Last change
on this file since 57 was
57,
checked in by Sam Hocevar, 14 years ago
|
- Move each header to the same directory as its corresponding source, to
get a better idea of which files are likely to export symbols.
|
File size:
1.0 KB
|
Rev | Line | |
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[56] | 1 | /* |
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| 2 | * Abuse - dark 2D side-scrolling platform game |
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| 3 | * Copyright (c) 1995 Crack dot Com |
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| 4 | * |
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| 5 | * This software was released into the Public Domain. As with most public |
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| 6 | * domain software, no warranty is made or implied by Crack dot Com or |
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| 7 | * Jonathan Clark. |
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| 8 | */ |
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| 9 | |
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[2] | 10 | #ifndef __LASER_HPP_ |
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| 11 | #define __LASER_HPP_ |
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| 12 | #include "objects.hpp" |
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| 13 | |
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| 14 | class laser : public game_object |
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| 15 | { |
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| 16 | short h,l_x, |
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| 17 | signal, // signal generated when laser hits a person |
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| 18 | on_signal, // recieved signal that turns on the laser |
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| 19 | off_signal; |
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| 20 | unsigned char color,hit_color,damage,on,max_speed; |
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| 21 | signed char l_xvel,l_xaccel; |
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| 22 | public : |
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| 23 | laser(long X, long Y); |
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| 24 | laser(FILE *fp, unsigned char *state_remap); |
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| 25 | virtual int size() { return game_object::size()+5*2+7*1; } |
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| 26 | virtual void recieve_signal(long signal); |
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| 27 | virtual game_objects type() { return O_laser; } |
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| 28 | virtual ifield *make_fields(int ystart, ifield *Next); |
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| 29 | virtual void gather_input(input_manager *inm); |
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| 30 | virtual void save(FILE *fp); |
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| 31 | virtual int decide(); |
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| 32 | virtual void draw(); |
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| 33 | } ; |
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| 34 | |
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| 35 | |
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| 36 | #endif |
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| 37 | |
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| 38 | |
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