1 | /* |
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2 | * Abuse - dark 2D side-scrolling platform game |
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3 | * Copyright (c) 1995 Crack dot Com |
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4 | * Copyright (c) 2005-2011 Sam Hocevar <sam@hocevar.net> |
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5 | * |
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6 | * This software was released into the Public Domain. As with most public |
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7 | * domain software, no warranty is made or implied by Crack dot Com, by |
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8 | * Jonathan Clark, or by Sam Hocevar. |
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9 | */ |
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10 | |
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11 | #if defined HAVE_CONFIG_H |
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12 | # include "config.h" |
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13 | #endif |
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14 | |
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15 | #include "common.h" |
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16 | |
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17 | #include "cache.h" |
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18 | #include "gui.h" |
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19 | #include "dev.h" |
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20 | #include "loader2.h" |
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21 | |
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22 | void ico_button::set_act_id(int id) |
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23 | { |
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24 | activate_id=id; |
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25 | } |
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26 | |
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27 | ico_switch_button::ico_switch_button(int X, int Y, int ID, int start_on, ifield *butts, ifield *Next) |
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28 | { |
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29 | m_pos = vec2i(X, Y); id=ID; |
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30 | next=Next; |
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31 | blist=cur_but=butts; |
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32 | act=0; |
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33 | for (ifield *b=blist; b; b=b->next) |
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34 | b->m_pos = m_pos; |
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35 | while (cur_but && start_on--) cur_but=cur_but->next; |
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36 | if (!cur_but) cur_but=blist; |
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37 | } |
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38 | |
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39 | void ico_switch_button::area(int &x1, int &y1, int &x2, int &y2) |
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40 | { |
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41 | x1=10000; |
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42 | y1=10000; |
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43 | x2=-10000; |
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44 | y2=-10000; |
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45 | int X1,Y1,X2,Y2; |
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46 | for (ifield *b=blist; b; b=b->next) |
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47 | { |
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48 | b->area(X1,Y1,X2,Y2); |
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49 | if (X1<x1) x1=X1; |
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50 | if (Y1<y1) y1=Y1; |
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51 | if (X2>x2) x2=X2; |
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52 | if (Y2>y2) y2=Y2; |
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53 | } |
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54 | if (!blist) { x1=x2=m_pos.x; y1=y2=m_pos.y; } |
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55 | } |
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56 | |
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57 | ifield *ico_switch_button::unlink(int id) |
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58 | { |
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59 | ifield *last=NULL; |
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60 | for (ifield *b=blist; b; b=b->next) |
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61 | { |
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62 | if (b->id==id) |
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63 | { |
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64 | if (last) last->next=b->next; |
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65 | else blist=b->next; |
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66 | if (cur_but==b) cur_but=blist; |
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67 | return b; |
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68 | } |
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69 | ifield *x=b->unlink(id); |
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70 | if (x) return x; |
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71 | last=b; |
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72 | } |
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73 | return NULL; |
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74 | } |
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75 | |
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76 | void ico_switch_button::handle_event(Event &ev, image *screen, InputManager *im) |
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77 | { |
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78 | if ((ev.type==EV_KEY && ev.key==13) || (ev.type==EV_MOUSE_BUTTON && |
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79 | ev.mouse_button)) |
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80 | { |
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81 | cur_but=cur_but->next; |
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82 | if (!cur_but) cur_but=blist; |
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83 | cur_but->draw(act,screen); |
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84 | cur_but->handle_event(ev,screen,im); |
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85 | } |
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86 | |
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87 | } |
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88 | |
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89 | void ico_button::draw(int active, image *screen) |
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90 | { |
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91 | int x1, y1, x2, y2; |
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92 | area(x1, y1, x2, y2); |
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93 | |
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94 | if (active != act && activate_id != -1 && active) |
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95 | wm->Push(new Event(activate_id, NULL)); |
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96 | |
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97 | screen->PutImage(cache.img((up && !active) ? u : |
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98 | (up && active) ? ua : |
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99 | (!up && !active) ? d : da), vec2i(x1, y1)); |
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100 | |
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101 | if (act != active && active && activate_id != -1) |
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102 | wm->Push(new Event(activate_id, NULL)); |
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103 | act = active; |
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104 | |
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105 | if (active && key[0]) |
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106 | { |
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107 | int g=80; |
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108 | screen->Bar(vec2i(0, 0), vec2i(144, 20), 0); |
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109 | wm->font()->put_string(screen, 0, 0, symbol_str(key), |
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110 | color_table->Lookup(g>>3, g>>3, g>>3)); |
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111 | } |
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112 | else if (!active && key[0]) |
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113 | { |
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114 | screen->Bar(vec2i(0, 0), vec2i(144, 20), 0); |
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115 | } |
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116 | } |
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117 | |
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118 | extern long S_BUTTON_PRESS_SND; |
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119 | extern int sfx_volume; |
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120 | |
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121 | void ico_button::handle_event(Event &ev, image *screen, InputManager *im) |
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122 | { |
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123 | if ((ev.type==EV_KEY && ev.key==13) || (ev.type==EV_MOUSE_BUTTON && |
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124 | ev.mouse_button)) |
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125 | { |
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126 | int x1,y1,x2,y2; |
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127 | area(x1,y1,x2,y2); |
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128 | up=!up; |
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129 | draw(act,screen); |
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130 | wm->Push(new Event(id,(char *)this)); |
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131 | if (S_BUTTON_PRESS_SND) |
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132 | cache.sfx(S_BUTTON_PRESS_SND)->play(sfx_volume); |
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133 | } |
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134 | } |
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135 | |
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136 | void ico_button::area(int &x1, int &y1, int &x2, int &y2) |
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137 | { |
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138 | x1=m_pos.x; y1=m_pos.y; |
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139 | x2=m_pos.x+cache.img(u)->Size().x-1; |
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140 | y2=m_pos.y+cache.img(u)->Size().y-1; |
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141 | } |
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142 | |
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143 | ico_button::ico_button(int X, int Y, int ID, int Up, int down, int upa, int downa, ifield *Next, int act_id, char const *help_key) |
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144 | { |
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145 | if (help_key) |
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146 | { |
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147 | strncpy(key,help_key,15); |
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148 | key[15]=0; |
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149 | } |
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150 | else key[0]=0; |
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151 | |
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152 | up=1; |
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153 | m_pos = vec2i(X, Y); id=ID; |
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154 | u=Up; d=down; |
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155 | ua=upa; da=downa; |
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156 | next=Next; |
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157 | activate_id=act_id; |
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158 | act = 0; |
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159 | } |
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160 | |
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161 | ico_switch_button::~ico_switch_button() |
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162 | { |
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163 | while (blist) |
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164 | { |
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165 | ifield *i=blist; |
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166 | blist=blist->next; |
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167 | delete i; |
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168 | } |
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169 | } |
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