1 | // AbuseInstaller.cpp : Defines the class behaviors for the application.
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2 | //
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3 |
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4 | #include "stdafx.h"
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5 | #include "AbuseInstaller.h"
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6 | #include "AbuseInstallerDlg.h"
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7 |
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8 | #ifdef _DEBUG
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9 | #define new DEBUG_NEW
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10 | #undef THIS_FILE
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11 | static char THIS_FILE[] = __FILE__;
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12 | #endif
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13 |
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14 | /////////////////////////////////////////////////////////////////////////////
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15 | // CAbuseInstallerApp
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16 |
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17 | BEGIN_MESSAGE_MAP(CAbuseInstallerApp, CWinApp)
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18 | //{{AFX_MSG_MAP(CAbuseInstallerApp)
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19 | // NOTE - the ClassWizard will add and remove mapping macros here.
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20 | // DO NOT EDIT what you see in these blocks of generated code!
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21 | //}}AFX_MSG
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22 | ON_COMMAND(ID_HELP, CWinApp::OnHelp)
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23 | END_MESSAGE_MAP()
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24 |
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25 | /////////////////////////////////////////////////////////////////////////////
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26 | // CAbuseInstallerApp construction
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27 |
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28 | CAbuseInstallerApp::CAbuseInstallerApp()
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29 | {
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30 | // TODO: add construction code here,
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31 | // Place all significant initialization in InitInstance
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32 | }
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33 |
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34 | /////////////////////////////////////////////////////////////////////////////
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35 | // The one and only CAbuseInstallerApp object
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36 |
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37 | CAbuseInstallerApp theApp;
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38 |
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39 | /////////////////////////////////////////////////////////////////////////////
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40 | // CAbuseInstallerApp initialization
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41 |
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42 | BOOL CAbuseInstallerApp::InitInstance()
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43 | {
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44 | // Standard initialization
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45 | // If you are not using these features and wish to reduce the size
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46 | // of your final executable, you should remove from the following
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47 | // the specific initialization routines you do not need.
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48 |
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49 | #ifdef _AFXDLL
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50 | Enable3dControls(); // Call this when using MFC in a shared DLL
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51 | #else
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52 | Enable3dControlsStatic(); // Call this when linking to MFC statically
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53 | #endif
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54 |
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55 | CAbuseInstallerDlg dlg;
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56 | m_pMainWnd = &dlg;
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57 | int nResponse = dlg.DoModal();
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58 | if (nResponse == IDOK)
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59 | {
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60 | // TODO: Place code here to handle when the dialog is
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61 | // dismissed with OK
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62 | }
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63 | else if (nResponse == IDCANCEL)
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64 | {
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65 | // TODO: Place code here to handle when the dialog is
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66 | // dismissed with Cancel
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67 | }
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68 |
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69 | // Since the dialog has been closed, return FALSE so that we exit the
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70 | // application, rather than start the application's message pump.
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71 | return FALSE;
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72 | }
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