1 | #ifndef __GUI_HPP_ |
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2 | #define __GUI_HPP_ |
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3 | #include "jwindow.hpp" |
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4 | |
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5 | |
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6 | class ico_button : public ifield |
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7 | { |
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8 | int up,act,u,d,ua,da; // up, down, up active, down active |
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9 | int activate_id; // sent when if not -1 when object receives a draw actove |
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10 | char key[16]; |
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11 | public : |
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12 | ico_button(int X, int Y, int ID, int Up, int down, int upa, int downa, ifield *Next, int act_id=-1, char const *help_key=NULL); |
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13 | |
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14 | virtual void area(int &x1, int &y1, int &x2, int &y2, window_manager *wm); |
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15 | virtual void draw_first(image *screen, window_manager *wm) { draw(0,screen,wm); } |
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16 | virtual void draw(int active, image *screen, window_manager *wm); |
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17 | virtual void handle_event(event &ev, image *screen, window_manager *wm, input_manager *im); |
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18 | |
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19 | virtual char *read() { return (char *)&up; } |
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20 | void set_xy(int X, int Y) { x=X; y=Y; } |
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21 | int X() { return x; } |
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22 | int Y() { return y; } |
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23 | int status() { return up; } |
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24 | void set_act_id(int id); |
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25 | } ; |
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26 | |
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27 | class ico_switch_button : public ifield |
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28 | { |
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29 | ifield *blist,*cur_but; |
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30 | int act; |
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31 | public : |
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32 | ico_switch_button(int X, int Y, int ID, int start_on, ifield *butts, ifield *Next); |
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33 | virtual void area(int &x1, int &y1, int &x2, int &y2, window_manager *wm); |
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34 | virtual void draw_first(image *screen, window_manager *wm) { cur_but->draw_first(screen,wm); } |
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35 | virtual void draw(int active, image *screen, window_manager *wm) { cur_but->draw(active,screen,wm); act=active; } |
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36 | virtual void handle_event(event &ev, image *screen, window_manager *wm, input_manager *im); |
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37 | virtual ifield *unlink(int id); |
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38 | virtual char *read() { return cur_but->read(); } |
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39 | ~ico_switch_button(); |
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40 | } ; |
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41 | |
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42 | #endif |
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43 | |
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44 | |
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