1 | # Microsoft Developer Studio Project File - Name="Abuse32" - Package Owner=<4>
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2 | # Microsoft Developer Studio Generated Build File, Format Version 6.00
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3 | # ** DO NOT EDIT **
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4 |
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5 | # TARGTYPE "Win32 (x86) Application" 0x0101
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6 |
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7 | CFG=Abuse32 - Win32 Debug
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8 | !MESSAGE This is not a valid makefile. To build this project using NMAKE,
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9 | !MESSAGE use the Export Makefile command and run
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10 | !MESSAGE
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11 | !MESSAGE NMAKE /f "Abuse32.mak".
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12 | !MESSAGE
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13 | !MESSAGE You can specify a configuration when running NMAKE
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14 | !MESSAGE by defining the macro CFG on the command line. For example:
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15 | !MESSAGE
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16 | !MESSAGE NMAKE /f "Abuse32.mak" CFG="Abuse32 - Win32 Debug"
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17 | !MESSAGE
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18 | !MESSAGE Possible choices for configuration are:
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19 | !MESSAGE
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20 | !MESSAGE "Abuse32 - Win32 Release" (based on "Win32 (x86) Application")
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21 | !MESSAGE "Abuse32 - Win32 Debug" (based on "Win32 (x86) Application")
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22 | !MESSAGE
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23 |
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24 | # Begin Project
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26 | # PROP Scc_ProjName ""
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27 | # PROP Scc_LocalPath ""
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28 | CPP=cl.exe
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29 | MTL=midl.exe
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30 | RSC=rc.exe
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31 |
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32 | !IF "$(CFG)" == "Abuse32 - Win32 Release"
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33 |
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34 | # PROP BASE Use_MFC 0
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35 | # PROP BASE Use_Debug_Libraries 0
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45 | # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /c
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46 | # ADD CPP /nologo /G5 /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FD /c
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47 | # SUBTRACT CPP /YX /Yc /Yu
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48 | # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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50 | # ADD BASE RSC /l 0x409 /d "NDEBUG"
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51 | # ADD RSC /l 0x409 /d "NDEBUG"
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52 | BSC32=bscmake.exe
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53 | # ADD BASE BSC32 /nologo
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54 | # ADD BSC32 /nologo
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55 | LINK32=link.exe
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58 |
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59 | !ELSEIF "$(CFG)" == "Abuse32 - Win32 Debug"
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60 |
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74 | # SUBTRACT CPP /YX /Yc /Yu
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77 | # SUBTRACT MTL /Oicf
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79 | # ADD RSC /l 0x409 /d "_DEBUG"
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82 | # ADD BSC32 /nologo
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83 | LINK32=link.exe
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87 |
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88 | !ENDIF
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89 |
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90 | # Begin Target
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