Last change
on this file since 57 was
57,
checked in by Sam Hocevar, 14 years ago
|
- Move each header to the same directory as its corresponding source, to
get a better idea of which files are likely to export symbols.
|
File size:
742 bytes
|
Rev | Line | |
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[56] | 1 | /* |
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| 2 | * Abuse - dark 2D side-scrolling platform game |
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| 3 | * Copyright (c) 1995 Crack dot Com |
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| 4 | * |
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| 5 | * This software was released into the Public Domain. As with most public |
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| 6 | * domain software, no warranty is made or implied by Crack dot Com or |
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| 7 | * Jonathan Clark. |
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| 8 | */ |
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| 9 | |
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[2] | 10 | #ifndef __CONFIG_HPP_ |
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| 11 | #define __CONFIG_HPP_ |
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| 12 | |
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| 13 | enum { HIGH_DETAIL, |
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| 14 | MEDIUM_DETAIL, |
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| 15 | LOW_DETAIL, |
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| 16 | POOR_DETAIL }; |
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| 17 | |
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| 18 | |
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| 19 | void key_bindings(int player, int &left, int &right, int &up, int &down, int &b1, int &b2, int &b3, int &b4); |
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| 20 | void get_key_bindings(); |
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| 21 | void get_movement(int player, int &x, int &y, int &b1, int &b2, int &b3, int &b4); |
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| 22 | void config_cleanup(); // free any memory allocated |
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[39] | 23 | int get_keycode(char const *str); // -1 means not a valid key code |
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[2] | 24 | |
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| 25 | #endif |
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