1 | /* |
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2 | * Abuse - dark 2D side-scrolling platform game |
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3 | * Copyright (c) 1995 Crack dot Com |
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4 | * |
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5 | * This software was released into the Public Domain. As with most public |
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6 | * domain software, no warranty is made or implied by Crack dot Com or |
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7 | * Jonathan Clark. |
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8 | */ |
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9 | |
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10 | #include "config.h" |
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11 | |
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12 | #include "devsel.hpp" |
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13 | #include "scroller.hpp" |
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14 | #include "cache.hpp" |
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15 | #include "game.hpp" |
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16 | |
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17 | void scale_put(image *im, image *screen, int x, int y, short new_width, short new_height); |
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18 | void scale_put_trans(image *im, image *screen, int x, int y, short new_width, short new_height); |
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19 | int cur_bg=0,cur_fg=0,cur_char=0; |
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20 | |
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21 | void tile_picker::recenter(image *screen, window_manager *wm) |
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22 | { |
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23 | set_x(get_current(),screen,wm); |
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24 | } |
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25 | |
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26 | int tile_picker::picw() |
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27 | { |
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28 | switch (type) |
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29 | { |
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30 | case SPEC_FORETILE : |
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31 | { |
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32 | return cash.foret(foretiles[0])->im->width()/scale; |
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33 | } break; |
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34 | case SPEC_BACKTILE : |
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35 | { |
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36 | return cash.backt(backtiles[0])->im->width()/scale; |
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37 | } break; |
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38 | default : |
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39 | return 30/scale; |
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40 | } |
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41 | } |
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42 | |
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43 | int tile_picker::pich() |
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44 | { |
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45 | switch (type) |
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46 | { |
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47 | case SPEC_FORETILE : |
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48 | { |
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49 | return cash.foret(foretiles[0])->im->height()/scale; |
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50 | } break; |
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51 | case SPEC_BACKTILE : |
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52 | { |
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53 | return cash.backt(backtiles[0])->im->height()/scale; |
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54 | } break; |
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55 | default : |
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56 | return 40/scale; |
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57 | } |
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58 | } |
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59 | |
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60 | int tile_picker::total() |
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61 | { |
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62 | switch (type) |
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63 | { |
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64 | case SPEC_FORETILE : |
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65 | { return nforetiles; } break; |
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66 | case SPEC_BACKTILE : |
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67 | { return nbacktiles; } break; |
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68 | case SPEC_CHARACTER : |
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69 | { return total_objects; } break; |
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70 | } |
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71 | return 1; |
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72 | } |
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73 | |
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74 | tile_picker::tile_picker(int X, int Y, int ID, int spec_type, window_manager *wm, |
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75 | int Scale, int scroll_h, int Wid, ifield *Next) |
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76 | : scroller(X,Y,ID,2,2,1,0,Next) |
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77 | { |
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78 | wid=Wid; |
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79 | type=spec_type; |
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80 | th=scroll_h; |
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81 | scale=Scale; |
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82 | set_size(picw()*wid,pich()*th); |
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83 | sx=get_current(); |
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84 | t=total(); |
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85 | } |
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86 | |
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87 | |
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88 | void tile_picker::scroll_event(int newx, image *screen, window_manager *wm) |
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89 | { |
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90 | int yo=y,ya=pich(),xw=picw(),c=get_current(),xo; |
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91 | image im(xw,ya); |
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92 | last_sel=newx; |
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93 | |
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94 | screen->bar(x,y,x+l-1,y+h-1,eh->black()); |
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95 | for (int i=newx;i<newx+th*wid;i++) |
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96 | { |
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97 | xo=x+((i-newx)%wid)*xw; |
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98 | yo=y+((i-newx)/wid)*ya; |
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99 | |
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100 | int blank=0; |
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101 | if (i<t) |
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102 | { |
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103 | switch (type) |
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104 | { |
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105 | case SPEC_FORETILE : |
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106 | { |
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107 | if (foretiles[i]<0) blank=1; |
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108 | else |
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109 | { |
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110 | im.clear(); |
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111 | the_game->get_fg(i)->im->put_image(&im,0,0); |
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112 | |
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113 | if (rev) |
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114 | { |
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115 | screen->bar(xo,yo,xo+xw-1,yo+ya-1,wm->bright_color()); |
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116 | scale_put_trans(&im,screen,xo,yo,xw,ya); |
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117 | } |
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118 | else scale_put(&im,screen,xo,yo,xw,ya); |
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119 | } |
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120 | } break; |
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121 | case SPEC_BACKTILE : |
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122 | { |
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123 | if (backtiles[i]<0) blank=1; |
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124 | else |
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125 | scale_put(the_game->get_bg(i)->im,screen,xo,yo,xw,ya); |
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126 | |
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127 | } break; |
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128 | case SPEC_CHARACTER : |
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129 | { |
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130 | figures[i]->get_sequence(stopped)->get_figure(0)->forward->put_image(&im,0,0); |
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131 | scale_put(&im,screen,xo,yo,xw,ya); |
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132 | } break; |
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133 | } |
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134 | } else blank=1; |
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135 | |
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136 | if (i==c) |
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137 | screen->rectangle(xo,yo,xo+xw-1,yo+ya-1,wm->bright_color()); |
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138 | |
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139 | |
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140 | } |
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141 | } |
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142 | |
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143 | |
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144 | void tile_picker::handle_inside_event(event &ev, image *screen, window_manager *wm, input_manager *inm) |
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145 | { |
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146 | if (ev.type==EV_MOUSE_BUTTON) |
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147 | { |
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148 | int sel=((ev.mouse_move.y-y)/pich()*wid)+(ev.mouse_move.x-x)/picw()+last_sel; |
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149 | if (sel<t && sel>=0 && sel!=get_current()) |
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150 | { |
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151 | set_current(sel); |
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152 | scroll_event(last_sel,screen,wm); |
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153 | } |
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154 | } |
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155 | } |
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156 | |
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157 | |
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158 | |
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159 | |
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160 | int tile_picker::get_current() |
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161 | { |
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162 | switch (type) |
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163 | { |
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164 | case SPEC_FORETILE : |
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165 | {return cur_fg;} break; |
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166 | case SPEC_BACKTILE : |
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167 | {return cur_bg;} break; |
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168 | case SPEC_CHARACTER : |
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169 | {return cur_char;} break; |
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170 | } |
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171 | return 0; |
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172 | } |
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173 | |
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174 | void tile_picker::set_current(int x) |
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175 | { |
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176 | switch (type) |
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177 | { |
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178 | case SPEC_FORETILE : |
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179 | {cur_fg=x;} break; |
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180 | case SPEC_BACKTILE : |
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181 | {cur_bg=x;} break; |
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182 | case SPEC_CHARACTER : |
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183 | {cur_char=x;} break; |
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184 | } |
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185 | } |
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186 | |
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187 | |
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188 | |
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189 | |
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190 | |
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