1 | /* |
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2 | * Abuse - dark 2D side-scrolling platform game |
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3 | * Copyright (c) 1995 Crack dot Com |
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4 | * |
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5 | * This software was released into the Public Domain. As with most public |
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6 | * domain software, no warranty is made or implied by Crack dot Com or |
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7 | * Jonathan Clark. |
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8 | */ |
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9 | |
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10 | #ifndef __ITEMS_HPP__ |
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11 | #define __ITEMS_HPP__ |
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12 | #include "image.hpp" |
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13 | #include "specs.hpp" |
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14 | #include "points.hpp" |
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15 | #include "timage.hpp" |
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16 | #include <stdio.h> |
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17 | #include <stdlib.h> |
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18 | |
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19 | #define AUTOTILE_WIDTH 6 |
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20 | #define AUTOTILE_HEIGHT 3 |
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21 | |
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22 | class boundary : public point_list // a list of points with |
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23 | { |
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24 | public : |
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25 | boundary(bFILE *fp,char const *er_name); |
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26 | uint8_t *inside; // tells which side of the line is on the inside |
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27 | boundary(boundary *p); // flips the *inside list |
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28 | ~boundary() { if (tot) free(inside); } |
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29 | } ; |
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30 | |
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31 | class backtile |
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32 | { |
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33 | public : |
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34 | uint16_t next; |
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35 | image *im; |
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36 | backtile(spec_entry *e, bFILE *fp); |
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37 | backtile(bFILE *fp); |
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38 | int32_t size() { return 2+4+im->width()*im->height(); } |
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39 | ~backtile() { delete im; } |
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40 | } ; |
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41 | |
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42 | class foretile |
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43 | { |
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44 | public : |
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45 | trans_image *im; |
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46 | uint16_t next; |
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47 | uint8_t damage; |
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48 | uint8_t ylevel; // for fast intersections, this is the y level offset for the ground |
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49 | // if ground is not level this is 255 |
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50 | boundary *points; |
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51 | |
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52 | image *micro_image; |
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53 | |
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54 | foretile(bFILE *fp); |
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55 | int32_t size() { return im->width()*im->height()+4+2+1+points->size(); } |
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56 | ~foretile() { delete im; delete points; delete micro_image; } |
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57 | } ; |
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58 | |
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59 | class figure |
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60 | { |
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61 | public : |
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62 | trans_image *forward,*backward; |
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63 | uint8_t hit_damage,xcfg; |
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64 | int8_t advance; |
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65 | point_list *hit; |
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66 | boundary *f_damage,*b_damage; |
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67 | int size(); |
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68 | |
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69 | figure(bFILE *fp, int type); |
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70 | int width() { return forward->width(); } |
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71 | int height() { return forward->height(); } |
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72 | |
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73 | /* int32_t size(int type) // taken from spaint items |
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74 | { |
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75 | if |
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76 | return forward->width()*backward->height()+4+ |
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77 | 1+1+ // hit & xcfg |
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78 | touch->size()+ |
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79 | hit->size()+ |
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80 | damage->size(); |
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81 | }*/ |
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82 | |
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83 | ~figure() { delete forward; delete backward; |
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84 | delete hit; |
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85 | delete f_damage; delete b_damage; } |
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86 | } ; |
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87 | |
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88 | class char_tint |
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89 | { |
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90 | public : |
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91 | uint8_t data[256]; |
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92 | ~char_tint() { ; } |
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93 | char_tint(bFILE *fp); // should be a palette entry |
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94 | } ; |
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95 | |
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96 | #endif |
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