/* * Abuse - dark 2D side-scrolling platform game * Copyright (c) 1995 Crack dot Com * Copyright (c) 2005-2011 Sam Hocevar * * This software was released into the Public Domain. As with most public * domain software, no warranty is made or implied by Crack dot Com, by * Jonathan Clark, or by Sam Hocevar. */ #ifndef __KEYS_HPP_ #define __KEYS_HPP_ #define JK_BACKSPACE 8 #define JK_TAB 9 #define JK_ENTER 13 #define JK_ESC 27 #define JK_SPACE 32 #define JK_UP 256 #define JK_DOWN 257 #define JK_LEFT 258 #define JK_RIGHT 259 #define JK_CTRL_L 260 #define JK_CTRL_R 261 #define JK_ALT_L 262 #define JK_ALT_R 263 #define JK_SHIFT_L 264 #define JK_SHIFT_R 265 #define JK_CAPS 266 #define JK_NUM_LOCK 267 #define JK_HOME 268 #define JK_END 269 #define JK_DEL 270 #define JK_F1 271 #define JK_F2 272 #define JK_F3 273 #define JK_F4 274 #define JK_F5 275 #define JK_F6 276 #define JK_F7 277 #define JK_F8 278 #define JK_F9 279 #define JK_F10 280 #define JK_INSERT 281 #define JK_PAGEUP 282 #define JK_PAGEDOWN 283 #define JK_COMMAND 284 #define JK_MAX_KEY 284 // returns a ASCII string describing a key, i.e. "Up Arrow" void key_name(int key, char *buffer); // returns a value describing a key name int key_value(char const *buffer); #endif