Abuse - dark 2D side-scrolling platform game |
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3 | * Copyright (c) 1995 Crack dot Com |
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4 | * |
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5 | * This software was released into the Public Domain. As with most public |
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6 | * domain software, no warranty is made or implied by Crack dot Com or |
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7 | * Jonathan Clark. |
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8 | */ |
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9 | |
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10 | #include "config.h" |
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11 | |
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12 | #include <math.h> |
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13 | |
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14 | #include "dev.h" |
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15 | |
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16 | #include "ui/volumewindow.h" |
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17 | |
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18 | #include "menu.h" |
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19 | #include "lisp.h" |
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20 | #include "game.h" |
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21 | #include "timing.h" |
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22 | #include "game.h" |
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23 | #include "id.h" |
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24 | #include "pmenu.h" |
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25 | #include "gui.h" |
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26 | #include "property.h" |
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27 | #include "clisp.h" |
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28 | #include "gamma.h" |
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29 | #include "dprint.h" |
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30 | #include "demo.h" |
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31 | #include "loadgame.h" |
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32 | #include "scroller.h" |
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33 | #include "netcfg.h" |
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34 | #include "sock.h" |
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35 | |
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36 | extern net_protocol *prot; |
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37 | |
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38 | static VolumeWindow *volume_window; |
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39 | |
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40 | //percent is 0..256 |
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41 | void tint_area(int x1, int y1, int x2, int y2, int r_to, int g_to, int b_to, int percent) |
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42 | { |
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43 | int x,y; |
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44 | short cx1,cy1,cx2,cy2; |
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45 | screen->get_clip(cx1,cy1,cx2,cy2); |
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46 | if (x1<cx1) x1=cx1; |
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47 | if (y1<cy1) y1=cy1; |
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48 | if (x2>cx2) x2=cx2; |
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49 | if (y2>cy2) y2=cy2; |
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50 | if (x2<x1 || y2<y1) return ; |
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51 | |
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52 | percent=256-percent; |
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53 | |
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54 | screen->lock(); |
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55 | for (y=y1;y<=y2;y++) |
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56 | { |
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57 | uint8_t *sl=screen->scan_line(y)+x1; |
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58 | for (x=x1;x<=x2;x++,sl++) |
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59 | { |
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60 | uint8_t *paddr=(uint8_t *)pal->addr()+(*sl)*3; |
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61 | uint8_t r=((*(paddr++))-r_to)*percent/256+r_to; |
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62 | uint8_t g=((*(paddr++))-g_to)*percent/256+g_to; |
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63 | uint8_t b=((*(paddr++))-b_to)*percent/256+b_to; |
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64 | *sl=color_table->lookup_color((r)>>3,(g)>>3,(b)>>3); |
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65 | } |
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66 | } |
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67 | screen->add_dirty(x1,y1,x2,y2); |
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68 | screen->unlock(); |
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69 | } |
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70 | |
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71 | void darken_area(int x1, int y1, int x2, int y2, int amount) |
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72 | { |
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73 | int x,y; |
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74 | short cx1,cy1,cx2,cy2; |
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75 | screen->get_clip(cx1,cy1,cx2,cy2); |
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76 | if (x1<cx1) x1=cx1; |
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77 | if (y1<cy1) y1=cy1; |
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78 | if (x2>cx2) x2=cx2; |
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79 | if (y2>cy2) y2=cy2; |
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80 | if (x2<x1 || y2<y1) return ; |
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81 | |
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82 | screen->lock(); |
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83 | for (y=y1;y<=y2;y++) |
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84 | { |
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85 | uint8_t *sl=screen->scan_line(y)+x1; |
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86 | for (x=x1;x<=x2;x++,sl++) |
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87 | { |
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88 | uint8_t *paddr=(uint8_t *)pal->addr()+(*sl)*3; |
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89 | uint8_t r=(*(paddr++))*amount/256; |
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90 | uint8_t g=(*(paddr++))*amount/256; |
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91 | uint8_t b=(*(paddr++))*amount/256; |
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92 | *sl=color_table->lookup_color((r)>>3,(g)>>3,(b)>>3); |
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93 | } |
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94 | } |
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95 | screen->add_dirty(x1,y1,x2,y2); |
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96 | screen->unlock(); |
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97 | } |
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98 | |
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99 | void dark_widget(int x1, int y1, int x2, int y2, int br, int dr, int amount) |
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100 | { |
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101 | screen->add_dirty(x1,y1,x2,y2); |
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102 | screen->line(x1,y1,x1,y2,br); |
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103 | screen->line(x1+1,y1,x2,y1,br); |
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104 | screen->line(x2,y1+1,x2,y2,dr); |
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105 | screen->line(x1+1,y2,x2,y2,dr); |
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106 | darken_area(x1+1,y1+1,x2-1,y2-1,amount); |
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107 | } |
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108 | |
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109 | char *men_str(void *arg) |
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110 | { |
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111 | switch (item_type(arg)) |
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112 | { |
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113 | case L_STRING : |
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114 | { return lstring_value(arg); } break; |
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115 | case L_CONS_CELL : |
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116 | { return lstring_value(CAR(arg)); } break; |
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117 | default : |
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118 | { |
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119 | lprint(arg); |
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120 | printf(" is not a valid menu option\n"); |
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121 | exit(0); |
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122 | } |
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123 | } |
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124 | return NULL; |
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125 | } |
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126 | |
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127 | int menu(void *args, JCFont *font) // reurns -1 on esc |
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128 | { |
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129 | main_menu(); |
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130 | char *title=NULL; |
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131 | if (!NILP(CAR(args))) |
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132 | title=lstring_value(CAR(args)); |
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133 | Cell *def=lcar(lcdr(lcdr(args))); |
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134 | args=CAR(CDR(args)); |
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135 | |
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136 | int options=list_length(args); |
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137 | int mh=(font->height()+1)*options+10,maxw=0; |
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138 | |
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139 | Cell *c=(Cell *)args; |
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140 | for (;!NILP(c);c=CDR(c)) |
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141 | { |
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142 | if( strlen(men_str(CAR(c))) > (unsigned)maxw) |
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143 | maxw = strlen(men_str(CAR(c))); |
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144 | } |
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145 | |
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146 | int mw=(font->width())*maxw+20; |
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147 | int mx=screen->width()/2-mw/2, |
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148 | my=screen->height()/2-mh/2; |
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149 | |
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150 | |
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151 | screen->add_dirty(mx,my,mx+mw-1,my+mh-1); |
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152 | |
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153 | if (title) |
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154 | { |
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155 | int tl=strlen(title)*font->width(); |
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156 | int tx=screen->width()/2-tl/2; |
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157 | dark_widget(tx-2,my-font->height()-4,tx+tl+2,my-2,wm->medium_color(),wm->dark_color(),180); |
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158 | font->put_string(screen,tx+1,my-font->height()-2,title,wm->bright_color()); |
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159 | } |
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160 | |
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161 | dark_widget(mx,my,mx+mw-1,my+mh-1,wm->medium_color(),wm->dark_color(),200); |
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162 | |
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163 | |
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164 | int y=my+5; |
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165 | for (c=(Cell *)args;!NILP(c);c=CDR(c)) |
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166 | { |
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167 | char *ms=men_str(CAR(c)); |
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168 | font->put_string(screen,mx+10+1,y+1,ms,wm->black()); |
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169 | font->put_string(screen,mx+10,y,ms,wm->bright_color()); |
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170 | y+=font->height()+1; |
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171 | } |
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172 | |
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173 | wm->flush_screen(); |
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174 | event ev; |
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175 | int choice=0,done=0; |
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176 | int bh=font->height()+3; |
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177 | image *save=new image(mw-2,bh); |
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178 | int color=128,cdir=50; |
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179 | |
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180 | time_marker *last_color_time=NULL; |
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181 | if (!NILP(def)) |
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182 | choice=lnumber_value(def); |
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183 | do |
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184 | { |
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185 | wm->flush_screen(); |
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186 | if (wm->event_waiting()) |
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187 | { |
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188 | wm->get_event(ev); |
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189 | if (ev.type==EV_KEY) |
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190 | { |
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191 | switch (ev.key) |
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192 | { |
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193 | case JK_ESC : |
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194 | { choice=-1; done=1; } break; |
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195 | case JK_ENTER : |
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196 | { done=1; } break; |
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197 | case JK_DOWN : |
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198 | { if (choice<options-1) |
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199 | choice++; |
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200 | else choice=0; |
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201 | } break; |
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202 | case JK_UP : |
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203 | { |
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204 | if (choice>0) |
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205 | choice--; |
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206 | else choice=options-1; |
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207 | } break; |
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208 | } |
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209 | } else if (ev.type==EV_MOUSE_BUTTON && ev.mouse_button) |
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210 | { |
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211 | if (ev.mouse_move.x>mx && ev.mouse_move.x<mx+mw && ev.mouse_move.y>my && |
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212 | ev.mouse_move.y<my+mh) |
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213 | { |
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214 | int msel=(ev.mouse_move.y-my)/(font->height()+1); |
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215 | if (msel>=options) msel=options-1; |
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216 | if (msel==choice) // clicked on already selected item, return it |
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217 | done=1; |
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218 | else choice=msel; // selects an item |
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219 | } |
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220 | } |
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221 | } |
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222 | |
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223 | time_marker cur_time; |
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224 | if (!last_color_time || (int)(cur_time.diff_time(last_color_time)*1000)>120) |
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225 | { |
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226 | if (last_color_time) |
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227 | delete last_color_time; |
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228 | last_color_time=new time_marker; |
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229 | |
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230 | int by1=(font->height()+1)*choice+my+5-2; |
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231 | int by2=by1+bh-1; |
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232 | |
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233 | screen->put_part(save,0,0,mx+1,by1,mx+mw-2,by2); |
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234 | tint_area(mx+1,by1,mx+mw-2,by2,63,63,63,color); |
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235 | |
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236 | char *cur=men_str(nth(choice,args)); |
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237 | font->put_string(screen,mx+10+1,by1+3,cur,wm->black()); |
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238 | font->put_string(screen,mx+10,by1+2,cur,wm->bright_color()); |
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239 | screen->rectangle(mx+1,by1,mx+mw-2,by2,wm->bright_color()); |
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240 | |
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241 | color+=cdir; |
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242 | |
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243 | if (color<12 || color>256) |
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244 | { |
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245 | cdir=-cdir; |
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246 | color+=cdir; |
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247 | } |
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248 | wm->flush_screen(); |
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249 | save->put_image(screen,mx+1,by1); |
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250 | } else milli_wait(10); |
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251 | |
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252 | } while (!done); |
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253 | if (last_color_time) |
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254 | delete last_color_time; |
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255 | delete save; |
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256 | the_game->draw(the_game->state==SCENE_STATE); |
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257 | |
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258 | if (choice!=-1) |
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259 | { |
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260 | void *val=nth(choice,args); |
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261 | if (item_type(val)==L_CONS_CELL) // is there another value that the user want us to return? |
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262 | return lnumber_value(lcdr(val)); |
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263 | } |
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264 | return choice; |
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265 | } |
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266 | |
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267 | static void create_volume_window() |
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268 | { |
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269 | volume_window = new VolumeWindow(); |
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270 | volume_window->inm->allow_no_selections(); |
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271 | volume_window->inm->clear_current(); |
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272 | volume_window->show(); |
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273 | |
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274 | wm->grab_focus(volume_window); |
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275 | wm->flush_screen(); |
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276 | |
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277 | while(volume_window) |
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278 | { |
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279 | event ev; |
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280 | |
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281 | do |
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282 | { |
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283 | wm->get_event(ev); |
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284 | } |
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285 | while(ev.type == EV_MOUSE_MOVE && wm->event_waiting()); |
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286 | |
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287 | wm->flush_screen(); |
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288 | |
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289 | if(ev.type == EV_CLOSE_WINDOW |
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290 | || (ev.type == EV_KEY && ev.key == JK_ESC)) |
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291 | { |
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292 | wm->close_window(volume_window); |
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293 | volume_window = NULL; |
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294 | } |
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295 | |
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296 | if(!volume_window) |
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297 | break; |
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298 | |
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299 | if(ev.type == EV_MESSAGE) |
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300 | { |
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301 | char const *s; |
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302 | |
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303 | switch(ev.message.id) |
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304 | { |
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305 | case ID_SFX_UP: |
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306 | sfx_volume += 16; |
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307 | if(sfx_volume > 127) |
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308 | sfx_volume = 127; |
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309 | volume_window->draw_sfx_vol(); |
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310 | s = "sfx/ambtech1.wav"; |
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311 | if(sound_avail & SFX_INITIALIZED) |
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312 | cache.sfx(cache.reg(s, s, SPEC_EXTERN_SFX, 1)) |
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313 | ->play(sfx_volume); |
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314 | break; |
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315 | case ID_SFX_DOWN: |
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316 | sfx_volume -= 16; |
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317 | if(sfx_volume < 0) |
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318 | sfx_volume = 0; |
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319 | volume_window->draw_sfx_vol(); |
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320 | s = "sfx/ambtech1.wav"; |
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321 | if(sound_avail & SFX_INITIALIZED) |
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322 | cache.sfx(cache.reg(s, s, SPEC_EXTERN_SFX, 1)) |
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323 | ->play(sfx_volume); |
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324 | break; |
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325 | |
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326 | case ID_MUSIC_UP: |
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327 | music_volume += 16; |
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328 | if(music_volume > 127) |
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329 | music_volume = 127; |
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330 | volume_window->draw_music_vol(); |
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331 | if(current_song) |
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332 | current_song->set_volume(music_volume); |
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333 | break; |
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334 | case ID_MUSIC_DOWN: |
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335 | music_volume -= 16; |
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336 | if(music_volume < 0) |
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337 | music_volume = 0; |
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338 | volume_window->draw_music_vol(); |
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339 | if(current_song) |
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340 | current_song->set_volume(music_volume); |
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341 | break; |
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342 | } |
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343 | } |
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344 | } |
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345 | |
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346 | wm->close_window(volume_window); |
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347 | } |
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348 | |
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349 | void save_difficulty() |
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350 | { |
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351 | FILE *fp=open_FILE("hardness.lsp","wb"); |
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352 | if (!fp) |
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353 | dprintf("Unable to write to file hardness.lsp\n"); |
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354 | else |
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355 | { |
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356 | fprintf(fp,"(setf difficulty '"); |
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357 | if (DEFINEDP(symbol_value(l_difficulty))) |
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358 | { |
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359 | if (symbol_value(l_difficulty)==l_extreme) |
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360 | fprintf(fp,"extreme)\n"); |
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361 | else if (symbol_value(l_difficulty)==l_hard) |
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362 | fprintf(fp,"hard)\n"); |
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363 | else if (symbol_value(l_difficulty)==l_easy) |
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364 | fprintf(fp,"easy)\n"); |
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365 | else |
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366 | fprintf(fp,"medium)\n"); |
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367 | } else |
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368 | fprintf(fp,"medium)\n"); |
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369 | fclose(fp); |
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370 | } |
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371 | } |
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372 | |
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373 | void fade_out(int steps); |
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374 | void fade_in(image *im, int steps); |
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375 | |
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376 | |
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377 | void show_sell(int abortable) |
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378 | { |
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379 | LispSymbol *ss = LispSymbol::FindOrCreate("sell_screens"); |
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380 | if (!DEFINEDP(ss->GetValue())) |
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381 | { |
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382 | int sp=current_space; |
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383 | current_space=PERM_SPACE; |
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384 | // char *prog="((\"art/help.spe\" . \"sell2\")(\"art/help.spe\" . \"sell4\")(\"art/help.spe\" . \"sell3\")(\"art/endgame.spe\" . \"credit\"))"; |
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385 | // char *prog="((\"art/endgame.spe\" . \"credit\") (\"art/help.spe\" . \"sell6\"))"; |
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386 | char const *prog="((\"art/endgame.spe\" . \"credit\"))"; |
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387 | ss->SetValue((LispObject *)compile(prog)); |
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388 | current_space=sp; |
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389 | } |
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390 | |
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391 | if (DEFINEDP(ss->GetValue())) |
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392 | { |
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393 | image blank(2,2); blank.clear(); |
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394 | wm->set_mouse_shape(blank.copy(),0,0); // don't show mouse |
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395 | |
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396 | LispObject *tmp = (LispObject *)ss->GetValue(); |
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397 | int quit=0; |
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398 | while (tmp && !quit) |
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399 | { |
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400 | int im=cache.reg_object("art/help.spe",CAR(tmp),SPEC_IMAGE,1); |
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401 | fade_in(cache.img(im),16); |
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402 | |
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403 | event ev; |
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404 | do |
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405 | { wm->flush_screen(); |
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406 | wm->get_event(ev); |
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407 | } while (ev.type!=EV_KEY); |
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408 | if (ev.key==JK_ESC && abortable) |
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409 | quit=1; |
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410 | fade_out(16); |
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411 | tmp = (LispObject *)CDR(tmp); |
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412 | } |
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413 | wm->set_mouse_shape(cache.img(c_normal)->copy(),1,1); |
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414 | } |
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415 | } |
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416 | |
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417 | |
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418 | void menu_handler(event &ev, InputManager *inm) |
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419 | { |
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420 | switch (ev.type) |
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421 | { |
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422 | case EV_MESSAGE : |
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423 | { |
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424 | switch (ev.message.id) |
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425 | { |
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426 | case ID_LIGHT_OFF : |
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427 | if (!volume_window) |
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428 | { |
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429 | gamma_correct(pal,1); |
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430 | } break; |
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431 | case ID_RETURN : |
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432 | if (!volume_window) |
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433 | { |
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434 | the_game->set_state(RUN_STATE); |
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435 | } break; |
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436 | case ID_START_GAME : |
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437 | if (!volume_window) |
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438 | { |
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439 | the_game->load_level(level_file); |
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440 | the_game->set_state(RUN_STATE); |
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441 | view *v; |
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442 | for (v=player_list;v;v=v->next) |
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443 | if (v->focus) |
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444 | v->reset_player(); |
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445 | |
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446 | } break; |
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447 | |
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448 | |
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449 | case ID_LOAD_PLAYER_GAME : |
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450 | if (!volume_window) |
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451 | { |
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452 | int got_level=load_game(0,symbol_str("LOAD")); |
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453 | the_game->reset_keymap(); |
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454 | if (got_level) |
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455 | { |
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456 | char name[255]; |
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457 | sprintf(name,"%ssave%04d.spe", get_save_filename_prefix(), got_level); |
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458 | |
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459 | the_game->load_level(name); |
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460 | the_game->set_state(RUN_STATE); |
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461 | } |
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462 | } break; |
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463 | |
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464 | |
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465 | case ID_VOLUME : |
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466 | if (!volume_window) |
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467 | { create_volume_window(); } break; |
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468 | |
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469 | case ID_MEDIUM : |
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470 | { |
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471 | l_difficulty->SetValue(l_medium); |
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472 | save_difficulty(); |
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473 | } break; |
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474 | case ID_HARD : |
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475 | { |
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476 | l_difficulty->SetValue(l_hard); |
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477 | save_difficulty(); |
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478 | } break; |
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479 | case ID_EXTREME : |
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480 | { |
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481 | l_difficulty->SetValue(l_extreme); |
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482 | save_difficulty(); |
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483 | } break; |
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484 | case ID_EASY : |
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485 | { |
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486 | l_difficulty->SetValue(l_easy); |
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487 | save_difficulty(); |
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488 | } break; |
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489 | |
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490 | case ID_NETWORKING : |
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491 | { |
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492 | if (!volume_window) |
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493 | { |
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494 | net_configuration *cfg=new net_configuration; |
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495 | if (cfg->input()) |
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496 | { |
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497 | if (main_net_cfg) delete main_net_cfg; |
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498 | main_net_cfg=cfg; |
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499 | } else delete cfg; |
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500 | the_game->draw(0); |
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501 | inm->redraw(); |
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502 | } |
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503 | } break; |
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504 | |
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505 | case ID_SHOW_SELL : |
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506 | if (!volume_window) |
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507 | { |
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508 | show_sell(1); |
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509 | screen->clear(); |
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510 | if (title_screen>=0) |
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511 | { |
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512 | image *tit=cache.img(title_screen); |
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513 | tit->put_image(screen,screen->width()/2-tit->width()/2, |
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514 | screen->height()/2-tit->height()/2); |
---|
515 | } |
---|
516 | inm->redraw(); |
---|
517 | fade_in(NULL,8); |
---|
518 | wm->flush_screen(); |
---|
519 | |
---|
520 | } break; |
---|
521 | } break; |
---|
522 | } break; |
---|
523 | case EV_CLOSE_WINDOW : |
---|
524 | { |
---|
525 | if (ev.window==volume_window) |
---|
526 | { wm->close_window(volume_window); volume_window=NULL; } |
---|
527 | } break; |
---|
528 | } |
---|
529 | } |
---|
530 | |
---|
531 | void *current_demo=NULL; |
---|
532 | |
---|
533 | static ico_button *load_icon(int num, int id, int x, int y, int &h, ifield *next, char const *key) |
---|
534 | { |
---|
535 | char name[20]; |
---|
536 | char const *base = "newi"; |
---|
537 | int a,b,c; |
---|
538 | sprintf(name,"%s%04d.pcx",base,num*3+1); |
---|
539 | a=cache.reg("art/icons.spe",name,SPEC_IMAGE,1); |
---|
540 | |
---|
541 | sprintf(name,"%s%04d.pcx",base,num*3+2); |
---|
542 | b=cache.reg("art/icons.spe",name,SPEC_IMAGE,1); |
---|
543 | |
---|
544 | sprintf(name,"%s%04d.pcx",base,num*3+3); |
---|
545 | c=cache.reg("art/icons.spe",name,SPEC_IMAGE,1); |
---|
546 | |
---|
547 | h=cache.img(a)->height(); |
---|
548 | |
---|
549 | return new ico_button(x,y,id,b,b,a,c,next,-1,key); |
---|
550 | } |
---|
551 | |
---|
552 | ico_button *make_default_buttons(int x,int &y, ico_button *append_list) |
---|
553 | { |
---|
554 | int h; |
---|
555 | int diff_on; |
---|
556 | |
---|
557 | if (DEFINEDP(symbol_value(l_difficulty))) |
---|
558 | { |
---|
559 | if (symbol_value(l_difficulty)==l_extreme) |
---|
560 | diff_on=3; |
---|
561 | else if (symbol_value(l_difficulty)==l_hard) |
---|
562 | diff_on=2; |
---|
563 | else if (symbol_value(l_difficulty)==l_easy) |
---|
564 | diff_on=0; |
---|
565 | else |
---|
566 | diff_on=1; |
---|
567 | } else diff_on=3; |
---|
568 | |
---|
569 | |
---|
570 | ico_button *start=load_icon(0,ID_START_GAME,x,y,h,NULL,"ic_start"); y+=h; |
---|
571 | |
---|
572 | ico_switch_button *set=NULL; |
---|
573 | if (!main_net_cfg || (main_net_cfg->state!=net_configuration::SERVER && main_net_cfg->state!=net_configuration::CLIENT)) |
---|
574 | { |
---|
575 | set=new ico_switch_button(x,y,ID_NULL,diff_on, |
---|
576 | load_icon(3,ID_EASY,x,y,h, |
---|
577 | load_icon(8,ID_MEDIUM,x,y,h, |
---|
578 | load_icon(9,ID_HARD,x,y,h, |
---|
579 | load_icon(10,ID_EXTREME,x,y,h,NULL,"ic_extreme"), |
---|
580 | "ic_hard"),"ic_medium"),"ic_easy"),NULL); y+=h; |
---|
581 | |
---|
582 | } |
---|
583 | |
---|
584 | ico_button *color=load_icon(4,ID_LIGHT_OFF,x,y,h,NULL,"ic_gamma"); y+=h; |
---|
585 | ico_button *volume=load_icon(5,ID_VOLUME,x,y,h,NULL,"ic_volume"); y+=h; |
---|
586 | ico_button *sell=NULL; |
---|
587 | |
---|
588 | if (prot) |
---|
589 | { |
---|
590 | sell=load_icon(11,ID_NETWORKING,x,y,h,NULL,"ic_networking"); |
---|
591 | y+=h; |
---|
592 | } else |
---|
593 | { |
---|
594 | sell=load_icon(2,ID_SHOW_SELL,x,y,h,NULL,"ic_sell"); |
---|
595 | y+=h; |
---|
596 | } |
---|
597 | ico_button *quit=load_icon(6,ID_QUIT,x,y,h,NULL,"ic_quit"); y+=h; |
---|
598 | |
---|
599 | if (set) |
---|
600 | { |
---|
601 | start->next=set; |
---|
602 | set->next=color; |
---|
603 | } |
---|
604 | else start->next=color; |
---|
605 | |
---|
606 | |
---|
607 | color->next=volume; |
---|
608 | if (sell) |
---|
609 | { |
---|
610 | volume->next=sell; |
---|
611 | sell->next=quit; |
---|
612 | } else volume->next=quit; |
---|
613 | |
---|
614 | ico_button *list=append_list; |
---|
615 | |
---|
616 | if (append_list) |
---|
617 | { |
---|
618 | while (append_list->next) |
---|
619 | append_list=(ico_button *)append_list->next; |
---|
620 | append_list->next=start; |
---|
621 | } else list=start; |
---|
622 | |
---|
623 | return list; |
---|
624 | } |
---|
625 | |
---|
626 | |
---|
627 | ico_button *make_conditional_buttons(int x,int &y) |
---|
628 | { |
---|
629 | ico_button *start_list=NULL; |
---|
630 | int h; |
---|
631 | if (current_level) // should we include a return icon? |
---|
632 | { |
---|
633 | start_list=load_icon(7,ID_RETURN,x,y,h,NULL,"ic_return"); y+=h; |
---|
634 | } |
---|
635 | |
---|
636 | |
---|
637 | ico_button *load; |
---|
638 | if (show_load_icon()) |
---|
639 | { load= load_icon(1,ID_LOAD_PLAYER_GAME,x,y,h,NULL,"ic_load"); y+=h;} |
---|
640 | else load=NULL; |
---|
641 | |
---|
642 | if (start_list) start_list->next=load; |
---|
643 | else start_list=load; |
---|
644 | |
---|
645 | return start_list; |
---|
646 | } |
---|
647 | |
---|
648 | void main_menu() |
---|
649 | { |
---|
650 | int y=yres/2-100; |
---|
651 | ico_button *list=make_conditional_buttons(xres-33,y); |
---|
652 | list=make_default_buttons(xres-33,y,list); |
---|
653 | |
---|
654 | InputManager *inm=new InputManager(screen,list); |
---|
655 | inm->allow_no_selections(); |
---|
656 | inm->clear_current(); |
---|
657 | |
---|
658 | screen->add_dirty(0,0,319,199); |
---|
659 | |
---|
660 | event ev; |
---|
661 | |
---|
662 | int stop_menu=0; |
---|
663 | time_marker start; |
---|
664 | wm->flush_screen(); |
---|
665 | do |
---|
666 | { |
---|
667 | time_marker new_time; |
---|
668 | |
---|
669 | if (wm->event_waiting()) |
---|
670 | { |
---|
671 | do |
---|
672 | { |
---|
673 | wm->get_event(ev); |
---|
674 | } while (ev.type==EV_MOUSE_MOVE && wm->event_waiting()); |
---|
675 | inm->handle_event(ev,NULL); |
---|
676 | if (ev.type==EV_KEY && ev.key==JK_ESC) |
---|
677 | wm->push_event(new event(ID_QUIT,NULL)); |
---|
678 | |
---|
679 | menu_handler(ev,inm); |
---|
680 | start.get_time(); |
---|
681 | |
---|
682 | wm->flush_screen(); |
---|
683 | } |
---|
684 | else |
---|
685 | { |
---|
686 | // ECS - Added so that main menu doesn't grab 100% of CPU |
---|
687 | milli_wait(30); |
---|
688 | } |
---|
689 | |
---|
690 | if (new_time.diff_time(&start)>10) |
---|
691 | { |
---|
692 | if (volume_window) |
---|
693 | start.get_time(); |
---|
694 | else |
---|
695 | { |
---|
696 | if (!current_demo) |
---|
697 | { |
---|
698 | LispSymbol *d = LispSymbol::FindOrCreate("demos"); |
---|
699 | if (DEFINEDP(d->GetValue())) |
---|
700 | current_demo = d->GetValue(); |
---|
701 | } |
---|
702 | if (current_demo) |
---|
703 | { |
---|
704 | demo_man.set_state(demo_manager::PLAYING,lstring_value(CAR(current_demo))); |
---|
705 | stop_menu=1; |
---|
706 | current_demo=CDR(current_demo); |
---|
707 | } |
---|
708 | } |
---|
709 | } |
---|
710 | |
---|
711 | if (volume_window) stop_menu=0; // can't exit with volume window open |
---|
712 | else if (main_net_cfg && main_net_cfg->restart_state()) stop_menu=1; |
---|
713 | else if (the_game->state==RUN_STATE) stop_menu=1; |
---|
714 | else if (ev.type==EV_MESSAGE) |
---|
715 | { |
---|
716 | if (ev.message.id==ID_START_GAME || ev.message.id==ID_RETURN) |
---|
717 | stop_menu=1; |
---|
718 | else if (ev.message.id==ID_QUIT) |
---|
719 | { |
---|
720 | if (confirm_quit()) |
---|
721 | stop_menu=1; |
---|
722 | else |
---|
723 | { |
---|
724 | ev.type=EV_SPURIOUS; |
---|
725 | start.get_time(); |
---|
726 | } |
---|
727 | } |
---|
728 | } |
---|
729 | } while (!stop_menu); |
---|
730 | |
---|
731 | delete inm; |
---|
732 | |
---|
733 | if (ev.type==EV_MESSAGE && ev.message.id==ID_QUIT) // propogate the quit message |
---|
734 | the_game->end_session(); |
---|
735 | } |
---|
736 | |
---|
737 | |
---|