Last change
on this file since 589 was
588,
checked in by Sam Hocevar, 12 years ago
|
data: move original Abuse files to our main data directory and move
the Bong addon for Abuse Mac in there, too.
|
File size:
1.3 KB
|
Rev | Line | |
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[54] | 1 | ;; Copyright 1995 Crack dot Com, All Rights reserved |
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| 2 | ;; See licensing information for more details on usage rights |
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| 3 | |
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| 4 | |
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| 5 | (setq true T) |
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| 6 | (setq false nil) |
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| 7 | |
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| 8 | |
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| 9 | |
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| 10 | ; this determines if the player will automatically change to |
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| 11 | ; a new weapon when he/she first picks it up. If you don't |
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| 12 | ; want this option change the "true" to "false" |
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| 13 | |
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| 14 | (setq change_on_pickup true) |
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| 15 | |
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| 16 | |
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| 17 | |
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| 18 | |
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| 19 | ; this determines weither you start on the trainer level |
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| 20 | ; (levels/level00.spe). If you change "false" to "true" |
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| 21 | ; the game will start on level 1 (levels/level01.spe) |
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| 22 | ; instead |
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| 23 | |
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| 24 | (setq skip_trainer_level false) |
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| 25 | |
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| 26 | |
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| 27 | |
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| 28 | |
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| 29 | ; this determines if you will switch to a more powerful, or |
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| 30 | ; less powerful weapon when you run out of ammo on the current |
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| 31 | ; weapon. This option does not do anything if you have the laser |
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| 32 | ; rifle and you run out of ammo. This option will not switch to |
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| 33 | ; the firebomb either. If this option is set to false then |
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| 34 | ; the player will switch to the laser rifle when out of ammo. |
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| 35 | |
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| 36 | (setq switch_to_powerful true) |
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| 37 | |
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| 38 | |
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| 39 | |
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| 40 | |
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| 41 | ; this option determines weither the right mouse button can selected |
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| 42 | ; a weapon. The default is false |
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| 43 | ; CTRL & INS keys work the best and sometimes the right mouse button |
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| 44 | ; will get in the way while flying. |
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| 45 | |
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| 46 | (setq mouse_can_switch false) |
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| 47 | |
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| 48 | |
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| 49 | |
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| 50 | |
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| 51 | ; this option allows the game to exit a idle game after 1 minute |
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[582] | 52 | ; and go into a demo |
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[54] | 53 | |
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| 54 | ; (demo_break_enable) |
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| 55 | |
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| 56 | |
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