[56] | 1 | /* |
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| 2 | * Abuse - dark 2D side-scrolling platform game |
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| 3 | * Copyright (c) 1995 Crack dot Com |
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[494] | 4 | * Copyright (c) 2005-2011 Sam Hocevar <sam@hocevar.net> |
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[56] | 5 | * |
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| 6 | * This software was released into the Public Domain. As with most public |
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[555] | 7 | * domain software, no warranty is made or implied by Crack dot Com, by |
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| 8 | * Jonathan Clark, or by Sam Hocevar. |
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[56] | 9 | */ |
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| 10 | |
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[555] | 11 | #if defined HAVE_CONFIG_H |
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| 12 | # include "config.h" |
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| 13 | #endif |
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[56] | 14 | |
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[2] | 15 | #include <stdlib.h> |
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| 16 | |
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[16] | 17 | void pushback(int32_t x1,int32_t y1,int32_t &x2,int32_t &y2, |
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[124] | 18 | int32_t xp1, int32_t yp1, int32_t xp2, int32_t yp2, int xdir, int ydir, int inside) |
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[2] | 19 | { |
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| 20 | |
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| 21 | // determine if the lines are intersecting before we set back |
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| 22 | |
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| 23 | // if (yp1==yp2) |
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| 24 | // { |
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| 25 | // if (inside && y2>=yp1) |
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[124] | 26 | |
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[2] | 27 | } |
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| 28 | |
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| 29 | |
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[16] | 30 | /* int setback_intersect(int32_t x1,int32_t y1,int32_t &x2,int32_t &y2, |
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[124] | 31 | int32_t xp1, int32_t yp1, int32_t xp2, int32_t yp2) |
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[2] | 32 | { |
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[16] | 33 | int32_t mx1,my1,b1,mx2,my2,b2,side1,side2,tx2,ty2; |
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[2] | 34 | my1=(y2-y1); |
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| 35 | if (!my1) // is the first line strait across? |
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| 36 | { |
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| 37 | side1=yp1-y2; // if yes, check to see if the other is top/bottom |
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| 38 | side2=yp2-y2; |
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| 39 | mx1=(x2-x1); // make sure we give this a value |
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| 40 | b1=y2; |
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| 41 | } |
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| 42 | else |
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| 43 | { |
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| 44 | mx1=(x2-x1); // if the line strait up and down? |
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| 45 | if (!mx1) |
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| 46 | { |
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| 47 | side1=xp1-x1; |
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[124] | 48 | side2=xp2-x2; |
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[2] | 49 | } else |
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| 50 | { |
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| 51 | b1=y1-(my1*x1/mx1); // calculate the y intercept |
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[124] | 52 | side1=yp1-((my1*xp1)/mx1+b1); |
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| 53 | side2=yp2-((my1*xp2)/mx1+b1); |
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[2] | 54 | } |
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| 55 | } |
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| 56 | if ((side1>=0 && side2<=0) || (side1<=0 && side2>=0)) |
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| 57 | { |
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| 58 | my2=(yp2-yp1); |
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| 59 | if (!my2) |
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| 60 | { |
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| 61 | side1=y1-yp2; |
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| 62 | side2=y2-yp2; |
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| 63 | b2=yp1; |
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| 64 | mx2=(xp2-xp1); |
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| 65 | } |
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| 66 | else |
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| 67 | { |
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| 68 | mx2=(xp2-xp1); |
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| 69 | if (!mx2) |
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| 70 | { |
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[124] | 71 | side1=x1-xp2; |
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| 72 | side2=x2-xp2; |
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[2] | 73 | } else |
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| 74 | { |
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[124] | 75 | b2=yp1-(my2*xp1/mx2); |
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| 76 | side1=y1-((my2*x1)/mx2+b2); |
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| 77 | side2=y2-((my2*x2)/mx2+b2); |
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[2] | 78 | } |
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| 79 | } |
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| 80 | |
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| 81 | // check two wierd cases where the lines are parallel |
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[124] | 82 | if (mx1==mx2 && mx1==0) |
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[2] | 83 | if (y2<yp1 || y1>yp2) |
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[124] | 84 | side1=side2=1; |
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[2] | 85 | else side1=side2=0; |
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| 86 | |
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| 87 | if (my1==my2 && my2==0) |
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| 88 | if (x2<xp1 || x1>xp2) |
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| 89 | side1=side2=1; |
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| 90 | else side1=side2=0; |
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| 91 | |
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| 92 | if ((side1>=0 && side2<=0) || (side1<=0 && side2>=0)) |
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| 93 | { |
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| 94 | tx2=x2; ty2=y2; |
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| 95 | int xadd,yadd; |
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| 96 | if (x1>x2) xadd=1; else if (x1<x2) xadd=-1; else xadd=0; |
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| 97 | if (y1>y2) yadd=1; else if (y1<y2) yadd=-1; else yadd=0; |
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[124] | 98 | |
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[2] | 99 | // now find the point of intersection |
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| 100 | if (mx1==0) // if the first line is strait up & down |
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[124] | 101 | { |
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| 102 | if (mx2==0) // if they are both strait up then |
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| 103 | { tx2=x1; ty2=y1; } // they connect everywhere, don't let it move! |
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[2] | 104 | else |
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[124] | 105 | ty2=my2*x2/mx2+b2+yadd; |
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[2] | 106 | } else if (mx2==0) |
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| 107 | { tx2=xp1+xadd; |
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| 108 | ty2=my1*tx2/mx1+b1; |
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| 109 | } |
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| 110 | else |
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| 111 | { |
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| 112 | if (my1==0) |
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| 113 | if (my2==0) |
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| 114 | { tx2=x1; ty2=y1; } |
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| 115 | else tx2=mx2*(y1-b2)/my2+xadd; |
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| 116 | else if (my2==0) |
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[494] | 117 | { |
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[2] | 118 | ty2=yp1+yadd; |
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[494] | 119 | tx2=mx1*(ty2-b1)/my1; |
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| 120 | } |
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[124] | 121 | else |
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[2] | 122 | { |
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| 123 | if (abs(mx1)>abs(my1)) |
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| 124 | { |
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[16] | 125 | int32_t ae_bd=my1*mx2-mx1*my2; |
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[2] | 126 | CONDITION(ae_bd,"line intersect fuck up"); |
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| 127 | tx2=(mx1*mx2*(b2-b1))/ae_bd+xadd; |
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| 128 | ty2=my1*tx2/mx1+b1; |
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| 129 | } |
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| 130 | else |
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| 131 | { |
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[16] | 132 | int32_t db_ea=(my2*mx1-mx2*my1); |
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[2] | 133 | CONDITION(db_ea,"line intersect fuck up"); |
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| 134 | ty2=(mx1*b1*my2-my1*mx2*b2)/db_ea+yadd; |
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| 135 | tx2=mx1*(ty2-b1)/my1; |
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| 136 | } |
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| 137 | } |
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| 138 | } |
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| 139 | |
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[124] | 140 | if (abs(tx2-x1)<abs(x2-x1) || abs(ty2-y1)<abs(y2-y1)) |
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[2] | 141 | { |
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| 142 | x2=tx2; |
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| 143 | y2=ty2; |
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| 144 | return 1; |
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[124] | 145 | } |
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[2] | 146 | } |
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| 147 | } |
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[124] | 148 | return 0; |
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[2] | 149 | } */ |
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| 150 | |
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| 151 | |
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[16] | 152 | int setback_intersect(int32_t x1,int32_t y1,int32_t &x2,int32_t &y2, |
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[124] | 153 | int32_t xp1, int32_t yp1, int32_t xp2, int32_t yp2, |
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[16] | 154 | int32_t inside) // which side is inside the polygon? (0 always setback) |
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[2] | 155 | { |
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| 156 | // the line equations will be put in the form |
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| 157 | // x(y2-y1)+y(x1-x2)-x1*y2+x2*y1=0 |
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[124] | 158 | // A B C |
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[2] | 159 | |
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[124] | 160 | int32_t a1,b1,c1,a2,b2,c2,r1,r2; |
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[2] | 161 | |
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[124] | 162 | a1=y2-y1; |
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| 163 | b1=x1-x2; |
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| 164 | c1=-x1*y2+x2*y1; |
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[2] | 165 | |
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| 166 | if (yp1<yp2 || (yp1==yp2 && xp1>xp2)) // use only increasing functions |
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[124] | 167 | { |
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[2] | 168 | r1=yp1; yp1=yp2; yp2=r1; // swap endpoints if wrong order |
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| 169 | r1=xp1; xp1=xp2; xp2=r1; |
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[124] | 170 | } |
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[2] | 171 | |
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[16] | 172 | int32_t xdiff,ydiff; |
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[124] | 173 | /* int32_t xdiff=abs(xp1-xp2),ydiff=yp1-yp2; |
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| 174 | if (xdiff>=ydiff) // increment the endpoints |
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[494] | 175 | if (xp2<xp1) { xp2--; xp1++; } |
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[124] | 176 | else { xp2++; xp1--; } |
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| 177 | |
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[2] | 178 | if (xdiff<=ydiff) |
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| 179 | { |
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[124] | 180 | yp1++; |
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[2] | 181 | yp2--; |
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| 182 | } */ |
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| 183 | |
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[124] | 184 | |
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[2] | 185 | r1=xp1*a1+yp1*b1+c1; |
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| 186 | r2=xp2*a1+yp2*b1+c1; |
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| 187 | |
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| 188 | if ((r1^r2)<=0 || r1==0 || r2==0) // signs must be different to intersect |
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| 189 | { |
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[124] | 190 | a2=yp2-yp1; |
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| 191 | b2=xp1-xp2; |
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| 192 | c2=-xp1*yp2+xp2*yp1; |
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[2] | 193 | r1=x1*a2+y1*b2+c2; |
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| 194 | r2=x2*a2+y2*b2+c2; |
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| 195 | |
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| 196 | if ((r1^r2)<=0 || r1==0 || r2==0) |
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| 197 | { |
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[124] | 198 | if ( ((xp1<xp2) && ((r2^inside)>0)) || |
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[2] | 199 | (xp1>=xp2 && ((r2^inside)<0)) || |
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[124] | 200 | inside==0 || r2==0) |
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| 201 | { |
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[494] | 202 | int32_t ae=a1*b2,bd=b1*a2; |
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[124] | 203 | if (ae!=bd) // co-linear returns 0 |
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| 204 | { |
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| 205 | x2=(b1*c2-b2*c1)/(ae-bd); |
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[494] | 206 | y2=(a1*c2-a2*c1)/(bd-ae); |
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[124] | 207 | xdiff=abs(x2-x1); |
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[494] | 208 | ydiff=abs(y2-y1); |
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[124] | 209 | // if (xdiff<=ydiff) // push the intersection back one pixel |
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| 210 | // { |
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| 211 | if (y2!=y1) |
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[494] | 212 | { |
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[124] | 213 | if (y2>y1) |
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| 214 | y2--; |
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| 215 | else y2++; |
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| 216 | } |
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| 217 | // } |
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| 218 | // if (xdiff>=ydiff) |
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| 219 | // { |
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| 220 | if (x2!=x1) |
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| 221 | { |
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| 222 | if (x2>x1) |
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| 223 | x2--; |
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| 224 | else x2++; |
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| 225 | } |
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| 226 | // } |
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[2] | 227 | |
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[124] | 228 | if (inside) // check to make sure end point is on the |
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| 229 | { // right side |
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[494] | 230 | r1=x1*a2+y1*b2+c2; |
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| 231 | r2=x2*a2+y2*b2+c2; |
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[124] | 232 | if ((r2!=0 && ((r1^r2)<0))) |
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[494] | 233 | { |
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[124] | 234 | x2=x1; |
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| 235 | y2=y1; |
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[494] | 236 | } |
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| 237 | } |
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| 238 | return 1; |
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[124] | 239 | } |
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[2] | 240 | } |
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[124] | 241 | } |
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| 242 | } |
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[2] | 243 | return 0; |
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[124] | 244 | |
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[2] | 245 | } |
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| 246 | |
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