[56] | 1 | /* |
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| 2 | * Abuse - dark 2D side-scrolling platform game |
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| 3 | * Copyright (c) 1995 Crack dot Com |
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[494] | 4 | * Copyright (c) 2005-2011 Sam Hocevar <sam@hocevar.net> |
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[56] | 5 | * |
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| 6 | * This software was released into the Public Domain. As with most public |
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[555] | 7 | * domain software, no warranty is made or implied by Crack dot Com, by |
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| 8 | * Jonathan Clark, or by Sam Hocevar. |
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[56] | 9 | */ |
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| 10 | |
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[555] | 11 | #if defined HAVE_CONFIG_H |
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| 12 | # include "config.h" |
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| 13 | #endif |
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[56] | 14 | |
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[512] | 15 | #include "common.h" |
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| 16 | |
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[481] | 17 | #include "game.h" |
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[88] | 18 | |
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[481] | 19 | #include "demo.h" |
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| 20 | #include "specs.h" |
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| 21 | #include "jwindow.h" |
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| 22 | #include "dprint.h" |
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| 23 | #include "dev.h" |
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| 24 | #include "jrand.h" |
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| 25 | #include "lisp.h" |
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| 26 | #include "clisp.h" |
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| 27 | #include "netface.h" |
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[2] | 28 | |
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| 29 | |
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| 30 | demo_manager demo_man; |
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| 31 | int last_demo_mx,last_demo_my,last_demo_mbut; |
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| 32 | extern base_memory_struct *base; // points to shm_addr |
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| 33 | extern int idle_ticks; |
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| 34 | |
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| 35 | extern void net_receive(); |
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| 36 | extern void net_send(int force); |
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| 37 | extern void fade_in(image *im, int steps); |
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| 38 | extern void fade_out(int steps); |
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| 39 | |
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[106] | 40 | void get_event(event &ev) |
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[124] | 41 | { wm->get_event(ev); |
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[2] | 42 | switch (ev.type) |
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| 43 | { |
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| 44 | case EV_KEY : |
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| 45 | { |
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| 46 | if (demo_man.state==demo_manager::PLAYING) |
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[124] | 47 | demo_man.set_state(demo_manager::NORMAL); |
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[2] | 48 | else if (ev.key==JK_ENTER && demo_man.state==demo_manager::RECORDING) |
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| 49 | { |
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| 50 | demo_man.set_state(demo_manager::NORMAL); |
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[124] | 51 | the_game->show_help("Finished recording"); |
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[2] | 52 | } |
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| 53 | } break; |
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| 54 | } |
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| 55 | |
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| 56 | last_demo_mx=ev.mouse_move.x; |
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| 57 | last_demo_my=ev.mouse_move.y; |
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| 58 | last_demo_mbut=ev.mouse_button; |
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| 59 | idle_ticks=0; |
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| 60 | } |
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| 61 | |
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[106] | 62 | int event_waiting() |
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[2] | 63 | { return wm->event_waiting(); } |
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| 64 | |
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| 65 | |
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| 66 | int demo_manager::start_recording(char *filename) |
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| 67 | { |
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| 68 | if (!current_level) return 0; |
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| 69 | |
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| 70 | record_file=open_file(filename,"wb"); |
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| 71 | if (record_file->open_failure()) { delete record_file; return 0; } |
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| 72 | |
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| 73 | char name[100]; |
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| 74 | strcpy(name,current_level->name()); |
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| 75 | |
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| 76 | the_game->load_level(name); |
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| 77 | record_file->write((void *)"DEMO,VERSION:2",14); |
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[17] | 78 | record_file->write_uint8(strlen(name)+1); |
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[2] | 79 | record_file->write(name,strlen(name)+1); |
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[124] | 80 | |
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| 81 | |
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[2] | 82 | if (DEFINEDP(symbol_value(l_difficulty))) |
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| 83 | { |
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[17] | 84 | if (symbol_value(l_difficulty)==l_easy) record_file->write_uint8(0); |
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| 85 | else if (symbol_value(l_difficulty)==l_medium) record_file->write_uint8(1); |
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| 86 | else if (symbol_value(l_difficulty)==l_hard) record_file->write_uint8(2); |
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| 87 | else record_file->write_uint8(3); |
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| 88 | } else record_file->write_uint8(3); |
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[2] | 89 | |
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[124] | 90 | |
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[2] | 91 | state=RECORDING; |
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| 92 | |
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| 93 | reset_game(); |
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| 94 | |
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| 95 | return 1; |
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| 96 | } |
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| 97 | |
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| 98 | void demo_manager::do_inputs() |
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| 99 | { |
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| 100 | switch (state) |
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| 101 | { |
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| 102 | case RECORDING : |
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| 103 | { |
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| 104 | base->packet.packet_reset(); // reset input buffer |
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| 105 | view *p=player_list; // get current inputs |
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[494] | 106 | for (; p; p=p->next) |
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[2] | 107 | if (p->local_player()) |
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| 108 | p->get_input(); |
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| 109 | |
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[17] | 110 | base->packet.write_uint8(SCMD_SYNC); |
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| 111 | base->packet.write_uint16(make_sync()); |
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[2] | 112 | demo_man.save_packet(base->packet.packet_data(),base->packet.packet_size()); |
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| 113 | process_packet_commands(base->packet.packet_data(),base->packet.packet_size()); |
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| 114 | |
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| 115 | } break; |
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| 116 | case PLAYING : |
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| 117 | { |
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[17] | 118 | uint8_t buf[1500]; |
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[2] | 119 | int size; |
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| 120 | if (get_packet(buf,size)) // get starting inputs |
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| 121 | { |
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[124] | 122 | process_packet_commands(buf,size); |
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| 123 | int32_t mx,my; |
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| 124 | the_game->game_to_mouse(player_list->pointer_x,player_list->pointer_y,player_list,mx,my); |
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| 125 | wm->set_mouse_position(small_render ? mx*2 : mx, small_render ? my*2 : my); |
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[2] | 126 | } |
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| 127 | else |
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| 128 | { |
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[124] | 129 | set_state(NORMAL); |
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| 130 | return ; |
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[2] | 131 | } |
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| 132 | } break; |
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[4] | 133 | default : |
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| 134 | break; |
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[2] | 135 | } |
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| 136 | } |
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| 137 | |
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| 138 | void demo_manager::reset_game() |
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| 139 | { |
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| 140 | if (dev&EDIT_MODE) toggle_edit_mode(); |
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| 141 | the_game->set_state(RUN_STATE); |
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| 142 | rand_on=0; |
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| 143 | |
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| 144 | view *v=player_list; |
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[494] | 145 | for (; v; v=v->next) { if (v->focus) v->reset_player(); } |
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[2] | 146 | |
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| 147 | last_demo_mx=last_demo_my=last_demo_mbut=0; |
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| 148 | current_level->set_tick_counter(0); |
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| 149 | |
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| 150 | } |
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| 151 | |
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| 152 | int demo_manager::start_playing(char *filename) |
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| 153 | { |
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[17] | 154 | uint8_t sig[15]; |
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[2] | 155 | record_file=open_file(filename,"rb"); |
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[124] | 156 | if (record_file->open_failure()) { delete record_file; return 0; } |
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[2] | 157 | char name[100],nsize,diff; |
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| 158 | if (record_file->read(sig,14)!=14 || |
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| 159 | memcmp(sig,"DEMO,VERSION:2",14)!=0 || |
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| 160 | record_file->read(&nsize,1)!=1 || |
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| 161 | record_file->read(name,nsize)!=nsize || |
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| 162 | record_file->read(&diff,1)!=1) |
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| 163 | { delete record_file; return 0; } |
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| 164 | |
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| 165 | char tname[100],*c; |
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| 166 | strcpy(tname,name); |
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| 167 | c=tname; |
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| 168 | while (*c) { if (*c=='\\') *c='/'; c++; } |
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| 169 | |
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| 170 | bFILE *probe=open_file(tname,"rb"); // see if the level still exsist? |
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| 171 | if (probe->open_failure()) { delete record_file; delete probe; return 0; } |
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| 172 | delete probe; |
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[124] | 173 | |
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[2] | 174 | the_game->load_level(tname); |
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[484] | 175 | initial_difficulty = l_difficulty; |
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[2] | 176 | |
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| 177 | switch (diff) |
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| 178 | { |
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[484] | 179 | case 0: l_difficulty->SetValue(l_easy); break; |
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| 180 | case 1: l_difficulty->SetValue(l_medium); break; |
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| 181 | case 2: l_difficulty->SetValue(l_hard); break; |
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| 182 | case 3: l_difficulty->SetValue(l_extreme); break; |
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[2] | 183 | } |
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| 184 | |
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| 185 | state=PLAYING; |
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| 186 | reset_game(); |
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| 187 | |
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| 188 | |
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| 189 | |
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| 190 | return 1; |
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| 191 | } |
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| 192 | |
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| 193 | int demo_manager::set_state(demo_state new_state, char *filename) |
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| 194 | { |
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| 195 | if (new_state==state) return 1; |
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| 196 | |
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| 197 | switch (state) |
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| 198 | { |
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[124] | 199 | case RECORDING : |
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[2] | 200 | { delete record_file; } break; |
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| 201 | case PLAYING : |
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| 202 | { |
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| 203 | /* |
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[123] | 204 | fade_in(cache.img(cache.reg("art/help.spe","sell6",SPEC_IMAGE,1)),8); |
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[2] | 205 | milli_wait(2000); |
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| 206 | fade_out(8); |
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| 207 | */ |
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| 208 | delete record_file; |
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[484] | 209 | l_difficulty = initial_difficulty; |
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[2] | 210 | the_game->set_state(MENU_STATE); |
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[106] | 211 | wm->push_event(new event(ID_NULL,NULL)); |
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[2] | 212 | |
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| 213 | view *v=player_list; |
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[494] | 214 | for (; v; v=v->next) // reset all the players |
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[124] | 215 | { if (v->focus) { v->reset_player(); v->focus->set_aistate(0); } } |
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[2] | 216 | delete current_level; |
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| 217 | current_level=NULL; |
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| 218 | the_game->reset_keymap(); |
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| 219 | base->input_state=INPUT_PROCESSING; |
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| 220 | |
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| 221 | |
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| 222 | } break; |
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[4] | 223 | default : |
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| 224 | break; |
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[2] | 225 | } |
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| 226 | |
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| 227 | switch (new_state) |
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| 228 | { |
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| 229 | case RECORDING : |
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| 230 | { return start_recording(filename); } break; |
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| 231 | case PLAYING : |
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| 232 | { return start_playing(filename); } break; |
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| 233 | case NORMAL : |
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| 234 | { state=NORMAL; } break; |
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| 235 | } |
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[124] | 236 | |
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[2] | 237 | return 1; |
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| 238 | } |
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| 239 | |
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| 240 | int demo_manager::save_packet(void *packet, int packet_size) // returns non 0 if actually saved |
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| 241 | { |
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| 242 | if (state==RECORDING) |
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| 243 | { |
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[17] | 244 | uint16_t ps=lstl(packet_size); |
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[2] | 245 | if (record_file->write(&ps,2)!=2 || |
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[124] | 246 | record_file->write(packet,packet_size)!=packet_size) |
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[2] | 247 | { |
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| 248 | set_state(NORMAL); |
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| 249 | return 0; |
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| 250 | } |
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| 251 | return 1; |
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| 252 | } else return 0; |
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| 253 | } |
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| 254 | |
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| 255 | int demo_manager::get_packet(void *packet, int &packet_size) // returns non 0 if actually loaded |
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| 256 | { |
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| 257 | if (state==PLAYING) |
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| 258 | { |
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[17] | 259 | uint16_t ps; |
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[2] | 260 | if (record_file->read(&ps,2)!=2) |
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| 261 | { |
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| 262 | set_state(NORMAL); |
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| 263 | return 0; |
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| 264 | } |
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| 265 | ps=lstl(ps); |
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| 266 | |
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| 267 | if (record_file->read(packet,ps)!=ps) |
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| 268 | { |
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| 269 | set_state(NORMAL); |
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| 270 | return 0; |
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| 271 | } |
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| 272 | |
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| 273 | packet_size=ps; |
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| 274 | return 1; |
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| 275 | } |
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| 276 | return 0; |
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| 277 | } |
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| 278 | |
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