source: abuse/trunk/src/imlib/texture.cpp @ 39

Last change on this file since 39 was 2, checked in by Sam Hocevar, 18 years ago
  • imported original 0.7.0 tarball
File size: 9.3 KB
Line 
1#include "image.hpp"
2#include "video.hpp"
3#include "macs.hpp"
4#include "event.hpp"
5#include <math.h>
6
7#define SHB 7
8
9class vect
10{
11public :
12  long screenx, screeny, screendx, screendy,
13       imagex,  imagey,  imagedx,  imagedy;
14  short steps;
15  void init(short imagex1,  short imagey1,  short imagex2, short imagey2,
16       short screenx1, short screeny1, short screenx2, short screeny2);
17  short step();
18} ;
19
20inline short vect::step()
21{
22  long oy;
23  do
24  {
25    oy=screeny>>SHB;
26    screenx+=screendx;
27    screeny+=screendy;
28    imagex+=imagedx;
29    imagey+=imagedy;
30    steps--;
31  } while (steps && (screeny>>SHB)==oy);
32  return steps>=0;
33}
34
35void vect::init(short imagex1,  short imagey1,  short imagex2, short imagey2,
36           short screenx1, short screeny1, short screenx2, short screeny2)
37{
38  steps=abs(screeny1-screeny2)+1;
39  screenx=(long)screenx1<<SHB;
40  screeny=(long)screeny1<<SHB;
41  if (screenx2>=screenx1)
42    screendx=((long)(screenx2-screenx1+1)<<(SHB*2))/((long)(steps<<SHB));
43  else screendx=((long)(screenx2-screenx1-1)<<(SHB*2))/((long)(steps<<SHB));
44  if (screeny2>=screeny1)
45    screendy=((long)(screeny2-screeny1+1)<<(SHB*2))/((long)(steps<<SHB));
46  else
47    screendy=((long)(screeny2-screeny1-1)<<(SHB*2))/((long)(steps<<SHB));
48  imagex =(long)imagex1<<SHB;
49  imagey =(long)imagey1<<SHB;
50  if (imagex2>=imagex1)
51    imagedx=((long)(imagex2-imagex1)<<(SHB*2))/((long)(steps<<SHB));
52  else
53    imagedx=((long)(imagex2-imagex1)<<(SHB*2))/((long)(steps<<SHB));
54  if (imagey2>=imagey1)
55    imagedy=((long)(imagey2-imagey1)<<(SHB*2))/((long)(steps<<SHB));
56  else
57    imagedy=((long)(imagey2-imagey1)<<(SHB*2))/((long)(steps<<SHB));
58}
59
60
61void texture_map(image *screen, image *tx, short *points)
62{
63  vect right[2],left[2];
64  unsigned char *sl;
65  short l=0,r=0,y,sa,min,max,i,x1,x2,screeny;
66  short cx1,cy1,cx2,cy2;
67  long ix,iy,idx,idy,steps,scx;
68  screen->get_clip(cx1,cy1,cx2,cy2);
69  x1=0;
70  x2=0;
71  for (i=1;i<4;i++)
72    if (points[i*2]<points[x1*2])
73      x1=i;
74    else if (points[i*2]>points[x2*2])
75      x2=i;
76  min=0;
77  max=0;
78  for (i=1;i<4;i++)
79    if (points[i*2+1]<points[min*2+1])
80      min=i;
81    else if (points[i*2+1]>points[max*2+1])
82      max=i;
83
84  if (min==0)
85  {
86    right[0].init(0,0,tx->width()-1,0,                         points[0],points[1],points[2],points[3]);
87    right[1].init(tx->width()-1,0,tx->width()-1,tx->height()-1,points[2],points[3],points[4],points[5]);
88    left[0].init(0,0,0,tx->height()-1,                         points[0],points[1],points[6],points[7]);
89    left[1].init(0,tx->height()-1,tx->width()-1,tx->height()-1,points[6],points[7],points[4],points[5]);
90  }
91  else if (min==1)
92  {
93    right[0].init(tx->width()-1,0,tx->width()-1,tx->height()-1, points[2],points[3],points[4],points[5]);
94    right[1].init(tx->width()-1,tx->height()-1,0,tx->height()-1,points[4],points[5],points[6],points[7]);
95    left[0].init(tx->width()-1,0,0,0,                           points[2],points[3],points[0],points[1]);
96    left[1].init(0,0,0,tx->height()-1,                          points[0],points[1],points[6],points[7]);
97  } else if (min==2)
98  {
99    right[0].init(tx->width()-1,tx->height()-1,0,tx->height()-1,points[4],points[5],points[6],points[7]);
100    right[1].init(0,tx->height()-1,0,0,                         points[6],points[7],points[0],points[1]);
101
102    left[0].init(tx->width()-1,tx->height()-1, tx->width()-1,0, points[4],points[5],points[2],points[3]);
103    left[1].init(tx->width()-1,0,0,0,                           points[2],points[3],points[0],points[1]);
104  } else
105  {
106    right[0].init(0,tx->height()-1,0,0,                         points[6],points[7],points[0],points[1]);
107    right[1].init(0,0,tx->width()-1,0,                          points[0],points[1],points[2],points[3]);
108
109    left[0].init(0,tx->height()-1,tx->width()-1,tx->height()-1, points[6],points[7],points[4],points[5]);
110    left[1].init(tx->width()-1,tx->height()-1, tx->width()-1,0, points[4],points[5],points[2],points[3]);
111  }
112
113
114  do
115  {
116    screeny=right[r].screeny>>SHB;
117    if (screeny>=cy1 && screeny<=cy2)
118    {
119      sl=screen->scan_line(screeny);
120      ix=left[l].imagex;
121      iy=left[l].imagey;
122
123      if (left[l].screenx<right[r].screenx)
124      { sa=1; steps=right[r].screenx-left[l].screenx; }
125      else { sa=-1; steps=left[l].screenx-right[r].screenx; }
126      steps+=1<<SHB;
127      if (right[r].imagex>ix)
128        idx=((right[r].imagex-ix)<<SHB)/steps;
129      else idx=((right[r].imagex-ix)<<SHB)/steps;
130
131      if (right[r].imagey>iy)
132        idy=((right[r].imagey-iy)<<SHB)/steps;
133      else idy=((right[r].imagey-iy)<<SHB)/steps;
134      scx=left[l].screenx>>SHB;
135
136      steps=steps>>SHB;
137      if (left[l].screenx<right[r].screenx)
138        sa=1; else sa=-1;
139      while (steps--)
140      {
141        if (scx>=cx1 && scx<=cx2)
142          sl[scx]=tx->scan_line(iy>>SHB)[ix>>SHB];
143        ix+=idx; iy+=idy;
144        scx+=sa;
145      }
146    }
147
148    do
149    { y=right[r].screeny>>SHB;
150      if (!right[r].step())
151        r++;
152    } while (r!=2 && y==right[r].screeny>>SHB);
153
154    do
155    { y=left[l].screeny>>SHB;
156      if (!left[l].step())
157        l++;
158    } while (l!=2 && y==left[l].screeny>>SHB);
159
160  } while (r!=2 && l!=2);
161
162}
163
164
165// slower, but allows transparency textures
166void clear_texture_map(image *screen, image *tx, short *points)
167{
168  vect right[3],left[3];
169  unsigned char *sl;
170  short l=0,r=0,y,sa,min,max,i,x1,x2,screeny;
171  short cx1,cy1,cx2,cy2;
172  long ix,iy,idx,idy,steps,scx;
173  screen->get_clip(cx1,cy1,cx2,cy2);
174  x1=0;
175  x2=0;
176  for (i=1;i<4;i++)
177    if (points[i*2]<points[x1*2])
178      x1=i;
179    else if (points[i*2]>points[x2*2])
180      x2=i;
181  min=0;
182  max=0;
183  for (i=1;i<4;i++)
184    if (points[i*2+1]<points[min*2+1])
185      min=i;
186    else if (points[i*2+1]>points[max*2+1])
187      max=i;
188
189
190
191  if (min==0)
192  {
193    right[0].init(0,0,tx->width()-1,0,                         points[0],points[1],points[2],points[3]);
194    right[1].init(tx->width()-1,0,tx->width()-1,tx->height()-1,points[2],points[3],points[4],points[5]);
195    right[2].init(tx->width()-1,tx->height()-1,0,tx->height()-1,points[4],points[5],points[6],points[7]);
196
197    left[0].init(0,0,0,tx->height()-1,                         points[0],points[1],points[6],points[7]);
198    left[1].init(0,tx->height()-1,tx->width()-1,tx->height()-1,points[6],points[7],points[4],points[5]);
199    left[2].init(tx->width()-1,tx->height()-1,tx->width()-1,0, points[4],points[5],points[2],points[3]);
200  }
201  else if (min==1)
202  {
203    right[0].init(tx->width()-1,0,tx->width()-1,tx->height()-1, points[2],points[3],points[4],points[5]);
204    right[1].init(tx->width()-1,tx->height()-1,0,tx->height()-1,points[4],points[5],points[6],points[7]);
205    right[2].init(0,tx->height()-1,0,0,                         points[6],points[7],points[0],points[1]);
206
207    left[0].init(tx->width()-1,0,0,0,                           points[2],points[3],points[0],points[1]);
208    left[1].init(0,0,0,tx->height()-1,                          points[0],points[1],points[6],points[7]);
209    left[2].init(0,tx->height()-1,tx->width()-1,tx->height()-1, points[6],points[7],points[4],points[5]);
210  } else if (min==2)
211  {
212    right[0].init(tx->width()-1,tx->height()-1,0,tx->height()-1,points[4],points[5],points[6],points[7]);
213    right[1].init(0,tx->height()-1,0,0,                         points[6],points[7],points[0],points[1]);
214    right[2].init(0,0,tx->width()-1,0,                          points[0],points[1],points[2],points[3]);
215
216    left[0].init(tx->width()-1,tx->height()-1, tx->width()-1,0, points[4],points[5],points[2],points[3]);
217    left[1].init(tx->width()-1,0,0,0,                           points[2],points[3],points[0],points[1]);
218    left[2].init(0,0,0,tx->height()-1,                          points[0],points[1],points[6],points[7]);
219  } else
220  {
221    right[0].init(0,tx->height()-1,0,0,                         points[6],points[7],points[0],points[1]);
222    right[1].init(0,0,tx->width()-1,0,                          points[0],points[1],points[2],points[3]);
223    right[2].init(tx->width()-1,0,tx->width()-1,tx->height(),   points[2],points[3],points[4],points[5]);
224
225    left[0].init(0,tx->height()-1,tx->width()-1,tx->height()-1, points[6],points[7],points[4],points[5]);
226    left[1].init(tx->width()-1,tx->height()-1, tx->width()-1,0, points[4],points[5],points[2],points[3]);
227    left[2].init(tx->width()-1,0,0,0,                           points[2],points[3],points[0],points[1]);
228  }
229
230
231  do
232  {
233    screeny=right[r].screeny>>SHB;
234    if (screeny>=cy1 && screeny<=cy2)
235    {
236      sl=screen->scan_line(screeny);
237      ix=left[l].imagex;
238      iy=left[l].imagey;
239
240      if (left[l].screenx<right[r].screenx)
241      { sa=1; steps=right[r].screenx-left[l].screenx; }
242      else { sa=-1; steps=left[l].screenx-right[r].screenx; }
243      steps+=1<<SHB;
244      if (right[r].imagex>ix)
245        idx=((right[r].imagex-ix)<<SHB)/steps;
246      else idx=((right[r].imagex-ix)<<SHB)/steps;
247
248      if (right[r].imagey>iy)
249        idy=((right[r].imagey-iy)<<SHB)/steps;
250      else idy=((right[r].imagey-iy)<<SHB)/steps;
251      scx=left[l].screenx>>SHB;
252
253      steps=steps>>SHB;
254      if (left[l].screenx<right[r].screenx)
255        sa=1; else sa=-1;
256      while (steps--)
257      {
258        if (scx>=cx1 && scx<=cx2)
259        {
260          unsigned char c=tx->scan_line(iy>>SHB)[ix>>SHB];
261          if (c!=current_background)
262            sl[scx]=c;
263        }
264        ix+=idx; iy+=idy;
265        scx+=sa;
266      }
267    }
268
269    do
270    { y=right[r].screeny>>SHB;
271      if (!right[r].step())
272        r++;
273    } while (r!=2 && y==(right[r].screeny>>SHB));
274
275    do
276    { y=left[l].screeny>>SHB;
277      if (!left[l].step())
278        l++;
279    } while (l!=2 && y==(left[l].screeny>>SHB));
280
281  } while ((r!=2 || l==0) && (l!=2 || r==0));
282
283}
284
285
286
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