source: abuse/branches/win32/Abuse32/Abuse32.plg @ 658

Last change on this file since 658 was 100, checked in by Sam Hocevar, 15 years ago
  • Importing an old Win32 port by Jeremy "Marauder" Scott.
File size: 6.3 KB
Line 
1<html>
2<body>
3<pre>
4<h1>Build Log</h1>
5<h3>
6--------------------Configuration: Abuse32 - Win32 Debug--------------------
7</h3>
8<h3>Command Lines</h3>
9Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP7D.tmp" with contents
10[
11/nologo /MLd /W3 /Gm /Gi /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"C:/Compile/Debug/" /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
12"F:\My Documents\My Source\Abuse32\abuse\src\clisp.cpp"
13]
14Creating command line "cl.exe @C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP7D.tmp"
15Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP7E.tmp" with contents
16[
17dinput.lib dxguid.lib ddraw.lib dsound.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /profile /map:"Debug/Abuse32.map" /debug /machine:I386 /out:"Debug/Abuse32.exe"
18".\Debug\dp_prot.obj"
19".\Debug\event.obj"
20".\Debug\jdir.obj"
21".\Debug\joystick.obj"
22".\Debug\macs.obj"
23".\Debug\mouse.obj"
24".\Debug\sock.obj"
25".\Debug\sound.obj"
26".\Debug\timing.obj"
27".\Debug\video.obj"
28".\Debug\wildargv.obj"
29".\Debug\decoder.obj"
30".\Debug\filter.obj"
31".\Debug\fonts.obj"
32".\Debug\glread.obj"
33".\Debug\image.obj"
34".\Debug\image24.obj"
35".\Debug\palette.obj"
36".\Debug\pcxread.obj"
37".\Debug\sprite.obj"
38".\Debug\supmorph.obj"
39".\Debug\timage.obj"
40".\Debug\visobj.obj"
41".\Debug\specs.obj"
42".\Debug\filesel.obj"
43".\Debug\input.obj"
44".\Debug\jwindow.obj"
45".\Debug\pmenu.obj"
46".\Debug\scroller.obj"
47".\Debug\tools.obj"
48".\Debug\jmalloc.obj"
49".\Debug\jrand.obj"
50".\Debug\linked.obj"
51".\Debug\dprint.obj"
52".\Debug\globals.obj"
53".\Debug\guistat.obj"
54".\Debug\keys.obj"
55".\Debug\readwav.obj"
56".\Debug\status.obj"
57".\Debug\fileman.obj"
58".\Debug\gclient.obj"
59".\Debug\gserver.obj"
60".\Debug\innet.obj"
61".\Debug\netcfg.obj"
62".\Debug\nfclient.obj"
63".\Debug\clisp.obj"
64".\Debug\compiled.obj"
65".\Debug\language.obj"
66".\Debug\lisp.obj"
67".\Debug\lisp_gc.obj"
68".\Debug\lisp_opt.obj"
69".\Debug\parse.obj"
70".\Debug\cache.obj"
71".\Debug\lcache.obj"
72".\Debug\director.obj"
73".\Debug\fnt6x13.obj"
74".\Debug\light.obj"
75".\Debug\morpher.obj"
76".\Debug\smallfnt.obj"
77".\Debug\statbar.obj"
78".\Debug\automap.obj"
79".\Debug\chat.obj"
80".\Debug\console.obj"
81".\Debug\devsel.obj"
82".\Debug\gamma.obj"
83".\Debug\gui.obj"
84".\Debug\loadgame.obj"
85".\Debug\menu.obj"
86".\Debug\ability.obj"
87".\Debug\ant.obj"
88".\Debug\chars.obj"
89".\Debug\cop.obj"
90".\Debug\extend.obj"
91".\Debug\level.obj"
92".\Debug\objects.obj"
93".\Debug\particle.obj"
94".\Debug\property.obj"
95".\Debug\sensor.obj"
96".\Debug\view.obj"
97".\Debug\collide.obj"
98".\Debug\config.obj"
99".\Debug\crc.obj"
100".\Debug\demo.obj"
101".\Debug\dev.obj"
102".\Debug\endgame.obj"
103".\Debug\game.obj"
104".\Debug\help.obj"
105".\Debug\intsect.obj"
106".\Debug\items.obj"
107".\Debug\letters.obj"
108".\Debug\loader2.obj"
109".\Debug\points.obj"
110".\Debug\profile.obj"
111".\Debug\seq.obj"
112".\Debug\specache.obj"
113".\Debug\trig.obj"
114".\Debug\username.obj"
115".\Debug\version.obj"
116".\Debug\Abuse32.obj"
117".\Debug\Abuse32.res"
118]
119Creating command line "link.exe @C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP7E.tmp"
120<h3>Output Window</h3>
121Compiling...
122clisp.cpp
123Linking...
124Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP80.tmp" with contents
125[
126/nologo /o"Debug/Abuse32.bsc"
127C:\Compile\Debug\dp_prot.sbr
128C:\Compile\Debug\event.sbr
129C:\Compile\Debug\jdir.sbr
130C:\Compile\Debug\joystick.sbr
131C:\Compile\Debug\macs.sbr
132C:\Compile\Debug\mouse.sbr
133C:\Compile\Debug\sock.sbr
134C:\Compile\Debug\sound.sbr
135C:\Compile\Debug\timing.sbr
136C:\Compile\Debug\video.sbr
137C:\Compile\Debug\wildargv.sbr
138C:\Compile\Debug\decoder.sbr
139C:\Compile\Debug\filter.sbr
140C:\Compile\Debug\fonts.sbr
141C:\Compile\Debug\glread.sbr
142C:\Compile\Debug\image.sbr
143C:\Compile\Debug\image24.sbr
144C:\Compile\Debug\palette.sbr
145C:\Compile\Debug\pcxread.sbr
146C:\Compile\Debug\sprite.sbr
147C:\Compile\Debug\supmorph.sbr
148C:\Compile\Debug\timage.sbr
149C:\Compile\Debug\visobj.sbr
150C:\Compile\Debug\specs.sbr
151C:\Compile\Debug\filesel.sbr
152C:\Compile\Debug\input.sbr
153C:\Compile\Debug\jwindow.sbr
154C:\Compile\Debug\pmenu.sbr
155C:\Compile\Debug\scroller.sbr
156C:\Compile\Debug\tools.sbr
157C:\Compile\Debug\jmalloc.sbr
158C:\Compile\Debug\jrand.sbr
159C:\Compile\Debug\linked.sbr
160C:\Compile\Debug\dprint.sbr
161C:\Compile\Debug\globals.sbr
162C:\Compile\Debug\guistat.sbr
163C:\Compile\Debug\keys.sbr
164C:\Compile\Debug\readwav.sbr
165C:\Compile\Debug\status.sbr
166C:\Compile\Debug\fileman.sbr
167C:\Compile\Debug\gclient.sbr
168C:\Compile\Debug\gserver.sbr
169C:\Compile\Debug\innet.sbr
170C:\Compile\Debug\netcfg.sbr
171C:\Compile\Debug\nfclient.sbr
172C:\Compile\Debug\clisp.sbr
173C:\Compile\Debug\compiled.sbr
174C:\Compile\Debug\language.sbr
175C:\Compile\Debug\lisp.sbr
176C:\Compile\Debug\lisp_gc.sbr
177C:\Compile\Debug\lisp_opt.sbr
178C:\Compile\Debug\parse.sbr
179C:\Compile\Debug\cache.sbr
180C:\Compile\Debug\lcache.sbr
181C:\Compile\Debug\director.sbr
182C:\Compile\Debug\fnt6x13.sbr
183C:\Compile\Debug\light.sbr
184C:\Compile\Debug\morpher.sbr
185C:\Compile\Debug\smallfnt.sbr
186C:\Compile\Debug\statbar.sbr
187C:\Compile\Debug\automap.sbr
188C:\Compile\Debug\chat.sbr
189C:\Compile\Debug\console.sbr
190C:\Compile\Debug\devsel.sbr
191C:\Compile\Debug\gamma.sbr
192C:\Compile\Debug\gui.sbr
193C:\Compile\Debug\loadgame.sbr
194C:\Compile\Debug\menu.sbr
195C:\Compile\Debug\ability.sbr
196C:\Compile\Debug\ant.sbr
197C:\Compile\Debug\chars.sbr
198C:\Compile\Debug\cop.sbr
199C:\Compile\Debug\extend.sbr
200C:\Compile\Debug\level.sbr
201C:\Compile\Debug\objects.sbr
202C:\Compile\Debug\particle.sbr
203C:\Compile\Debug\property.sbr
204C:\Compile\Debug\sensor.sbr
205C:\Compile\Debug\view.sbr
206C:\Compile\Debug\collide.sbr
207C:\Compile\Debug\config.sbr
208C:\Compile\Debug\crc.sbr
209C:\Compile\Debug\demo.sbr
210C:\Compile\Debug\dev.sbr
211C:\Compile\Debug\endgame.sbr
212C:\Compile\Debug\game.sbr
213C:\Compile\Debug\help.sbr
214C:\Compile\Debug\intsect.sbr
215C:\Compile\Debug\items.sbr
216C:\Compile\Debug\letters.sbr
217C:\Compile\Debug\loader2.sbr
218C:\Compile\Debug\points.sbr
219C:\Compile\Debug\profile.sbr
220C:\Compile\Debug\seq.sbr
221C:\Compile\Debug\specache.sbr
222C:\Compile\Debug\trig.sbr
223C:\Compile\Debug\username.sbr
224C:\Compile\Debug\version.sbr
225C:\Compile\Debug\Abuse32.sbr]
226Creating command line "bscmake.exe @C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP80.tmp"
227Creating browse info file...
228<h3>Output Window</h3>
229
230
231
232<h3>Results</h3>
233Abuse32.exe - 0 error(s), 0 warning(s)
234</pre>
235</body>
236</html>
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