Last change
on this file since 19 was
2,
checked in by Sam Hocevar, 17 years ago
|
- imported original 0.7.0 tarball
|
File size:
663 bytes
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Rev | Line | |
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[2] | 1 | #ifndef __SERVER2_HPP_ |
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| 2 | #define __SERVER2_HPP_ |
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| 3 | #error hi |
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| 4 | |
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| 5 | class client_descriptor; |
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| 6 | |
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| 7 | |
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| 8 | class game_server |
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| 9 | { |
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| 10 | client_descriptor *client_list; |
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| 11 | int sync_check; |
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| 12 | public : |
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| 13 | game_server(int argc, char **argv, int port); |
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| 14 | // int init_failed() { return in==NULL; } |
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| 15 | void check_for_clients(); |
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| 16 | void receive_inputs(); // reads inputs from all non-local clients |
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| 17 | void send_inputs(); // pass collected inputs to all non-local clients |
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| 18 | void join_new_players(); |
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| 19 | ~game_server(); |
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| 20 | } ; |
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| 21 | |
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| 22 | extern int start_running; |
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| 23 | extern game_server *local_server; // created on server machine, NULL on all others |
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| 24 | |
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| 25 | void game_net_init(int argc, char **argv); |
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| 26 | #endif |
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| 27 | |
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| 28 | |
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