[56] | 1 | /* |
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| 2 | * Abuse - dark 2D side-scrolling platform game |
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| 3 | * Copyright (c) 1995 Crack dot Com |
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[494] | 4 | * Copyright (c) 2005-2011 Sam Hocevar <sam@hocevar.net> |
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[56] | 5 | * |
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| 6 | * This software was released into the Public Domain. As with most public |
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| 7 | * domain software, no warranty is made or implied by Crack dot Com or |
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| 8 | * Jonathan Clark. |
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| 9 | */ |
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| 10 | |
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| 11 | #include "config.h" |
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| 12 | |
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[512] | 13 | #include "common.h" |
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| 14 | |
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[481] | 15 | #include "game.h" |
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[88] | 16 | |
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[481] | 17 | #include "demo.h" |
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| 18 | #include "specs.h" |
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| 19 | #include "macs.h" |
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| 20 | #include "jwindow.h" |
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| 21 | #include "dprint.h" |
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| 22 | #include "dev.h" |
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| 23 | #include "jrand.h" |
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| 24 | #include "lisp.h" |
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| 25 | #include "clisp.h" |
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| 26 | #include "netface.h" |
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[2] | 27 | |
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| 28 | |
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| 29 | demo_manager demo_man; |
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| 30 | int last_demo_mx,last_demo_my,last_demo_mbut; |
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| 31 | extern base_memory_struct *base; // points to shm_addr |
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| 32 | extern int idle_ticks; |
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| 33 | |
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| 34 | extern void net_receive(); |
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| 35 | extern void net_send(int force); |
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| 36 | extern void fade_in(image *im, int steps); |
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| 37 | extern void fade_out(int steps); |
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| 38 | |
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[106] | 39 | void get_event(event &ev) |
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[124] | 40 | { wm->get_event(ev); |
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[2] | 41 | switch (ev.type) |
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| 42 | { |
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| 43 | case EV_KEY : |
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| 44 | { |
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| 45 | if (demo_man.state==demo_manager::PLAYING) |
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[124] | 46 | demo_man.set_state(demo_manager::NORMAL); |
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[2] | 47 | else if (ev.key==JK_ENTER && demo_man.state==demo_manager::RECORDING) |
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| 48 | { |
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| 49 | demo_man.set_state(demo_manager::NORMAL); |
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[124] | 50 | the_game->show_help("Finished recording"); |
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[2] | 51 | } |
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| 52 | } break; |
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| 53 | } |
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| 54 | |
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| 55 | last_demo_mx=ev.mouse_move.x; |
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| 56 | last_demo_my=ev.mouse_move.y; |
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| 57 | last_demo_mbut=ev.mouse_button; |
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| 58 | idle_ticks=0; |
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| 59 | } |
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| 60 | |
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[106] | 61 | int event_waiting() |
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[2] | 62 | { return wm->event_waiting(); } |
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| 63 | |
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| 64 | |
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| 65 | int demo_manager::start_recording(char *filename) |
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| 66 | { |
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| 67 | if (!current_level) return 0; |
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| 68 | |
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| 69 | record_file=open_file(filename,"wb"); |
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| 70 | if (record_file->open_failure()) { delete record_file; return 0; } |
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| 71 | |
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| 72 | char name[100]; |
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| 73 | strcpy(name,current_level->name()); |
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| 74 | |
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| 75 | the_game->load_level(name); |
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| 76 | record_file->write((void *)"DEMO,VERSION:2",14); |
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[17] | 77 | record_file->write_uint8(strlen(name)+1); |
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[2] | 78 | record_file->write(name,strlen(name)+1); |
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[124] | 79 | |
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| 80 | |
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[2] | 81 | if (DEFINEDP(symbol_value(l_difficulty))) |
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| 82 | { |
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[17] | 83 | if (symbol_value(l_difficulty)==l_easy) record_file->write_uint8(0); |
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| 84 | else if (symbol_value(l_difficulty)==l_medium) record_file->write_uint8(1); |
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| 85 | else if (symbol_value(l_difficulty)==l_hard) record_file->write_uint8(2); |
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| 86 | else record_file->write_uint8(3); |
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| 87 | } else record_file->write_uint8(3); |
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[2] | 88 | |
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[124] | 89 | |
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[2] | 90 | state=RECORDING; |
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| 91 | |
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| 92 | reset_game(); |
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| 93 | |
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| 94 | return 1; |
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| 95 | } |
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| 96 | |
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| 97 | void demo_manager::do_inputs() |
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| 98 | { |
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| 99 | switch (state) |
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| 100 | { |
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| 101 | case RECORDING : |
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| 102 | { |
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| 103 | base->packet.packet_reset(); // reset input buffer |
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| 104 | view *p=player_list; // get current inputs |
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[494] | 105 | for (; p; p=p->next) |
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[2] | 106 | if (p->local_player()) |
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| 107 | p->get_input(); |
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| 108 | |
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[17] | 109 | base->packet.write_uint8(SCMD_SYNC); |
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| 110 | base->packet.write_uint16(make_sync()); |
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[2] | 111 | demo_man.save_packet(base->packet.packet_data(),base->packet.packet_size()); |
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| 112 | process_packet_commands(base->packet.packet_data(),base->packet.packet_size()); |
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| 113 | |
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| 114 | } break; |
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| 115 | case PLAYING : |
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| 116 | { |
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[17] | 117 | uint8_t buf[1500]; |
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[2] | 118 | int size; |
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| 119 | if (get_packet(buf,size)) // get starting inputs |
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| 120 | { |
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[124] | 121 | process_packet_commands(buf,size); |
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| 122 | int32_t mx,my; |
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| 123 | the_game->game_to_mouse(player_list->pointer_x,player_list->pointer_y,player_list,mx,my); |
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| 124 | wm->set_mouse_position(small_render ? mx*2 : mx, small_render ? my*2 : my); |
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[2] | 125 | } |
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| 126 | else |
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| 127 | { |
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[124] | 128 | set_state(NORMAL); |
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| 129 | return ; |
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[2] | 130 | } |
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| 131 | } break; |
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[4] | 132 | default : |
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| 133 | break; |
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[2] | 134 | } |
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| 135 | } |
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| 136 | |
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| 137 | void demo_manager::reset_game() |
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| 138 | { |
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| 139 | if (dev&EDIT_MODE) toggle_edit_mode(); |
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| 140 | the_game->set_state(RUN_STATE); |
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| 141 | rand_on=0; |
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| 142 | |
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| 143 | view *v=player_list; |
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[494] | 144 | for (; v; v=v->next) { if (v->focus) v->reset_player(); } |
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[2] | 145 | |
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| 146 | last_demo_mx=last_demo_my=last_demo_mbut=0; |
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| 147 | current_level->set_tick_counter(0); |
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| 148 | |
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| 149 | } |
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| 150 | |
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| 151 | int demo_manager::start_playing(char *filename) |
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| 152 | { |
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[17] | 153 | uint8_t sig[15]; |
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[2] | 154 | record_file=open_file(filename,"rb"); |
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[124] | 155 | if (record_file->open_failure()) { delete record_file; return 0; } |
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[2] | 156 | char name[100],nsize,diff; |
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| 157 | if (record_file->read(sig,14)!=14 || |
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| 158 | memcmp(sig,"DEMO,VERSION:2",14)!=0 || |
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| 159 | record_file->read(&nsize,1)!=1 || |
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| 160 | record_file->read(name,nsize)!=nsize || |
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| 161 | record_file->read(&diff,1)!=1) |
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| 162 | { delete record_file; return 0; } |
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| 163 | |
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| 164 | char tname[100],*c; |
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| 165 | strcpy(tname,name); |
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| 166 | c=tname; |
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| 167 | while (*c) { if (*c=='\\') *c='/'; c++; } |
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| 168 | |
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| 169 | bFILE *probe=open_file(tname,"rb"); // see if the level still exsist? |
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| 170 | if (probe->open_failure()) { delete record_file; delete probe; return 0; } |
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| 171 | delete probe; |
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[124] | 172 | |
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[2] | 173 | the_game->load_level(tname); |
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[484] | 174 | initial_difficulty = l_difficulty; |
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[2] | 175 | |
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| 176 | switch (diff) |
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| 177 | { |
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[484] | 178 | case 0: l_difficulty->SetValue(l_easy); break; |
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| 179 | case 1: l_difficulty->SetValue(l_medium); break; |
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| 180 | case 2: l_difficulty->SetValue(l_hard); break; |
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| 181 | case 3: l_difficulty->SetValue(l_extreme); break; |
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[2] | 182 | } |
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| 183 | |
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| 184 | state=PLAYING; |
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| 185 | reset_game(); |
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| 186 | |
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| 187 | |
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| 188 | |
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| 189 | return 1; |
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| 190 | } |
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| 191 | |
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| 192 | int demo_manager::set_state(demo_state new_state, char *filename) |
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| 193 | { |
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| 194 | if (new_state==state) return 1; |
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| 195 | |
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| 196 | switch (state) |
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| 197 | { |
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[124] | 198 | case RECORDING : |
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[2] | 199 | { delete record_file; } break; |
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| 200 | case PLAYING : |
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| 201 | { |
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| 202 | /* |
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[123] | 203 | fade_in(cache.img(cache.reg("art/help.spe","sell6",SPEC_IMAGE,1)),8); |
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[2] | 204 | milli_wait(2000); |
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| 205 | fade_out(8); |
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| 206 | */ |
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| 207 | delete record_file; |
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[484] | 208 | l_difficulty = initial_difficulty; |
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[2] | 209 | the_game->set_state(MENU_STATE); |
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[106] | 210 | wm->push_event(new event(ID_NULL,NULL)); |
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[2] | 211 | |
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| 212 | view *v=player_list; |
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[494] | 213 | for (; v; v=v->next) // reset all the players |
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[124] | 214 | { if (v->focus) { v->reset_player(); v->focus->set_aistate(0); } } |
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[2] | 215 | delete current_level; |
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| 216 | current_level=NULL; |
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| 217 | the_game->reset_keymap(); |
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| 218 | base->input_state=INPUT_PROCESSING; |
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| 219 | |
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| 220 | |
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| 221 | } break; |
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[4] | 222 | default : |
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| 223 | break; |
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[2] | 224 | } |
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| 225 | |
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| 226 | switch (new_state) |
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| 227 | { |
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| 228 | case RECORDING : |
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| 229 | { return start_recording(filename); } break; |
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| 230 | case PLAYING : |
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| 231 | { return start_playing(filename); } break; |
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| 232 | case NORMAL : |
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| 233 | { state=NORMAL; } break; |
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| 234 | } |
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[124] | 235 | |
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[2] | 236 | return 1; |
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| 237 | } |
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| 238 | |
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| 239 | int demo_manager::save_packet(void *packet, int packet_size) // returns non 0 if actually saved |
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| 240 | { |
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| 241 | if (state==RECORDING) |
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| 242 | { |
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[17] | 243 | uint16_t ps=lstl(packet_size); |
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[2] | 244 | if (record_file->write(&ps,2)!=2 || |
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[124] | 245 | record_file->write(packet,packet_size)!=packet_size) |
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[2] | 246 | { |
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| 247 | set_state(NORMAL); |
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| 248 | return 0; |
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| 249 | } |
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| 250 | return 1; |
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| 251 | } else return 0; |
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| 252 | } |
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| 253 | |
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| 254 | int demo_manager::get_packet(void *packet, int &packet_size) // returns non 0 if actually loaded |
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| 255 | { |
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| 256 | if (state==PLAYING) |
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| 257 | { |
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[17] | 258 | uint16_t ps; |
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[2] | 259 | if (record_file->read(&ps,2)!=2) |
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| 260 | { |
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| 261 | set_state(NORMAL); |
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| 262 | return 0; |
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| 263 | } |
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| 264 | ps=lstl(ps); |
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| 265 | |
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| 266 | if (record_file->read(packet,ps)!=ps) |
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| 267 | { |
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| 268 | set_state(NORMAL); |
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| 269 | return 0; |
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| 270 | } |
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| 271 | |
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| 272 | packet_size=ps; |
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| 273 | return 1; |
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| 274 | } |
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| 275 | return 0; |
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| 276 | } |
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| 277 | |
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