1 | ;; Copyright 1995 Crack dot Com, All Rights reserved |
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2 | ;; See licensing information for more details on usage rights |
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3 | |
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4 | |
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5 | (defun flyer_ai () |
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6 | (if (not (eq smoke_time 0)) ;; if we just got hit, put out some smoke |
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7 | (progn |
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8 | (setq smoke_time (- smoke_time 1)) |
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9 | (if (eq (mod smoke_time 2) 0) |
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10 | (add_object SMALL_DARK_CLOUD (x) (y))))) |
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11 | |
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12 | (if (eq (aistate) 0) ;; wait for something to turn us on |
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13 | (if (or (eq (total_objects) 0) (not (eq (with_object (get_object 0) (aistate)) 0))) |
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14 | (if (next_picture) T |
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15 | (progn |
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16 | (set_targetable T) |
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17 | (set_state running) |
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18 | (set_aistate 1))) |
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19 | (progn |
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20 | (set_targetable nil) |
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21 | (set_state stopped) |
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22 | T)) |
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23 | (if (eq (hp) 0) ;; if dead, make an explosion |
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24 | (progn |
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25 | (add_object EXPLODE1 (+ (x) (random 10)) (+ (+ (random 10) (y)) -20) 0) |
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26 | (add_object EXPLODE1 (- (x) (random 10)) (+ (- (y) (random 10)) -20) 2) |
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27 | (add_object EXPLODE1 (x) (+ (- (y) (random 20)) -20) 4) |
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28 | (with_object (bg) (set_kills (+ (kills) 1))) |
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29 | nil) |
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30 | (progn |
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31 | (if (eq (mod (state_time) 5) 0) ;; make flyer noise every 5 ticks |
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32 | (play_sound FLYER_SND 127 (x) (y))) |
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33 | (if (> (with_object (bg) (x)) (x)) ;; start going right if player is to the right |
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34 | (progn |
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35 | (set_xvel (+ (xvel) 1)) |
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36 | (if (> (xvel) max_xvel) (set_xvel max_xvel)) |
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37 | (if (eq (direction) -1) |
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38 | (progn |
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39 | (set_direction 1) |
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40 | (set_state turn_around)))) |
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41 | (if (< (with_object (bg) (x)) (x)) ;; start going left if the player is to the left |
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42 | (progn |
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43 | (set_xvel (- (xvel) 1)) |
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44 | (if (< (xvel) (- 0 max_xvel)) (set_xvel (- 0 max_xvel))) |
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45 | (if (eq (direction) 1) |
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46 | (progn |
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47 | (set_direction -1) |
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48 | (set_state turn_around)))))) |
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49 | (if (> (with_object (bg) (- (y) 70)) (y)) |
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50 | (if (> (yvel) max_yvel) |
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51 | (set_yvel (- (yvel) 1)) |
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52 | (set_yvel (+ (yvel) 1))) |
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53 | |
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54 | (if (< (with_object (bg) (- (y) 50)) (y)) |
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55 | (if (< (yvel) (- 0 max_yvel)) |
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56 | (set_yvel (+ (yvel) 1)) |
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57 | (set_yvel (- (yvel) 1))))) |
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58 | |
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59 | (if (eq (random 5) 0) ;; add some randomness to the movement |
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60 | (set_xvel (+ (xvel) 1)) |
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61 | (if (eq (random 5) 0) |
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62 | (set_xvel (- (xvel) 1)))) |
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63 | (if (eq (random 5) 0) |
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64 | (set_yvel (+ (yvel) 1)) |
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65 | (if (eq (random 5) 0) |
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66 | (set_yvel (- (yvel) 1)))) |
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67 | |
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68 | (if (next_picture) T (set_state running)) ;; reset animation when done |
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69 | |
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70 | (bounce_move '(set_xvel (/ (xvel) 2)) '(set_xvel (/ (xvel) 2)) |
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71 | '(set_yvel (/ (yvel) 2)) '(set_yvel (/ (yvel) 2)) nil) |
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72 | |
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73 | (if (> fire_time 0) ;; if we need to wait till next burst |
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74 | (progn |
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75 | (setq fire_time (- fire_time 1)) |
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76 | (if (eq fire_time 0) |
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77 | (progn |
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78 | (setq burst_left burst_total) |
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79 | (setq burst_wait 0)))) |
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80 | (if (eq burst_wait 0) |
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81 | (if (and (< (distx) 150) (eq (direction) (facing))) |
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82 | (let ((firex (+ (x) (* (direction) 10)) ) |
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83 | (firey (y)) |
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84 | (playerx (+ (with_object (bg) (x)) (with_object (bg) (* (xvel) 4)))) |
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85 | (playery (+ (- (with_object (bg) (y)) 15) (with_object (bg) (* (yvel) 2))))) |
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86 | (if (and (can_see (x) (y) firex firey nil) (can_see firex firey playerx playery nil)) |
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87 | (progn |
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88 | (let ((angle (atan2 (- firey playery) |
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89 | (- playerx firex)))) |
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90 | (if (or (eq burst_left 1) (eq burst_left 0)) |
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91 | (setq fire_time fire_delay) |
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92 | (setq burst_left (- burst_left 1))) |
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93 | (setq burst_wait burst_delay) |
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94 | (fire_object (me) (aitype) firex firey angle (bg)) |
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95 | ))))) |
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96 | (setq burst_wait (- burst_wait 1)))) |
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97 | T)))) |
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98 | |
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99 | |
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100 | |
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101 | (defun flyer_cons () |
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102 | (setq fire_delay 20) |
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103 | (setq burst_delay 3) |
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104 | (setq max_xvel 10) |
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105 | (setq max_yvel 5) |
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106 | (set_aitype 9) |
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107 | (setq burst_total 2)) |
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108 | |
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109 | |
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110 | (defun flyer_damage (amount from hitx hity push_xvel push_yvel) |
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111 | (if (and from (with_object from (and (> (total_objects) 0) |
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112 | (with_object (get_object 0) |
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113 | (or (eq (otype) FLYER) |
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114 | (eq (otype) GREEN_FLYER)) |
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115 | )))) |
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116 | nil |
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117 | (if (eq (state) stopped) nil |
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118 | (progn |
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119 | (setq smoke_time 30) |
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120 | (set_yvel (- (yvel) 14)) |
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121 | (set_state flinch_up) |
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122 | (damage_fun amount from hitx hity push_xvel push_yvel))))) |
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123 | |
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124 | |
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125 | |
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126 | (def_char FLYER |
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127 | (funs (ai_fun flyer_ai) |
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128 | (damage_fun flyer_damage) |
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129 | (constructor flyer_cons)) |
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130 | |
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131 | (flags (hurtable T)) |
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132 | (abilities (start_hp 20)) |
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133 | (vars fire_delay burst_delay burst_total burst_wait burst_left |
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134 | max_xvel max_yvel smoke_time fire_time) |
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135 | (fields ("fire_delay" who_fdelay) |
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136 | ("burst_delay" who_bdelay) |
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137 | ("burst_total" who_btotal) |
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138 | ("max_xvel" who_mxv) |
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139 | ("max_yvel" who_myv) |
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140 | ("hp" ai_health) |
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141 | ("aitype" ai_type) |
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142 | ("aistate" ai_state)) |
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143 | |
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144 | (range 200 200) |
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145 | (states "art/flyer.spe" |
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146 | (running (seq "ffly" 1 12)) |
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147 | (stopped (seq "unhurtable" 1 7)) |
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148 | (flinch_up '("flinch" "flinch" "flinch")) |
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149 | (turn_around (seq "ftrn" 1 6)))) |
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150 | |
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151 | |
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152 | |
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153 | |
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154 | (def_char GREEN_FLYER |
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155 | (funs (ai_fun flyer_ai) |
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156 | (damage_fun flyer_damage) |
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157 | (constructor flyer_cons)) |
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158 | |
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159 | (flags (hurtable T)) |
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160 | (abilities (start_hp 20)) |
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161 | (vars fire_delay burst_delay burst_total burst_wait burst_left |
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162 | max_xvel max_yvel smoke_time fire_time) |
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163 | (fields ("fire_delay" who_fdelay) |
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164 | ("burst_delay" who_bdelay) |
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165 | ("burst_total" who_btotal) |
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166 | ("max_xvel" who_mxv) |
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167 | ("max_yvel" who_myv) |
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168 | ("hp" ai_health) |
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169 | ("aitype" ai_type) |
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170 | ("aistate" ai_state)) |
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171 | |
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172 | (range 200 200) |
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173 | (states "art/flyer.spe" |
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174 | (running (seq "gspe" 1 7)) |
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175 | (stopped (seq "gdrp" 1 12)) |
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176 | (flinch_up '("ghurt" "ghurt" "ghurt")) |
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177 | (turn_around (seq "gspn" 1 7)))) |
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178 | |
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