1 | 02-03-2008 |
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2 | - Abuse-SDL 0.7.1 released. |
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3 | - Countless bugfixes (memory leaks, alignment issues, 64-bit |
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4 | portability, buffer overflows, uninitialised data). |
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5 | - New webpage. |
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6 | |
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7 | 15-12-2002 |
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8 | - Abuse-SDL 0.7.0 released. |
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9 | - Added OpenGL support. (Joris Beugnies) |
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10 | - Fixed to compile on MacOSX. (Ben Hines, Julian Mayer) |
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11 | - Fixed window manager "Quit" events being ignored. |
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12 | - Can specify the location of the datafiles in the abuserc now. |
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13 | - Updated documentation regarding installation of the datafiles. |
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14 | |
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15 | 04-02-2002 |
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16 | - Abuse-SDL 0.6.1 released. |
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17 | - Fixed video blit routine, giving a large speedup. (Bob Ippolito) |
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18 | - Fixed to compile with gcc 3.0.x. |
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19 | - Fixed to compile on Sparc systems.(Arto Jantunen) |
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20 | |
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21 | 19-01-2002 |
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22 | - Abuse-SDL 0.6.0 released. |
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23 | - Rebuilt the make and configure scripts, including patches.(nix) |
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24 | - gamma.lsp now stored in the ~/.abuse directory. |
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25 | - Sound is disabled if no sound files are available. |
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26 | - Tweaked timing routines. |
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27 | - Improved mouse handling, should be more responsive on slower systems. |
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28 | - The binary can now be in a different location to the datafiles. (nix) |
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29 | - Fixed -fullscreen command-line option. |
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30 | - Fixed pressing both mouse buttons being ignored if "Emulate3Buttons" |
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31 | is enabled. |
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32 | - Fixed the size of the volume settings dialog. |
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33 | - Fixed to compile on BigEndian systems.(Arto Jantunen) |
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34 | - Added scaling. |
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35 | - Added a man page. |
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36 | |
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37 | 14-08-2001 |
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38 | - Abuse-SDL 0.5.0 released. |
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39 | - More 100% CPU usage fixes.(Ed Snible) |
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40 | - More temp files (light.tbl, end.mem) are now stored in |
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41 | the ~/.abuse/ directory. |
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42 | - Fixed compile problems on Solaris. |
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43 | - Fixed slight graphics corruption at the bottom of the main menu screen. |
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44 | - Added the ability to customise the keys used in the game. |
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45 | - Updated documentation. |
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46 | |
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47 | 29-04-2001 |
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48 | - Abuse-SDL 0.4.8 released. |
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49 | - Stopped Abuse using 100% CPU time in certain places.(Ed Snible) |
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50 | - Fixed problem with saving games on some systems. |
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51 | - Added missing documentation about the abuserc file. |
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52 | - Configure script now handles the X libraries not being in ld's default |
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53 | library path.(Arto Jantunen) |
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54 | - Fixed compile problem when SDL isn't installed in a /SDL directory in |
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55 | the include path. |
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56 | - Fixed the -window_scale option to set the size of the window properly. |
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57 | Performance when using this option is still bad. |
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58 | - Can now use the mouse to skip the intro story. |
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59 | |
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60 | 09-03-2001 |
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61 | - Abuse-SDL 0.4.7 released. |
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62 | - Temp files (fastload.dat, level backups etc) are now stored in |
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63 | the ~/.abuse/ directory. |
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64 | - SDL include and library locations are now gathered from sdl-config. |
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65 | - Fixed a crash on some systems when saving games. |
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66 | Those who were getting this crash may not be able to save games. |
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67 | Abuse-SDL will print out what it was trying to do in this case. |
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68 | - Improved audio mixing when lots of sounds are playing. |
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69 | - Toggling Grab Mouse now informs what state it is in. |
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70 | - The numpad can now be used for movement aswell as the cursor keys. |
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71 | - Settings can be stored in an rc file (~/.abuse/abuserc). |
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72 | |
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73 | 15-02-2001 |
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74 | - Abuse-SDL 0.4.6 released. |
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75 | - Don't even check for the existence of a sound file if sound is disabled. |
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76 | - Added some checks to the video code to handle failure gracefully. |
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77 | - Fixes to compile under gcc 2.96. |
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78 | - Fixed the graphic glitches relating to the gamma window and the save |
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79 | game dialog. |
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80 | |
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81 | 06-02-2001 |
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82 | - Abuse-SDL 0.4.5 released. |
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83 | - Stopped loading and trying to play sound files when sound has been |
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84 | disabled. |
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85 | |
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86 | 05-02-2001 |
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87 | - Abuse-SDL 0.4.4 released. |
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88 | - Adjusted the make and configure scripts. |
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89 | Can now specify the install location with the --with-abuse-dir flag |
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90 | to 'configure'. Defaults to '/usr/local/bin' if not specified. |
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91 | - Added grab-mouse support. F12 toggles this on and off. |
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92 | - Added screenshot support. PRNT-SCRN key takes a screenshot. |
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93 | - Can now toggle fullscreen during the game. F11 toggles this on and off. |
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94 | - Added mousewheel support for changing weapons. |
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95 | - Savegames are now stored under ~/.abuse/ |
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96 | - Window now has it's own icon(abuse.bmp). Looks nicer in tasklists etc. |
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97 | - Updated the AUTHORS file as it was a little out of date. |
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98 | |
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99 | 21-01-2001 |
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100 | - Abuse-SDL 0.4.3 released. |
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101 | - Fixed a problem with initialising the mouse driver. |
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102 | - Reenabled net code. Doesn't work very well yet. |
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103 | |
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104 | 20-01-2001 |
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105 | - Abuse-SDL 0.4.2 released. |
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106 | - Fixed to compile under gcc 2.95.2 |
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107 | - More code tidying. |
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108 | |
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109 | 13-01-2001 |
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110 | - Abuse-SDL 0.4.1 released. |
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111 | - Rebuilt the make and configure scripts. |
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112 | - Added an icon. (abuse.png) |
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113 | - Code tidying. |
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114 | - Improved key and mouse handling. |
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115 | |
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116 | 30-12-2000 |
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117 | - Abuse-SDL 0.4 released. (first release with source available) |
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118 | - Fixed a _huge_ memory leak caused by the stereo sound stuff. (oops) |
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119 | - Fixed a crash if SDL failed to initialise. |
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120 | - Tidied up the code, makefiles and configure scripts. |
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121 | |
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122 | 24-12-2000 |
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123 | - Abuse-SDL 0.3 released. |
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124 | - Fixed palette changing when running at 8bpp. |
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125 | - Fixed draw problem when a window was moved off the screen. |
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126 | - Fixed sound getting choppy and eventually disappearing. |
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127 | - Fixed an extremely rare crash when playing sounds. |
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128 | - Added stereo sound and panning. (-mono to disable) |
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129 | - Removed some stray debug messages that I accidently left in. |
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130 | |
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131 | 13-12-2000 |
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132 | - Abuse-SDL 0.2 released. |
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133 | - Removed dependancy on lnx_sndsrv. |
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134 | All sound is now handled through the SDL API. |
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135 | - Added fullscreen and doublebuffer modes. |
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136 | |
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137 | 10-11-2000 |
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138 | - Abuse-SDL 0.1 released. |
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