../
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dprint.cpp
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1.1 KB
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555
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12 years
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Sam Hocevar |
ps3: make everything compile on the PS3. Of course, nothing links yet …
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dprint.h
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625 bytes
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555
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12 years
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Sam Hocevar |
ps3: make everything compile on the PS3. Of course, nothing links yet …
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event.cpp
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2.6 KB
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682
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11 years
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Sam Hocevar |
core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
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event.h
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2.1 KB
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682
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11 years
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Sam Hocevar |
core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
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filesel.cpp
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3.7 KB
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682
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11 years
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Sam Hocevar |
core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
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filesel.h
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644 bytes
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555
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12 years
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Sam Hocevar |
ps3: make everything compile on the PS3. Of course, nothing links yet …
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filter.cpp
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4.1 KB
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682
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11 years
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Sam Hocevar |
core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
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filter.h
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1.1 KB
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682
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11 years
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Sam Hocevar |
core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
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fonts.cpp
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1.3 KB
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682
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11 years
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Sam Hocevar |
core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
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fonts.h
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754 bytes
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682
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11 years
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Sam Hocevar |
core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
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guistat.cpp
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4.0 KB
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682
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11 years
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Sam Hocevar |
core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
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guistat.h
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903 bytes
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555
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12 years
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Sam Hocevar |
ps3: make everything compile on the PS3. Of course, nothing links yet …
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image.cpp
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25.0 KB
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682
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11 years
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Sam Hocevar |
core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
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image.h
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5.1 KB
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682
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11 years
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Sam Hocevar |
core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
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include.cpp
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1.8 KB
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682
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11 years
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Sam Hocevar |
core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
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include.h
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511 bytes
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555
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12 years
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Sam Hocevar |
ps3: make everything compile on the PS3. Of course, nothing links yet …
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input.cpp
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12.4 KB
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682
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11 years
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Sam Hocevar |
core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
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input.h
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4.1 KB
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682
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11 years
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Sam Hocevar |
core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
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jdir.h
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475 bytes
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555
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12 years
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Sam Hocevar |
ps3: make everything compile on the PS3. Of course, nothing links yet …
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jrand.cpp
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897 bytes
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555
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12 years
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Sam Hocevar |
ps3: make everything compile on the PS3. Of course, nothing links yet …
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jrand.h
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712 bytes
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555
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12 years
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Sam Hocevar |
ps3: make everything compile on the PS3. Of course, nothing links yet …
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jwindow.cpp
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17.2 KB
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682
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11 years
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Sam Hocevar |
core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
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jwindow.h
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4.9 KB
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682
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11 years
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Sam Hocevar |
core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
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keys.cpp
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3.7 KB
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555
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12 years
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Sam Hocevar |
ps3: make everything compile on the PS3. Of course, nothing links yet …
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keys.h
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1.4 KB
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555
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12 years
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Sam Hocevar |
ps3: make everything compile on the PS3. Of course, nothing links yet …
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linked.cpp
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2.1 KB
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555
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12 years
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Sam Hocevar |
ps3: make everything compile on the PS3. Of course, nothing links yet …
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linked.h
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2.0 KB
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555
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12 years
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Sam Hocevar |
ps3: make everything compile on the PS3. Of course, nothing links yet …
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Makefile.am
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872 bytes
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652
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12 years
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Sam Hocevar |
imlib: merge JCMouse into EventHandler?.
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palette.cpp
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8.7 KB
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653
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12 years
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Sam Hocevar |
imlib: remove unused code and tag unused method arguments.
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palette.h
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2.8 KB
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653
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12 years
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Sam Hocevar |
imlib: remove unused code and tag unused method arguments.
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pcxread.cpp
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4.9 KB
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682
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11 years
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Sam Hocevar |
core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
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pcxread.h
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559 bytes
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555
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12 years
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Sam Hocevar |
ps3: make everything compile on the PS3. Of course, nothing links yet …
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pmenu.cpp
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10.6 KB
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682
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11 years
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Sam Hocevar |
core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
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pmenu.h
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2.1 KB
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668
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12 years
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Sam Hocevar |
imlib: make JCFont use vec2i classes.
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scroller.cpp
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15.8 KB
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682
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11 years
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Sam Hocevar |
core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
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scroller.h
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4.2 KB
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659
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12 years
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Sam Hocevar |
imlib: rename Jwindow's x and y members to m_pos.
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specs.cpp
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19.0 KB
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555
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12 years
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Sam Hocevar |
ps3: make everything compile on the PS3. Of course, nothing links yet …
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specs.h
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6.7 KB
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567
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12 years
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Sam Hocevar |
imlib: add explicit enum values for easier source code reading.
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sprite.cpp
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1.3 KB
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682
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11 years
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Sam Hocevar |
core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
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sprite.h
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674 bytes
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682
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11 years
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Sam Hocevar |
core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
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status.cpp
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1.7 KB
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555
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12 years
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Sam Hocevar |
ps3: make everything compile on the PS3. Of course, nothing links yet …
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status.h
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1.2 KB
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555
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12 years
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Sam Hocevar |
ps3: make everything compile on the PS3. Of course, nothing links yet …
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supmorph.cpp
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9.0 KB
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682
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11 years
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Sam Hocevar |
core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
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supmorph.h
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1.0 KB
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579
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12 years
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Sam Hocevar |
imlib: refactor the Filter and ColorFilter? classes.
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timing.h
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642 bytes
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577
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12 years
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Sam Hocevar |
game: get rid of milli_wait() and rewrite the fixed framerate handling.
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tools.cpp
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1.5 KB
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682
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11 years
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Sam Hocevar |
core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
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tools.h
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1.3 KB
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643
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12 years
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Sam Hocevar |
imlib: refactor Event and EventHandler?.
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transimage.cpp
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10.1 KB
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682
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11 years
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Sam Hocevar |
core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
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transimage.h
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2.3 KB
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682
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11 years
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Sam Hocevar |
core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
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video.cpp
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1.4 KB
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670
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12 years
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Sam Hocevar |
imlib: started refactoring the dirty rectangle system.
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video.h
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1.0 KB
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661
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12 years
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Sam Hocevar |
imlib: refactor image::PutPart? and image::PutPartMasked?, get rid of …
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visobj.h
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632 bytes
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605
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12 years
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Sam Hocevar |
build: fix errors in the makefiles that prevent `make dist' from working.
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