Last change
on this file since 614 was
588,
checked in by Sam Hocevar, 12 years ago
|
data: move original Abuse files to our main data directory and move
the Bong addon for Abuse Mac in there, too.
|
File size:
1.3 KB
|
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1 | ;; Copyright 1995 Crack dot Com, All Rights reserved |
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2 | ;; See licensing information for more details on usage rights |
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3 | |
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4 | |
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5 | (setq true T) |
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6 | (setq false nil) |
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7 | |
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8 | |
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9 | |
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10 | ; this determines if the player will automatically change to |
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11 | ; a new weapon when he/she first picks it up. If you don't |
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12 | ; want this option change the "true" to "false" |
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13 | |
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14 | (setq change_on_pickup true) |
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15 | |
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16 | |
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17 | |
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18 | |
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19 | ; this determines weither you start on the trainer level |
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20 | ; (levels/level00.spe). If you change "false" to "true" |
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21 | ; the game will start on level 1 (levels/level01.spe) |
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22 | ; instead |
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23 | |
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24 | (setq skip_trainer_level false) |
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25 | |
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26 | |
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27 | |
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28 | |
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29 | ; this determines if you will switch to a more powerful, or |
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30 | ; less powerful weapon when you run out of ammo on the current |
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31 | ; weapon. This option does not do anything if you have the laser |
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32 | ; rifle and you run out of ammo. This option will not switch to |
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33 | ; the firebomb either. If this option is set to false then |
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34 | ; the player will switch to the laser rifle when out of ammo. |
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35 | |
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36 | (setq switch_to_powerful true) |
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37 | |
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38 | |
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39 | |
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40 | |
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41 | ; this option determines weither the right mouse button can selected |
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42 | ; a weapon. The default is false |
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43 | ; CTRL & INS keys work the best and sometimes the right mouse button |
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44 | ; will get in the way while flying. |
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45 | |
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46 | (setq mouse_can_switch false) |
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47 | |
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48 | |
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49 | |
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50 | |
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51 | ; this option allows the game to exit a idle game after 1 minute |
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52 | ; and go into a demo |
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53 | |
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54 | ; (demo_break_enable) |
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55 | |
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56 | |
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