1 | /* DECODE.C - An LZW decoder for GIF |
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2 | * Copyright (C) 1987, by Steven A. Bennett |
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3 | * |
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4 | * Permission is given by the author to freely redistribute and include |
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5 | * this code in any program as long as this credit is given where due. |
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6 | * |
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7 | * In accordance with the above, I want to credit Steve Wilhite who wrote |
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8 | * the code which this is heavily inspired by... |
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9 | * |
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10 | * GIF and 'Graphics Interchange Format' are trademarks (tm) of |
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11 | * Compuserve, Incorporated, an H&R Block Company. |
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12 | * |
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13 | * Release Notes: This file contains a decoder routine for GIF images |
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14 | * which is similar, structurally, to the original routine by Steve Wilhite. |
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15 | * It is, however, somewhat noticably faster in most cases. |
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16 | * |
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17 | */ |
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18 | |
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19 | /*#include "std.h" */ |
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20 | #include "errs.h" |
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21 | #include "image.hpp" |
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22 | #include "macs.hpp" |
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23 | #include <stdio.h> |
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24 | FILE *ufp; |
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25 | |
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26 | /*IMPORT TEXT *malloc(); */ /* Standard C library allocation */ |
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27 | |
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28 | /* IMPORT INT get_byte() |
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29 | * |
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30 | * - This external (machine specific) function is expected to return |
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31 | * either the next byte from the GIF file, or a negative number, as |
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32 | * defined in ERRS.H. |
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33 | */ |
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34 | |
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35 | /* IMPORT INT out_line(pixels, linelen) |
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36 | * UBYTE pixels[]; |
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37 | * INT linelen; |
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38 | * |
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39 | * - This function takes a full line of pixels (one byte per pixel) and |
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40 | * displays them (or does whatever your program wants with them...). It |
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41 | * should return zero, or negative if an error or some other event occurs |
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42 | * which would require aborting the decode process... Note that the length |
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43 | * passed will almost always be equal to the line length passed to the |
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44 | * decoder function, with the sole exception occurring when an ending code |
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45 | * occurs in an odd place in the GIF file... In any case, linelen will be |
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46 | * equal to the number of pixels passed... |
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47 | */ |
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48 | /*IMPORT INT out_line(); */ |
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49 | |
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50 | /* IMPORT INT bad_code_count; |
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51 | * |
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52 | * This value is the only other global required by the using program, and |
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53 | * is incremented each time an out of range code is read by the decoder. |
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54 | * When this value is non-zero after a decode, your GIF file is probably |
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55 | * corrupt in some way... |
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56 | */ |
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57 | int bad_code_count; |
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58 | |
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59 | #define MAX_CODES 4095 |
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60 | |
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61 | /* Static variables */ |
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62 | short curr_size; /* The current code size */ |
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63 | short clear; /* Value for a clear code */ |
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64 | short ending; /* Value for a ending code */ |
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65 | short newcodes; /* First available code */ |
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66 | short top_slot; /* Highest code for current size */ |
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67 | short slot; /* Last read code */ |
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68 | |
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69 | /* The following static variables are used |
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70 | * for seperating out codes |
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71 | */ |
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72 | short navail_bytes = 0; /* # bytes left in block */ |
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73 | short nbits_left = 0; /* # bits left in current byte */ |
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74 | unsigned char b1; /* Current byte */ |
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75 | unsigned char byte_buff[257]; /* Current block */ |
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76 | unsigned char *pbytes; /* Pointer to next byte in block */ |
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77 | |
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78 | long code_mask[13] = { |
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79 | 0, |
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80 | 0x0001, 0x0003, |
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81 | 0x0007, 0x000F, |
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82 | 0x001F, 0x003F, |
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83 | 0x007F, 0x00FF, |
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84 | 0x01FF, 0x03FF, |
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85 | 0x07FF, 0x0FFF |
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86 | }; |
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87 | |
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88 | |
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89 | /* This function initializes the decoder for reading a new image. |
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90 | */ |
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91 | short init_exp(short size) |
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92 | { |
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93 | curr_size = size + 1; |
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94 | top_slot = 1 << curr_size; |
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95 | clear = 1 << size; |
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96 | ending = clear + 1; |
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97 | slot = newcodes = ending + 1; |
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98 | navail_bytes = nbits_left = 0; |
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99 | return(0); |
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100 | } |
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101 | |
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102 | /* get_next_code() |
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103 | * - gets the next code from the GIF file. Returns the code, or else |
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104 | * a negative number in case of file errors... |
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105 | */ |
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106 | |
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107 | short int get_byte() |
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108 | { |
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109 | short int x=0; |
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110 | if (fread(&x,1,1,ufp)!=1) |
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111 | return READ_ERROR; |
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112 | else return x; |
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113 | } |
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114 | |
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115 | short get_next_code() |
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116 | { |
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117 | short i, x; |
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118 | unsigned long ret; |
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119 | |
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120 | if (nbits_left == 0) |
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121 | { |
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122 | if (navail_bytes <= 0) |
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123 | { |
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124 | |
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125 | /* Out of bytes in current block, so read next block |
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126 | */ |
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127 | pbytes = byte_buff; |
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128 | if ((navail_bytes = get_byte()) < 0) |
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129 | return(navail_bytes); |
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130 | else if (navail_bytes) |
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131 | { |
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132 | for (i = 0; i < navail_bytes; ++i) |
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133 | { |
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134 | if ((x = get_byte()) < 0) |
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135 | return(x); |
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136 | byte_buff[i] = x; |
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137 | } |
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138 | } |
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139 | } |
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140 | b1 = *pbytes++; |
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141 | nbits_left = 8; |
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142 | --navail_bytes; |
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143 | } |
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144 | |
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145 | ret = b1 >> (8 - nbits_left); |
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146 | while (curr_size > nbits_left) |
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147 | { |
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148 | if (navail_bytes <= 0) |
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149 | { |
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150 | |
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151 | /* Out of bytes in current block, so read next block |
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152 | */ |
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153 | pbytes = byte_buff; |
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154 | if ((navail_bytes = get_byte()) < 0) |
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155 | return(navail_bytes); |
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156 | else if (navail_bytes) |
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157 | { |
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158 | for (i = 0; i < navail_bytes; ++i) |
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159 | { |
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160 | if ((x = get_byte()) < 0) |
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161 | return(x); |
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162 | byte_buff[i] = x; |
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163 | } |
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164 | } |
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165 | } |
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166 | b1 = *pbytes++; |
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167 | ret |= b1 << nbits_left; |
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168 | nbits_left += 8; |
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169 | --navail_bytes; |
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170 | } |
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171 | nbits_left -= curr_size; |
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172 | ret &= code_mask[curr_size]; |
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173 | return((short)(ret)); |
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174 | } |
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175 | |
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176 | |
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177 | /* The reason we have these seperated like this instead of using |
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178 | * a structure like the original Wilhite code did, is because this |
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179 | * stuff generally produces significantly faster code when compiled... |
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180 | * This code is full of similar speedups... (For a good book on writing |
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181 | * C for speed or for space optomisation, see Efficient C by Tom Plum, |
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182 | * published by Plum-Hall Associates...) |
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183 | */ |
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184 | unsigned char stack[MAX_CODES + 1]; /* Stack for storing pixels */ |
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185 | unsigned char suffix[MAX_CODES + 1]; /* Suffix table */ |
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186 | unsigned short prefix[MAX_CODES + 1]; /* Prefix linked list */ |
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187 | |
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188 | /* short decoder(linewidth) |
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189 | * short linewidth; * Pixels per line of image * |
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190 | * |
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191 | * - This function decodes an LZW image, according to the method used |
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192 | * in the GIF spec. Every *linewidth* "characters" (ie. pixels) decoded |
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193 | * will generate a call to out_line(), which is a user specific function |
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194 | * to display a line of pixels. The function gets it's codes from |
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195 | * get_next_code() which is responsible for reading blocks of data and |
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196 | * seperating them into the proper size codes. Finally, get_byte() is |
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197 | * the global routine to read the next byte from the GIF file. |
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198 | * |
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199 | * It is generally a good idea to have linewidth correspond to the actual |
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200 | * width of a line (as specified in the Image header) to make your own |
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201 | * code a bit simpler, but it isn't absolutely necessary. |
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202 | * |
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203 | * Returns: 0 if successful, else negative. (See ERRS.H) |
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204 | * |
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205 | */ |
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206 | |
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207 | short decode_gif_data(image *im, FILE *fp) |
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208 | |
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209 | { |
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210 | register unsigned char *sp, *bufptr; |
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211 | unsigned char *buf; |
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212 | register short code, fc, oc, bufcnt; |
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213 | short c, size, ret,y; |
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214 | ufp=fp; |
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215 | /* Initialize for decoding a new image... |
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216 | */ |
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217 | if ((size = get_byte()) < 0) |
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218 | return(size); |
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219 | if (size < 2 || 9 < size) |
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220 | return(BAD_CODE_SIZE); |
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221 | init_exp(size); |
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222 | |
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223 | /* Initialize in case they forgot to put in a clear code. |
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224 | * (This shouldn't happen, but we'll try and decode it anyway...) |
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225 | */ |
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226 | oc = fc = 0; |
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227 | |
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228 | /* Allocate space for the decode buffer |
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229 | */ |
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230 | buf=im->scan_line(0); y=0; |
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231 | /* if ((buf = (unsigned char *)malloc(linewidth + 1)) == NULL) |
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232 | return(OUT_OF_MEMORY); */ |
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233 | |
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234 | /* Set up the stack pointer and decode buffer pointer |
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235 | */ |
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236 | sp = stack; |
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237 | bufptr = buf; |
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238 | bufcnt = im->height(); |
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239 | |
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240 | /* This is the main loop. For each code we get we pass through the |
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241 | * linked list of prefix codes, pushing the corresponding "character" for |
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242 | * each code onto the stack. When the list reaches a single "character" |
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243 | * we push that on the stack too, and then start unstacking each |
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244 | * character for output in the correct order. Special handling is |
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245 | * included for the clear code, and the whole thing ends when we get |
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246 | * an ending code. |
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247 | */ |
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248 | while ((c = get_next_code()) != ending) |
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249 | { |
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250 | |
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251 | /* If we had a file error, return without completing the decode |
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252 | */ |
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253 | if (c < 0) |
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254 | { |
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255 | // free(buf); |
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256 | return(0); |
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257 | } |
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258 | |
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259 | /* If the code is a clear code, reinitialize all necessary items. |
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260 | */ |
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261 | if (c == clear) |
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262 | { |
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263 | curr_size = size + 1; |
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264 | slot = newcodes; |
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265 | top_slot = 1 << curr_size; |
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266 | |
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267 | /* Continue reading codes until we get a non-clear code |
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268 | * (Another unlikely, but possible case...) |
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269 | */ |
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270 | while ((c = get_next_code()) == clear) |
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271 | ; |
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272 | |
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273 | /* If we get an ending code immediately after a clear code |
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274 | * (Yet another unlikely case), then break out of the loop. |
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275 | */ |
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276 | if (c == ending) |
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277 | break; |
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278 | |
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279 | /* Finally, if the code is beyond the range of already set codes, |
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280 | * (This one had better NOT happen... I have no idea what will |
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281 | * result from this, but I doubt it will look good...) then set it |
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282 | * to color zero. |
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283 | */ |
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284 | CONDITION(c<slot,"Error occured while reading gif"); |
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285 | if (c >= slot) |
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286 | c = 0; |
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287 | |
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288 | oc = fc = c; |
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289 | |
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290 | /* And let us not forget to put the char into the buffer... And |
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291 | * if, on the off chance, we were exactly one pixel from the end |
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292 | * of the line, we have to send the buffer to the out_line() |
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293 | * routine... |
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294 | */ |
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295 | *bufptr++ = c; |
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296 | if (--bufcnt == 0) |
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297 | { |
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298 | |
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299 | // if ((ret = out_line(buf, linewidth)) < 0) |
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300 | // { |
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301 | // free(buf); |
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302 | // return(ret); |
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303 | // } |
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304 | y++; |
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305 | if (y<im->height()) |
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306 | buf=im->scan_line(y); |
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307 | bufptr = buf; |
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308 | bufcnt = im->width()-1; |
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309 | } |
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310 | } |
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311 | else |
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312 | { |
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313 | |
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314 | /* In this case, it's not a clear code or an ending code, so |
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315 | * it must be a code code... So we can now decode the code into |
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316 | * a stack of character codes. (Clear as mud, right?) |
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317 | */ |
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318 | code = c; |
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319 | |
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320 | /* Here we go again with one of those off chances... If, on the |
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321 | * off chance, the code we got is beyond the range of those already |
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322 | * set up (Another thing which had better NOT happen...) we trick |
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323 | * the decoder into thinking it actually got the last code read. |
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324 | * (Hmmn... I'm not sure why this works... But it does...) |
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325 | */ |
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326 | |
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327 | if (code >= slot) |
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328 | { |
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329 | if (code > slot) |
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330 | ++bad_code_count; |
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331 | code = oc; |
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332 | *sp++ = fc; |
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333 | } |
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334 | |
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335 | /* Here we scan back along the linked list of prefixes, pushing |
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336 | * helpless characters (ie. suffixes) onto the stack as we do so. |
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337 | */ |
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338 | while (code >= newcodes) |
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339 | { |
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340 | *sp++ = suffix[code]; |
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341 | code = prefix[code]; |
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342 | } |
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343 | |
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344 | /* Push the last character on the stack, and set up the new |
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345 | * prefix and suffix, and if the required slot number is greater |
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346 | * than that allowed by the current bit size, increase the bit |
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347 | * size. (NOTE - If we are all full, we *don't* save the new |
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348 | * suffix and prefix... I'm not certain if this is correct... |
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349 | * it might be more proper to overwrite the last code... |
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350 | */ |
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351 | *sp++ = code; |
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352 | if (slot < top_slot) |
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353 | { |
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354 | suffix[slot] = fc = code; |
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355 | prefix[slot++] = oc; |
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356 | oc = c; |
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357 | } |
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358 | if (slot >= top_slot) |
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359 | if (curr_size < 12) |
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360 | { |
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361 | top_slot <<= 1; |
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362 | ++curr_size; |
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363 | } |
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364 | |
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365 | /* Now that we've pushed the decoded string (in reverse order) |
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366 | * onto the stack, lets pop it off and put it into our decode |
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367 | * buffer... And when the decode buffer is full, write another |
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368 | * line... |
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369 | */ |
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370 | while (sp > stack) |
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371 | { |
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372 | *bufptr++ = *(--sp); |
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373 | if (--bufcnt == 0) |
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374 | { |
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375 | /* if ((ret = out_line(buf, linewidth)) < 0) |
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376 | { |
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377 | free(buf); |
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378 | return(ret); |
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379 | } */ |
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380 | y++; |
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381 | if (y<im->height()) |
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382 | buf=im->scan_line(y); |
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383 | |
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384 | bufptr = buf; |
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385 | bufcnt = im->width()-1; |
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386 | } |
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387 | } |
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388 | } |
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389 | } |
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390 | ret = 0; |
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391 | return(ret); |
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392 | } |
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393 | |
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