[56] | 1 | /* |
---|
| 2 | * Abuse - dark 2D side-scrolling platform game |
---|
| 3 | * Copyright (c) 1995 Crack dot Com |
---|
[494] | 4 | * Copyright (c) 2005-2011 Sam Hocevar <sam@hocevar.net> |
---|
[56] | 5 | * |
---|
| 6 | * This software was released into the Public Domain. As with most public |
---|
[555] | 7 | * domain software, no warranty is made or implied by Crack dot Com, by |
---|
| 8 | * Jonathan Clark, or by Sam Hocevar. |
---|
[56] | 9 | */ |
---|
| 10 | |
---|
[555] | 11 | #if defined HAVE_CONFIG_H |
---|
| 12 | # include "config.h" |
---|
| 13 | #endif |
---|
[56] | 14 | |
---|
[39] | 15 | #include <string.h> |
---|
| 16 | |
---|
[512] | 17 | #include "common.h" |
---|
| 18 | |
---|
[481] | 19 | #include "game.h" |
---|
[88] | 20 | |
---|
[481] | 21 | #include "specs.h" |
---|
| 22 | #include "jwindow.h" |
---|
| 23 | #include "id.h" |
---|
| 24 | #include "input.h" |
---|
| 25 | #include "fonts.h" |
---|
| 26 | #include "lisp.h" |
---|
| 27 | #include "dprint.h" |
---|
| 28 | #include "cache.h" |
---|
| 29 | #include "gui.h" |
---|
| 30 | #include "dev.h" |
---|
| 31 | #include "id.h" |
---|
| 32 | #include "demo.h" |
---|
[2] | 33 | |
---|
| 34 | extern void *save_order; // load from "saveordr.lsp", contains a list ordering the save games |
---|
| 35 | |
---|
| 36 | extern JCFont *console_font; |
---|
| 37 | |
---|
[538] | 38 | #define MAX_SAVE_GAMES 15 |
---|
| 39 | #define MAX_SAVE_LINES 5 |
---|
[2] | 40 | int last_save_game_number=0; |
---|
| 41 | |
---|
[538] | 42 | int save_buts[MAX_SAVE_GAMES * 3]; |
---|
[2] | 43 | |
---|
| 44 | |
---|
| 45 | void load_number_icons() |
---|
| 46 | { |
---|
[538] | 47 | for (int i = 0; i < MAX_SAVE_GAMES * 3; i++) |
---|
| 48 | { |
---|
| 49 | char name[100]; |
---|
[619] | 50 | sprintf(name, "nums%04d.pcx", i + 1); |
---|
[538] | 51 | save_buts[i] = cache.reg("art/icons.spe", name, SPEC_IMAGE, 1); |
---|
| 52 | } |
---|
[2] | 53 | } |
---|
| 54 | |
---|
| 55 | |
---|
| 56 | void last_savegame_name(char *buf) |
---|
| 57 | { |
---|
[124] | 58 | printf( "last_savegame_name()\n" ); |
---|
| 59 | sprintf(buf,"%ssave%04d.spe",get_save_filename_prefix(), (last_save_game_number+MAX_SAVE_GAMES-1)%MAX_SAVE_GAMES+1); |
---|
[2] | 60 | } |
---|
| 61 | |
---|
[644] | 62 | Jwindow *create_num_window(int mx, int total_saved, int lines, image **thumbnails) |
---|
[2] | 63 | { |
---|
| 64 | ico_button *buts[MAX_SAVE_GAMES]; |
---|
[538] | 65 | int y = 0, x = 0, i; |
---|
| 66 | int iw=cache.img(save_buts[0])->Size().x; |
---|
[512] | 67 | int ih=cache.img(save_buts[0])->Size().y; |
---|
[538] | 68 | int maxih = ih, maxiw = iw; |
---|
| 69 | int n=0; |
---|
[494] | 70 | for (i=0; i<total_saved; i++,y+=ih) |
---|
[2] | 71 | { |
---|
[538] | 72 | maxih = Max(ih, maxih); |
---|
| 73 | maxiw = Max(iw, maxiw); |
---|
| 74 | if (y >= lines * ih) |
---|
| 75 | { |
---|
| 76 | y = 0; |
---|
| 77 | x += iw; |
---|
| 78 | } |
---|
[644] | 79 | if (thumbnails) { while (!thumbnails[n]) n++; } |
---|
[538] | 80 | buts[i]=new ico_button(x, y, ID_LOAD_GAME_NUMBER + n, |
---|
| 81 | save_buts[n*3+0],save_buts[n*3+0],save_buts[n*3+1],save_buts[n*3+2],NULL); |
---|
| 82 | buts[i]->set_act_id(ID_LOAD_GAME_PREVIEW+n); |
---|
| 83 | n++; |
---|
[2] | 84 | } |
---|
| 85 | |
---|
[494] | 86 | for (i=0; i<total_saved-1; i++) |
---|
[2] | 87 | buts[i]->next=buts[i+1]; |
---|
| 88 | |
---|
[538] | 89 | return wm->new_window(mx,yres/2-(Jwindow::top_border()+maxih*5)/2,-1,-1,buts[0]); |
---|
[2] | 90 | } |
---|
| 91 | |
---|
| 92 | int get_save_spot() |
---|
| 93 | { |
---|
| 94 | int i=MAX_SAVE_GAMES,last_free=0; |
---|
[494] | 95 | for (; i>0; ) |
---|
[2] | 96 | { |
---|
| 97 | char name[20]; |
---|
| 98 | sprintf(name,"%ssave%04d.spe", get_save_filename_prefix(),i); |
---|
[124] | 99 | FILE *fp=open_FILE(name,"rb"); |
---|
[2] | 100 | if (fp) |
---|
| 101 | i=0; |
---|
| 102 | else { last_free=i; i--; } |
---|
| 103 | fclose(fp); |
---|
| 104 | } |
---|
| 105 | |
---|
| 106 | if (last_free) return last_free; // if there are any slots not created yet... |
---|
[124] | 107 | |
---|
[512] | 108 | int w=cache.img(save_buts[0])->Size().x; |
---|
[658] | 109 | int mx=last_demo_mpos.x-w/2; |
---|
[162] | 110 | if(mx + w + 10 > xres) mx = xres - w - 10; |
---|
| 111 | if(mx < 0) mx = 0; |
---|
[2] | 112 | |
---|
[538] | 113 | Jwindow *l_win=create_num_window(mx,MAX_SAVE_GAMES,MAX_SAVE_LINES,NULL); |
---|
[643] | 114 | Event ev; |
---|
[2] | 115 | int got_level=0; |
---|
| 116 | int quit=0; |
---|
| 117 | do |
---|
| 118 | { |
---|
[106] | 119 | wm->flush_screen(); |
---|
| 120 | wm->get_event(ev); |
---|
[2] | 121 | if (ev.type==EV_MESSAGE && ev.message.id>=ID_LOAD_GAME_NUMBER && ev.message.id<ID_LOAD_GAME_PREVIEW) |
---|
| 122 | got_level=ev.message.id-ID_LOAD_GAME_NUMBER+1; |
---|
| 123 | |
---|
| 124 | |
---|
| 125 | if (ev.type==EV_CLOSE_WINDOW && ev.window==l_win) |
---|
| 126 | quit=1; |
---|
| 127 | } while (!got_level && !quit); |
---|
| 128 | |
---|
[106] | 129 | wm->close_window(l_win); |
---|
[2] | 130 | the_game->reset_keymap(); |
---|
| 131 | return got_level; |
---|
| 132 | } |
---|
| 133 | |
---|
| 134 | void get_savegame_name(char *buf) // buf should be at least 50 bytes |
---|
| 135 | { |
---|
[124] | 136 | sprintf(buf,"save%04d.spe",(last_save_game_number++)%MAX_SAVE_GAMES+1); |
---|
[2] | 137 | /* FILE *fp=open_FILE("lastsave.lsp","wb"); |
---|
| 138 | if (fp) |
---|
| 139 | { |
---|
| 140 | fprintf(fp,"(setq last_save_game %d)\n",last_save_game_number%MAX_SAVE_GAMES); |
---|
| 141 | fclose(fp); |
---|
| 142 | } else dprintf("Warning unable to open lastsave.lsp for writing\n"); */ |
---|
| 143 | } |
---|
| 144 | |
---|
[124] | 145 | int show_load_icon() |
---|
[2] | 146 | { |
---|
[124] | 147 | int i; |
---|
| 148 | for( i = 0; i < MAX_SAVE_GAMES; i++ ) |
---|
| 149 | { |
---|
| 150 | char nm[255]; |
---|
| 151 | sprintf( nm, "%ssave%04d.spe", get_save_filename_prefix(), i + 1 ); |
---|
| 152 | bFILE *fp = open_file( nm, "rb" ); |
---|
| 153 | if( fp->open_failure() ) |
---|
| 154 | { |
---|
| 155 | delete fp; |
---|
| 156 | } |
---|
| 157 | else |
---|
| 158 | { |
---|
| 159 | delete fp; |
---|
| 160 | return 1; |
---|
| 161 | } |
---|
| 162 | } |
---|
| 163 | return 0; |
---|
[2] | 164 | } |
---|
| 165 | |
---|
[39] | 166 | int load_game(int show_all, char const *title) // return 0 if the player escapes, else return the number of the game to load |
---|
[2] | 167 | { |
---|
[124] | 168 | int total_saved=0; |
---|
[644] | 169 | image *thumbnails[MAX_SAVE_GAMES]; |
---|
[124] | 170 | int start_num=0; |
---|
| 171 | int max_w=160,max_h=100; |
---|
[644] | 172 | memset(thumbnails,0,sizeof(thumbnails)); |
---|
[2] | 173 | |
---|
[124] | 174 | image *first=NULL; |
---|
[2] | 175 | |
---|
[494] | 176 | for (start_num=0; start_num<MAX_SAVE_GAMES; start_num++) |
---|
[124] | 177 | { |
---|
| 178 | char name[255]; |
---|
| 179 | int fail=0; |
---|
[2] | 180 | |
---|
[124] | 181 | sprintf(name,"%ssave%04d.spe", get_save_filename_prefix(), start_num+1); |
---|
| 182 | bFILE *fp=open_file(name,"rb"); |
---|
| 183 | if (fp->open_failure()) |
---|
| 184 | { |
---|
| 185 | fail=1; |
---|
| 186 | } |
---|
| 187 | else |
---|
| 188 | { |
---|
| 189 | spec_directory sd(fp); |
---|
| 190 | spec_entry *se=sd.find("thumb nail"); |
---|
| 191 | if (se && se->type==SPEC_IMAGE) |
---|
| 192 | { |
---|
[644] | 193 | thumbnails[start_num] = new image(fp, se); |
---|
| 194 | if (thumbnails[start_num]->Size().x>max_w) max_w=thumbnails[start_num]->Size().x; |
---|
| 195 | if (thumbnails[start_num]->Size().y>max_h) max_h=thumbnails[start_num]->Size().y; |
---|
| 196 | if (!first) first=thumbnails[start_num]; |
---|
[124] | 197 | total_saved++; |
---|
| 198 | } |
---|
| 199 | else |
---|
| 200 | fail=1; |
---|
| 201 | } |
---|
| 202 | if (fail && show_all) |
---|
| 203 | { |
---|
[644] | 204 | thumbnails[start_num] = new image(vec2i(160, 100)); |
---|
| 205 | thumbnails[start_num]->clear(); |
---|
| 206 | console_font->put_string(thumbnails[start_num],0,0,symbol_str("no_saved")); |
---|
[124] | 207 | total_saved++; |
---|
[644] | 208 | if (!first) first=thumbnails[start_num]; |
---|
[124] | 209 | } |
---|
| 210 | delete fp; |
---|
| 211 | } |
---|
[2] | 212 | |
---|
[124] | 213 | if (!total_saved) return 0; |
---|
| 214 | if (total_saved>MAX_SAVE_GAMES) |
---|
| 215 | total_saved=MAX_SAVE_GAMES; |
---|
[2] | 216 | |
---|
[124] | 217 | int i; |
---|
[512] | 218 | /* int ih=cache.img(save_buts[0])->Size().y; |
---|
[4] | 219 | ico_button *buts[MAX_SAVE_GAMES]; |
---|
[113] | 220 | int y=0; |
---|
[2] | 221 | |
---|
| 222 | |
---|
[494] | 223 | for (i=0; i<total_saved; i++,y+=ih) |
---|
[2] | 224 | { |
---|
[494] | 225 | buts[i]=new ico_button(0,y,ID_LOAD_GAME_NUMBER+i, |
---|
[124] | 226 | save_buts[i*3+1],save_buts[i*3+1],save_buts[i*3+0],save_buts[i*3+2],NULL); |
---|
[2] | 227 | buts[i]->set_act_id(ID_LOAD_GAME_PREVIEW+i); |
---|
| 228 | } |
---|
| 229 | |
---|
[494] | 230 | for (i=0; i<total_saved-1; i++) |
---|
[2] | 231 | buts[i]->next=buts[i+1]; |
---|
| 232 | */ |
---|
| 233 | |
---|
| 234 | |
---|
[644] | 235 | Jwindow *l_win=create_num_window(0,total_saved,MAX_SAVE_LINES,thumbnails); |
---|
[124] | 236 | Jwindow *preview=wm->new_window(l_win->x+l_win->l+5,l_win->y,max_w,max_h,NULL,title); |
---|
[2] | 237 | |
---|
[650] | 238 | preview->m_surf->PutImage(first, vec2i(preview->x1(), preview->y1())); |
---|
[2] | 239 | |
---|
[643] | 240 | Event ev; |
---|
[124] | 241 | int got_level=0; |
---|
| 242 | int quit=0; |
---|
| 243 | do |
---|
| 244 | { |
---|
| 245 | wm->flush_screen(); |
---|
| 246 | wm->get_event(ev); |
---|
| 247 | if (ev.type==EV_MESSAGE && ev.message.id>=ID_LOAD_GAME_NUMBER && ev.message.id<ID_LOAD_GAME_PREVIEW) |
---|
| 248 | got_level=ev.message.id-ID_LOAD_GAME_NUMBER+1; |
---|
[2] | 249 | |
---|
[124] | 250 | if (ev.type==EV_MESSAGE && ev.message.id>=ID_LOAD_GAME_PREVIEW && ev.message.id<ID_LOAD_PLAYER_GAME) |
---|
| 251 | { |
---|
| 252 | int draw_num=ev.message.id-ID_LOAD_GAME_PREVIEW; |
---|
| 253 | preview->clear(); |
---|
[650] | 254 | preview->m_surf->PutImage(thumbnails[draw_num], vec2i(preview->x1(), preview->y1())); |
---|
[124] | 255 | } |
---|
[2] | 256 | |
---|
[124] | 257 | if ((ev.type==EV_CLOSE_WINDOW) || (ev.type==EV_KEY && ev.key==JK_ESC)) |
---|
| 258 | quit=1; |
---|
| 259 | } while (!got_level && !quit); |
---|
[2] | 260 | |
---|
[124] | 261 | wm->close_window(l_win); |
---|
| 262 | wm->close_window(preview); |
---|
[2] | 263 | |
---|
[494] | 264 | for (i=0; i<total_saved; i++) |
---|
[644] | 265 | delete thumbnails[i]; |
---|
[2] | 266 | |
---|
[124] | 267 | return got_level; |
---|
[2] | 268 | } |
---|