1 | /* |
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2 | * Abuse - dark 2D side-scrolling platform game |
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3 | * Copyright (c) 1995 Crack dot Com |
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4 | * Copyright (c) 2005-2011 Sam Hocevar <sam@hocevar.net> |
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5 | * |
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6 | * This software was released into the Public Domain. As with most public |
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7 | * domain software, no warranty is made or implied by Crack dot Com, by |
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8 | * Jonathan Clark, or by Sam Hocevar. |
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9 | */ |
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10 | |
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11 | #ifndef __GO_HPP_ |
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12 | #define __GO_HPP_ |
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13 | #include "objects.h" |
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14 | |
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15 | class elcontrol : public game_object |
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16 | { |
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17 | public: |
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18 | short allow_dir; |
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19 | elcontrol(long X, long Y); |
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20 | elcontrol(FILE *fp, unsigned char *state_remap); |
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21 | virtual int size() { return game_object::size()+2; } |
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22 | virtual game_objects type() { return O_elcontrol; } |
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23 | virtual ifield *make_fields(int ystart, ifield *Next); |
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24 | virtual void gather_input(InputManager *inm); |
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25 | virtual void save(FILE *fp) { game_object::save(fp); write_short(fp,allow_dir); } |
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26 | virtual int decide() { return 1; } // not dead |
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27 | virtual int move(int cx, int cy, int button) { return 0; } // not blocked |
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28 | virtual void draw(); // only show when DEV mode is on |
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29 | } ; |
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30 | |
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31 | |
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32 | |
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33 | class elevator : public game_object |
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34 | { |
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35 | short dir,speed; |
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36 | public : |
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37 | elcontrol *find_stop(); |
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38 | elevator(long X, long Y); |
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39 | elevator(FILE *fp, unsigned char *state_remap); |
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40 | virtual int size(); |
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41 | virtual void recieve_signal(long signal) { ; } |
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42 | virtual game_objects type() { return O_elevator; } |
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43 | virtual ifield *make_fields(int ystart, ifield *Next); |
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44 | virtual void gather_input(InputManager *inm); |
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45 | virtual void save(FILE *fp); |
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46 | virtual int can_block(game_object *who); |
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47 | virtual int decide(); |
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48 | virtual void draw(); // draw cables above the elevator |
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49 | } ; |
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50 | |
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51 | class sensor : public game_object |
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52 | { |
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53 | short xrange,yrange,signal,activate; |
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54 | public : |
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55 | sensor(long X, long Y) { defaults(); xrange=yrange=signal=0; activate=-1; } |
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56 | sensor(FILE *fp, unsigned char *state_remap); |
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57 | virtual int size(); |
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58 | virtual game_objects type() { return O_sensor; } |
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59 | virtual ifield *make_fields(int ystart, ifield *Next); |
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60 | virtual void gather_input(InputManager *inm); |
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61 | virtual void save(FILE *fp); |
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62 | |
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63 | virtual void draw(); // only show when DEV mode is on |
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64 | virtual int decide(); |
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65 | virtual int move(int cx, int cy, int button) { return 0; } // not blocked |
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66 | |
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67 | char *aname(); |
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68 | void get_activate(char *name); |
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69 | |
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70 | } ; |
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71 | |
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72 | |
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73 | #endif |
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74 | |
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