Last change
on this file since 49 was
49,
checked in by Sam Hocevar, 15 years ago
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- Imported original public domain release, for future reference.
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File size:
524 bytes
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1 | #ifndef __HUMAN_HPP_ |
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2 | #define __HUMAN_HPP_ |
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3 | #include "objects.hpp" |
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4 | #include "ability.hpp" |
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5 | |
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6 | class human : public game_object |
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7 | { |
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8 | |
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9 | public : |
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10 | human(long X, long Y) { defaults(); x=X; y=Y; } |
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11 | human(FILE *fp, unsigned char *state_remap) { load(fp,state_remap); } |
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12 | virtual int size() { return game_object::size(); } |
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13 | virtual game_objects type() { return O_human; } |
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14 | virtual void do_damage(int amount, game_object *from); |
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15 | virtual int move(int cx, int cy, int button); // return false if the route is blocked |
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16 | } ; |
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17 | |
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18 | #endif |
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19 | |
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20 | |
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21 | |
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