Last change
on this file since 579 was
555,
checked in by Sam Hocevar, 11 years ago
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ps3: make everything compile on the PS3. Of course, nothing links yet
because so much support is missing.
|
-
Property svn:keywords set to
Id
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File size:
820 bytes
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1 | /* |
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2 | * Abuse - dark 2D side-scrolling platform game |
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3 | * Copyright (c) 1995 Crack dot Com |
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4 | * Copyright (c) 2005-2011 Sam Hocevar <sam@hocevar.net> |
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5 | * |
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6 | * This software was released into the Public Domain. As with most public |
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7 | * domain software, no warranty is made or implied by Crack dot Com, by |
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8 | * Jonathan Clark, or by Sam Hocevar. |
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9 | */ |
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10 | |
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11 | #ifndef __CONFIG_HPP_ |
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12 | #define __CONFIG_HPP_ |
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13 | |
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14 | enum { HIGH_DETAIL, |
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15 | MEDIUM_DETAIL, |
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16 | LOW_DETAIL, |
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17 | POOR_DETAIL }; |
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18 | |
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19 | |
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20 | void key_bindings(int player, int &left, int &right, int &up, int &down, int &b1, int &b2, int &b3, int &b4); |
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21 | void get_key_bindings(); |
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22 | void get_movement(int player, int &x, int &y, int &b1, int &b2, int &b3, int &b4); |
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23 | void config_cleanup(); // free any memory allocated |
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24 | int get_keycode(char const *str); // -1 means not a valid key code |
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25 | |
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26 | #endif |
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