[100] | 1 | ========================================================================
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| 2 | MICROSOFT FOUNDATION CLASS LIBRARY : AbuseInstaller
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| 3 | ========================================================================
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| 4 |
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| 5 |
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| 6 | AppWizard has created this AbuseInstaller application for you. This application
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| 7 | not only demonstrates the basics of using the Microsoft Foundation classes
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| 8 | but is also a starting point for writing your application.
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| 9 |
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| 10 | This file contains a summary of what you will find in each of the files that
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| 11 | make up your AbuseInstaller application.
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| 12 |
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| 13 | AbuseInstaller.dsp
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| 14 | This file (the project file) contains information at the project level and
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| 15 | is used to build a single project or subproject. Other users can share the
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| 16 | project (.dsp) file, but they should export the makefiles locally.
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| 17 |
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| 18 | AbuseInstaller.h
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| 19 | This is the main header file for the application. It includes other
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| 20 | project specific headers (including Resource.h) and declares the
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| 21 | CAbuseInstallerApp application class.
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| 22 |
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| 23 | AbuseInstaller.cpp
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| 24 | This is the main application source file that contains the application
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| 25 | class CAbuseInstallerApp.
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| 26 |
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| 27 | AbuseInstaller.rc
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| 28 | This is a listing of all of the Microsoft Windows resources that the
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| 29 | program uses. It includes the icons, bitmaps, and cursors that are stored
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| 30 | in the RES subdirectory. This file can be directly edited in Microsoft
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| 31 | Visual C++.
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| 32 |
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| 33 | AbuseInstaller.clw
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| 34 | This file contains information used by ClassWizard to edit existing
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| 35 | classes or add new classes. ClassWizard also uses this file to store
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| 36 | information needed to create and edit message maps and dialog data
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| 37 | maps and to create prototype member functions.
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| 38 |
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| 39 | res\AbuseInstaller.ico
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| 40 | This is an icon file, which is used as the application's icon. This
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| 41 | icon is included by the main resource file AbuseInstaller.rc.
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| 42 |
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| 43 | res\AbuseInstaller.rc2
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| 44 | This file contains resources that are not edited by Microsoft
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| 45 | Visual C++. You should place all resources not editable by
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| 46 | the resource editor in this file.
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| 47 |
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| 48 |
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| 49 |
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| 50 |
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| 51 | /////////////////////////////////////////////////////////////////////////////
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| 52 |
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| 53 | AppWizard creates one dialog class:
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| 54 |
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| 55 | AbuseInstallerDlg.h, AbuseInstallerDlg.cpp - the dialog
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| 56 | These files contain your CAbuseInstallerDlg class. This class defines
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| 57 | the behavior of your application's main dialog. The dialog's
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| 58 | template is in AbuseInstaller.rc, which can be edited in Microsoft
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| 59 | Visual C++.
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| 60 |
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| 61 |
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| 62 | /////////////////////////////////////////////////////////////////////////////
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| 63 | Other standard files:
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| 64 |
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| 65 | StdAfx.h, StdAfx.cpp
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| 66 | These files are used to build a precompiled header (PCH) file
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| 67 | named AbuseInstaller.pch and a precompiled types file named StdAfx.obj.
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| 68 |
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| 69 | Resource.h
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| 70 | This is the standard header file, which defines new resource IDs.
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| 71 | Microsoft Visual C++ reads and updates this file.
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| 72 |
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| 73 | /////////////////////////////////////////////////////////////////////////////
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| 74 | Other notes:
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| 75 |
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| 76 | AppWizard uses "TODO:" to indicate parts of the source code you
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| 77 | should add to or customize.
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| 78 |
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| 79 | If your application uses MFC in a shared DLL, and your application is
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| 80 | in a language other than the operating system's current language, you
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| 81 | will need to copy the corresponding localized resources MFC42XXX.DLL
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| 82 | from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
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| 83 | and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
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| 84 | For example, MFC42DEU.DLL contains resources translated to German.) If you
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| 85 | don't do this, some of the UI elements of your application will remain in the
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| 86 | language of the operating system.
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| 87 |
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| 88 | /////////////////////////////////////////////////////////////////////////////
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