#ifndef LIGHT_HPP #define LIGHT_HPP #include "image.hpp" #include "palette.hpp" #include "config.hpp" #include "crc.hpp" #define TTINTS 9 extern uchar *tints[TTINTS]; extern unsigned char *white_light,*white_light_initial,*green_light,*trans_table; extern short ambient_ramp; #define REVERSE_GREEN_TINT 8 extern short shutdown_lighting_value,shutdown_lighting; class light_source { public : long type,x,xshift,y,yshift; long outer_radius,mul_div,inner_radius; long x1,y1,x2,y2; char known; light_source *next; void calc_range(); light_source(char Type, long X, long Y, long Inner_radius, long Outer_radius, long Xshift, long Yshift, light_source *Next); light_source *copy(); } ; class light_patch { public : long total,x1,y1,x2,y2; light_source **lights; light_patch *next; light_patch(long X1, long Y1, long X2, long Y2, light_patch *Next) { x1=X1; y1=Y1; x2=X2; y2=Y2; next=Next; total=0; lights=NULL; } void add_light(long X1, long Y1, long X2, long Y2, light_source *who); light_patch *copy(light_patch *Next); ~light_patch() { if (total) jfree(lights); } } ; void delete_all_lights(); void delete_light(light_source *which); light_source *add_light_source(char type, long x, long y, long inner, long outer, long xshift, long yshift); void add_light_spec(spec_directory *sd, char *level_name); void write_lights(bFILE *fp); void read_lights(spec_directory *sd, bFILE *fp, char *level_name); void delete_patch_list(light_patch *first); light_patch *find_patch(int screenx, int screeny, light_patch *list); int calc_light_value(long x, long y, light_patch *which); void light_screen(image *sc, long screenx, long screeny, uchar *light_lookup, ushort ambient); void double_light_screen(image *sc, long screenx, long screeny, uchar *light_lookup, ushort ambient, image *out, long out_x, long out_y); void calc_light_table(palette *pal); extern light_source *first_light_source; extern int light_detail; extern long light_to_number(light_source *l); extern light_source *number_to_light(long x); #endif