1 | #include "sound.hpp" |
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2 | #include "jmalloc.hpp" |
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3 | #include "readwav.hpp" |
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4 | #include <sound.h> |
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5 | #include <stdio.h> |
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6 | #include <string.h> |
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7 | |
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8 | // Maximum number of channels open at one time |
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9 | #define MAXCHANNELS 8 |
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10 | #define USE_ASYNCH |
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11 | |
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12 | class AsynchChannel { |
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13 | public: |
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14 | SndChannelPtr channel; |
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15 | int playing; |
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16 | SndListHandle sound; |
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17 | }; |
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18 | |
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19 | pascal void DonePlaying(SndChannelPtr channel, SndCommand *cmd); |
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20 | |
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21 | SndCallBackUPP DonePlayingCB; |
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22 | |
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23 | class CSoundManager |
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24 | { |
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25 | public: |
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26 | AsynchChannel Channel[MAXCHANNELS]; |
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27 | int Channels; |
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28 | int Next; |
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29 | |
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30 | // Construction & destruction |
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31 | int Init(); |
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32 | void Uninit(); |
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33 | |
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34 | void PlaySnd(void *, unsigned long size, unsigned int vol); |
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35 | |
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36 | void Silence(); |
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37 | } SoundMan; |
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38 | |
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39 | int CSoundManager::Init() |
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40 | { |
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41 | OSErr err = noErr; |
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42 | |
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43 | #ifdef USE_ASYNCH |
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44 | DonePlayingCB = NewSndCallBackProc(DonePlaying); |
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45 | #else |
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46 | DonePlayingCB = nil; |
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47 | #endif |
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48 | |
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49 | Next = 0; |
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50 | Channels = MAXCHANNELS; |
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51 | |
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52 | for(short i = 0; i < Channels; i++) |
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53 | { |
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54 | char Data[64]; |
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55 | SndListHandle snd; |
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56 | SndListPtr sp; |
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57 | |
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58 | #if 1 |
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59 | // Create resource headers for all channels |
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60 | sp = (SndListPtr)&Data[0]; |
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61 | sp->format = 1; |
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62 | sp->numModifiers = 1; |
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63 | sp->modifierPart[0].modNumber = 5; |
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64 | sp->modifierPart[0].modInit = 0x80; |
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65 | sp->numCommands = 1; |
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66 | sp->commandPart[0].cmd = 0x8051; |
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67 | sp->commandPart[0].param1 = 0; |
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68 | sp->commandPart[0].param2 = 0x14; |
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69 | |
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70 | SoundHeaderPtr p = (SoundHeaderPtr)&sp->dataPart[0]; |
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71 | p->loopStart = 0; |
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72 | p->loopEnd = 1; |
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73 | p->sampleRate = rate11khz; |
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74 | p->encode = 0; |
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75 | p->baseFrequency = 0x3c; |
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76 | |
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77 | PtrToHand((Ptr)sp,(Handle*)&snd,64); |
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78 | HLock((Handle)snd); |
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79 | #else |
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80 | snd = (SndListHandle)GetResource('snd ',1001); |
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81 | HLock((Handle)snd); |
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82 | #endif |
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83 | |
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84 | Channel[i].channel = nil; |
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85 | Channel[i].playing = FALSE; |
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86 | Channel[i].sound = snd; |
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87 | |
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88 | // Create all the channels upon creation |
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89 | err = SndNewChannel(&Channel[i].channel, |
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90 | sampledSynth, |
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91 | initMono + initNoInterp, |
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92 | (SndCallBackUPP)DonePlayingCB); |
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93 | |
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94 | if(err != noErr) |
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95 | { |
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96 | fprintf(stderr,"Aiiiieee! Sound manager couldn't initialize!"); |
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97 | break; |
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98 | } |
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99 | } |
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100 | |
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101 | return (err == noErr); |
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102 | } |
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103 | |
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104 | void CSoundManager::Uninit() |
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105 | { |
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106 | Silence(); |
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107 | |
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108 | for(int i = 0; i < Channels; i++) |
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109 | { |
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110 | OSErr err; |
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111 | |
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112 | err = SndDisposeChannel (Channel[i].channel, true); |
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113 | |
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114 | Channel[i].channel = nil; |
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115 | Channel[i].playing = FALSE; |
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116 | DisposeHandle((Handle)Channel[i].sound); |
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117 | Channel[i].sound = nil; |
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118 | } |
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119 | } |
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120 | |
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121 | |
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122 | void CSoundManager::PlaySnd(void *data, unsigned long size, unsigned int vol) |
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123 | { |
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124 | AsynchChannel * channel = nil; |
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125 | OSErr err = noErr; |
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126 | SndCommand cmd; |
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127 | short chan; |
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128 | |
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129 | // Find a channel to play from |
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130 | #ifdef USE_ASYNCH |
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131 | channel = nil; |
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132 | for(short i = 0; i < Channels; i++) |
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133 | { |
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134 | if(Channel[i].playing == FALSE) |
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135 | { |
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136 | channel = &Channel[i]; |
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137 | chan = i; |
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138 | break; |
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139 | } |
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140 | } |
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141 | // If all the channels were busy ignore sound |
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142 | if (channel == nil) |
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143 | return; |
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144 | #else |
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145 | channel = &Channel[Next]; |
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146 | Next = (Next+1)%Channels; |
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147 | #endif |
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148 | |
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149 | // grab sound channel |
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150 | channel->playing = TRUE; |
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151 | |
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152 | cmd.cmd = quietCmd; |
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153 | cmd.param1 = 0; |
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154 | cmd.param2 = 0; |
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155 | err = SndDoImmediate(channel->channel, &cmd); |
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156 | cmd.cmd = flushCmd; |
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157 | err = SndDoImmediate(channel->channel, &cmd); |
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158 | |
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159 | SoundHeaderPtr p = (SoundHeaderPtr)&(**channel->sound).dataPart[0]; |
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160 | p->samplePtr = (Ptr)data; |
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161 | p->length = size; |
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162 | |
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163 | cmd.cmd = volumeCmd; |
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164 | cmd.param2 = (vol<<17) | (vol<<1); |
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165 | err = SndDoImmediate(channel->channel, &cmd); |
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166 | |
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167 | // play sound on channel |
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168 | err = SndPlay (channel->channel, channel->sound, 1); |
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169 | |
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170 | if (err != noErr) |
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171 | { |
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172 | channel->playing = TRUE; |
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173 | fprintf(stderr,"Couldn't play sound!\n"); |
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174 | } |
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175 | #ifdef USE_ASYNCH |
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176 | else |
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177 | { |
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178 | // setup callback |
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179 | cmd.cmd = callBackCmd; |
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180 | cmd.param1 = chan; |
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181 | cmd.param2 = (long)channel; |
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182 | err = SndDoCommand (channel->channel, &cmd, 0); |
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183 | } |
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184 | #endif |
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185 | } |
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186 | |
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187 | void CSoundManager::Silence() |
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188 | { |
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189 | for(short i = 0; i < Channels; i++) |
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190 | { |
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191 | if(Channel[i].playing) |
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192 | { |
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193 | SndCommand cmd; |
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194 | OSErr err; |
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195 | |
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196 | cmd.cmd = quietCmd; |
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197 | cmd.param1 = 0; |
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198 | cmd.param2 = 0; |
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199 | err = SndDoImmediate(Channel[i].channel, &cmd); |
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200 | cmd.cmd = flushCmd; |
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201 | err = SndDoImmediate(Channel[i].channel, &cmd); |
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202 | |
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203 | // Mark the channel as empty |
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204 | Channel[i].playing = FALSE; |
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205 | } |
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206 | } |
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207 | } |
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208 | |
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209 | #pragma segment Main |
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210 | pascal void DonePlaying(SndChannelPtr channel, SndCommand *cmd) |
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211 | { |
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212 | #if 0 |
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213 | fprintf(stderr,"%x done.\n",(int)cmd->param2); |
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214 | #endif |
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215 | ((AsynchChannel *)(cmd->param2))->playing = FALSE; |
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216 | } |
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217 | |
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218 | sound_effect::sound_effect(char *filename) |
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219 | { |
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220 | long rate; |
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221 | |
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222 | data = read_wav(filename,rate,size); |
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223 | } |
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224 | |
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225 | |
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226 | sound_effect::~sound_effect() |
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227 | { |
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228 | if (data) |
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229 | jfree(data); |
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230 | } |
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231 | |
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232 | |
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233 | void sound_effect::play(int volume, int pitch, int panpot) |
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234 | { |
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235 | SoundMan.PlaySnd(data,size,volume); |
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236 | } |
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237 | |
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238 | int sound_init(int argc, char **argv) |
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239 | { |
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240 | return SoundMan.Init(); |
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241 | } |
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242 | |
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243 | void sound_uninit() |
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244 | { |
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245 | SoundMan.Uninit(); |
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246 | } |
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247 | |
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248 | |
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249 | song::song(char *filename) |
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250 | { |
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251 | data=NULL; |
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252 | Name=strcpy((char *)malloc(strlen(filename)+1),filename); |
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253 | song_id=0; |
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254 | } |
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255 | |
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256 | song::~song() |
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257 | { |
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258 | if (playing()) |
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259 | stop(); |
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260 | if (data) free(data); |
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261 | free(Name); |
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262 | } |
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263 | |
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264 | void song::play(unsigned char volume) |
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265 | { |
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266 | printf("play song %s, volume %d\n",name(),volume); |
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267 | song_id=1; |
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268 | } |
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269 | |
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270 | |
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271 | void song::stop(long fadeout_time) // time in ms |
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272 | { |
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273 | printf("stop song %s, fade timeout %d\n",name(),fadeout_time); |
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274 | song_id=0; |
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275 | |
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276 | } |
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277 | |
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278 | int song::playing() |
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279 | { |
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280 | return song_id; |
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281 | } |
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282 | |
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283 | void song::set_volume(int volume) // 0...127 |
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284 | { |
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285 | } |
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