1 | /* |
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2 | * Abuse - dark 2D side-scrolling platform game |
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3 | * Copyright (c) 1995 Crack dot Com |
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4 | * Copyright (c) 2005-2013 Sam Hocevar <sam@hocevar.net> |
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5 | * |
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6 | * This software was released into the Public Domain. As with most public |
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7 | * domain software, no warranty is made or implied by Crack dot Com, by |
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8 | * Jonathan Clark, or by Sam Hocevar. |
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9 | */ |
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10 | |
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11 | #if HAVE_CONFIG_H |
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12 | # include "config.h" |
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13 | #endif |
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14 | |
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15 | #include "common.h" |
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16 | |
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17 | #include "imlib/input.h" |
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18 | |
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19 | #include "net/sock.h" |
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20 | |
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21 | #include "game.h" |
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22 | #include "netcfg.h" |
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23 | #include "cache.h" |
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24 | #include "light.h" |
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25 | #include "dev.h" |
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26 | |
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27 | extern char *get_login(); |
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28 | net_configuration *main_net_cfg = NULL; |
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29 | extern char lsf[256]; |
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30 | |
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31 | extern net_protocol *prot; |
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32 | |
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33 | net_configuration::net_configuration() |
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34 | { |
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35 | strcpy(name,get_login()); |
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36 | |
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37 | strcpy(server_name,"My Netgame"); |
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38 | |
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39 | min_players=2; |
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40 | max_players=8; |
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41 | kills=25; |
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42 | port=20202; |
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43 | server_port=20202; |
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44 | state=SINGLE_PLAYER; |
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45 | } |
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46 | |
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47 | |
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48 | extern char game_name[50]; |
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49 | |
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50 | enum { NET_OK=1, NET_CANCEL, NET_SERVER_NAME, NET_NAME, NET_PORT, NET_SERVER_PORT, NET_MAX, NET_MIN, NET_KILLS, CFG_ERR_OK, NET_SERVER, |
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51 | NET_CLIENT, NET_SINGLE, NET_GAME=400, MIN_1,MIN_2,MIN_3,MIN_4,MIN_5,MIN_6,MIN_7,MIN_8, MAX_2,MAX_3,MAX_4,MAX_5,MAX_6,MAX_7,MAX_8, |
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52 | LVL_2,LVL_4,LVL_8,LEVEL_BOX } ; |
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53 | |
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54 | |
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55 | void net_configuration::cfg_error(char const *msg) |
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56 | { |
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57 | AWidgetList widgets; |
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58 | widgets << new AInfoField(ivec2(0, 0), 0, msg); |
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59 | widgets << new AButton(ivec2(0, 30), CFG_ERR_OK, symbol_str("ok_button")); |
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60 | AWindow *j = wm->CreateWindow(ivec2(-1, 0), ivec2(-1), symbol_str("input_error"), widgets); |
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61 | |
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62 | Event ev; |
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63 | do |
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64 | { |
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65 | wm->flush_screen(); |
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66 | do { wm->get_event(ev); } while (ev.type==EV_MOUSE_MOVE && wm->IsPending()); |
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67 | } while (ev.type!=EV_MESSAGE || ev.message.id!=CFG_ERR_OK || ev.type==EV_CLOSE_WINDOW || (ev.type==EV_KEY && ev.key==JK_ESC)); |
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68 | wm->close_window(j); |
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69 | wm->flush_screen(); |
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70 | } |
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71 | |
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72 | int net_configuration::restart_state() |
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73 | { |
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74 | switch (state) |
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75 | { |
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76 | case RESTART_SERVER : |
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77 | case RESTART_CLIENT : |
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78 | case RESTART_SINGLE : |
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79 | return 1; |
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80 | default: |
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81 | break; |
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82 | } |
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83 | return 0; |
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84 | } |
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85 | |
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86 | int net_configuration::notify_reset() |
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87 | { |
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88 | switch (state) |
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89 | { |
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90 | case RESTART_SERVER : { state=SERVER; } break; |
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91 | case RESTART_CLIENT : { state=CLIENT; } break; |
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92 | case RESTART_SINGLE : { state=SINGLE_PLAYER; } break; |
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93 | default: break; |
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94 | } |
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95 | |
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96 | |
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97 | return 1; |
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98 | } |
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99 | |
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100 | |
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101 | int net_configuration::confirm_inputs(InputManager *i, int server) |
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102 | { |
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103 | if (server) |
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104 | { |
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105 | int kl; |
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106 | |
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107 | if (sscanf(i->get(NET_KILLS)->read(),"%d",&kl)!=1 || kl<1 || kl>99) { error(symbol_str("kill_error")); return 0; } |
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108 | |
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109 | char const *nm=i->get(NET_NAME)->read(); |
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110 | if (strstr(nm,"\"")) { error(symbol_str("name_error")); return 0; } |
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111 | strcpy(name,nm); |
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112 | |
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113 | min_players=((AWidget *)(i->get(NET_MIN)->read()))->m_id - MIN_1 + 1; |
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114 | max_players=((AWidget *)(i->get(NET_MAX)->read()))->m_id - MAX_2 + 2; |
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115 | if (max_players<min_players) { error(symbol_str("max_error")); return 0; } |
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116 | |
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117 | char const *s_nm=i->get(NET_SERVER_NAME)->read(); |
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118 | if (strstr(s_nm,"\"")) { error(symbol_str("game_error")); return 0; } |
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119 | |
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120 | strcpy(game_name,s_nm); |
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121 | |
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122 | bFILE *fp=open_file("addon/deathmat/gamename.lsp","wb"); |
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123 | if (!fp->open_failure()) |
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124 | { |
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125 | char str[100]; |
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126 | sprintf(str,"(setq gamename \"%s\")\n",game_name); |
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127 | fp->write(str,strlen(str)+1); |
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128 | } |
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129 | delete fp; |
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130 | strcpy(lsf,"addon/deathmat/deathmat.lsp"); |
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131 | |
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132 | |
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133 | fp=open_file("addon/deathmat/levelset.lsp","wb"); |
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134 | if (!fp->open_failure()) |
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135 | { |
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136 | char str[100]; |
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137 | if (((AWidget *)(i->get(LEVEL_BOX)->read()))->m_id == LVL_2) |
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138 | sprintf(str,"(load \"addon/deathmat/small.lsp\")\n"); |
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139 | else if (((AWidget *)(i->get(LEVEL_BOX)->read()))->m_id == LVL_4) |
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140 | sprintf(str,"(load \"addon/deathmat/medium.lsp\")\n"); |
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141 | else |
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142 | sprintf(str,"(load \"addon/deathmat/large.lsp\")\n"); |
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143 | fp->write(str,strlen(str)+1); |
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144 | } |
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145 | delete fp; |
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146 | |
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147 | |
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148 | kills=kl; |
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149 | |
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150 | } else { |
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151 | char const *nm=i->get(NET_NAME)->read(); |
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152 | if (strstr(nm,"\"")) { error(symbol_str("name_error")); return 0; } |
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153 | strcpy(name,nm); |
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154 | } |
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155 | |
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156 | bFILE *fp=open_file("addon/deathmat/username.lsp","wb"); |
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157 | if (!fp->open_failure()) |
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158 | { |
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159 | char str[100]; |
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160 | sprintf(str,"(setq username \"%s\")\n",name); |
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161 | fp->write(str,strlen(str)+1); |
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162 | } |
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163 | delete fp; |
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164 | |
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165 | |
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166 | |
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167 | return 1; |
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168 | |
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169 | } |
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170 | |
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171 | extern int start_running,demo_start,start_edit; |
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172 | |
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173 | /*int net_configuration::input() // pulls up dialog box and input fileds |
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174 | { |
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175 | AWidget *ilist=NULL; |
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176 | int x=0,y=0; |
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177 | |
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178 | AWindow *sv=wm->new_window(50,80,-1,-1,new AButton(0,0,NET_SERVER,symbol_str("server"), |
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179 | new AButton(0,wm->font()->height()*2,NET_CLIENT,symbol_str("client"), |
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180 | new AButton(0,wm->font()->height()*4,NET_SINGLE,symbol_str("single_play"), |
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181 | new AButton(0,wm->font()->height()*6,NET_CANCEL,symbol_str("cancel_net"), |
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182 | NULL)))),symbol_str("Networking")); |
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183 | |
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184 | Event ev; |
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185 | int done=0; |
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186 | do |
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187 | { |
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188 | wm->flush_screen(); |
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189 | do { wm->get_event(ev); } while (ev.type==EV_MOUSE_MOVE && wm->IsPending()); |
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190 | if (ev.type==EV_MESSAGE) |
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191 | { |
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192 | if (ev.message.id==NET_SERVER) { done=1; state=RESTART_SERVER; start_edit=0; demo_start=0; start_running=1; } |
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193 | else if (ev.message.id==NET_CLIENT) { done=1; state=RESTART_CLIENT; start_edit=0; demo_start=0; start_running=1; } |
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194 | else if (ev.message.id==NET_SINGLE) { done=1; state=RESTART_SINGLE; start_edit=0; demo_start=0; start_running=0; } |
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195 | else if (ev.message.id==NET_CANCEL) { done=1; } |
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196 | } else if (ev.type==EV_CLOSE_WINDOW || (ev.type==EV_KEY & ev.key==JK_ESC)) done=1; |
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197 | |
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198 | } while (!done); |
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199 | |
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200 | wm->close_window(sv); |
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201 | wm->flush_screen(); |
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202 | |
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203 | if (state==RESTART_SINGLE) |
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204 | { |
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205 | strcpy(lsf,"abuse.lsp"); |
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206 | return 1; |
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207 | } |
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208 | if (ev.message.id==NET_CANCEL || state==RESTART_SINGLE) return 0; |
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209 | |
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210 | if (state==RESTART_SERVER) |
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211 | { |
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212 | ilist=new AButton(x,y,NET_CANCEL,symbol_str("cancel_button"),ilist); |
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213 | ilist=new AButton(x,y,NET_OK, symbol_str("server"),ilist); |
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214 | ilist=new ATextField(x,y,NET_KILLS,symbol_str("kills_to_win"),"******",kills,ilist); |
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215 | ilist=new ATextField(x,y,NET_MAX,symbol_str("max_play"),"******",max_players,ilist); |
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216 | ilist=new ATextField(x,y,NET_MIN,symbol_str("min_play"),"******",min_players,ilist); |
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217 | ilist=new ATextField(x,y,NET_PORT,symbol_str("use_port"),"******",port,ilist); |
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218 | ilist=new ATextField(x,y,NET_NAME,symbol_str("your_name"),"****************",name,ilist); |
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219 | |
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220 | } else |
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221 | { |
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222 | ilist=new AButton(x,y,NET_CANCEL,symbol_str("cancel_button"),ilist); |
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223 | ilist=new AButton(x,y,NET_OK,symbol_str("client"),ilist); |
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224 | // ilist=new ATextField(x,y,NET_PORT,symbol_str("use_port"),"******",port,ilist); |
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225 | ilist=new ATextField(x,y,NET_SERVER_PORT,symbol_str("server_port"),"******",server_port,ilist); |
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226 | ilist=new ATextField(x,y,NET_SERVER_NAME,symbol_str("server_name"),"*********************************",game_name,ilist); |
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227 | ilist=new ATextField(x,y,NET_NAME,symbol_str("your_name"),"****************",name,ilist); |
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228 | } |
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229 | |
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230 | AWidget *i=ilist; |
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231 | for (; i; i=i->next) |
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232 | { |
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233 | i->y=y; |
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234 | ibox2 area = i->GetArea(); |
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235 | y = area.B.y + 2; |
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236 | } |
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237 | |
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238 | |
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239 | AWindow *nw=wm->new_window(0,0,-1,-1,ilist,symbol_str("Networking")); |
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240 | |
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241 | done=0; |
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242 | do |
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243 | { |
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244 | wm->flush_screen(); |
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245 | do { wm->get_event(ev); } while (ev.type==EV_MOUSE_MOVE && wm->IsPending()); |
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246 | if (ev.type==EV_MESSAGE && ev.message.id==NET_OK && confirm_inputs(nw,state==RESTART_SERVER)) |
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247 | done=1; |
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248 | if (ev.type==EV_MESSAGE && (ev.message.id==NET_CANCEL || ev.message.id==NET_SINGLE)) |
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249 | done=1; |
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250 | if (ev.type==EV_CLOSE_WINDOW || (ev.type==EV_KEY && ev.key==JK_ESC)) |
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251 | done=1; |
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252 | |
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253 | } while (!done); |
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254 | wm->close_window(nw); |
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255 | wm->flush_screen(); |
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256 | |
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257 | return ev.message.id==NET_OK; |
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258 | } |
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259 | |
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260 | */ |
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261 | |
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262 | |
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263 | void net_configuration::error(char const *message) |
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264 | { |
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265 | AImage *screen_backup = main_screen->copy(); |
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266 | |
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267 | AImage *ns=cache.img(cache.reg("art/frame.spe","net_screen",SPEC_IMAGE,1)); |
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268 | int ns_w=ns->Size().x,ns_h=ns->Size().y; |
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269 | int x=(xres+1)/2-ns_w/2,y=(yres+1)/2-ns_h/2; |
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270 | main_screen->PutImage(ns, ivec2(x, y)); |
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271 | JCFont *fnt=wm->font(); |
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272 | |
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273 | uint8_t *remap=white_light+30*256; |
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274 | |
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275 | uint8_t *sl = main_screen->scan_line(0); |
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276 | int xx = main_screen->Size().x * main_screen->Size().y; |
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277 | for (; xx; xx--,sl++) *sl=remap[*sl]; |
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278 | |
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279 | int fx=x+ns_w/2-strlen(message)*fnt->Size().x/2, |
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280 | fy=y+ns_h/2-fnt->Size().y; |
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281 | |
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282 | fnt->PutString(main_screen, ivec2(fx + 1, fy + 1), message, wm->black()); |
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283 | fnt->PutString(main_screen, ivec2(fx, fy), message, wm->bright_color()); |
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284 | |
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285 | |
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286 | { |
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287 | char const *ok = symbol_str("ok_button"); |
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288 | |
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289 | int bx=x+ns_w/2-strlen(ok)*fnt->Size().x/2-3, |
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290 | by=y+ns_h/2+fnt->Size().y*3; |
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291 | |
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292 | AWidgetList sb; |
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293 | sb << new AButton(ivec2(bx, by), NET_SERVER, ok); |
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294 | |
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295 | InputManager inm(main_screen, sb); |
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296 | inm.allow_no_selections(); |
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297 | inm.clear_current(); |
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298 | |
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299 | int done=0; |
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300 | Event ev; |
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301 | do |
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302 | { |
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303 | wm->flush_screen(); |
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304 | do { wm->get_event(ev); } while (ev.type==EV_MOUSE_MOVE && wm->IsPending()); |
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305 | inm.handle_event(ev,NULL); |
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306 | if ((ev.type==EV_KEY && (ev.key==JK_ESC || ev.key==JK_ENTER)) || |
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307 | ev.type==EV_MESSAGE) done=1; |
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308 | } while (!done); |
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309 | } |
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310 | |
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311 | main_screen->PutImage(screen_backup, ivec2(0, 0)); |
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312 | wm->flush_screen(); |
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313 | delete screen_backup; |
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314 | } |
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315 | |
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316 | |
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317 | AWidget *net_configuration::center_ifield(AWidget *f, int x1, int x2, AWidget *place_below) |
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318 | { |
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319 | ibox2 area = f->GetArea(); |
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320 | f->m_pos.x = (x1 + x2) / 2 - (area.B.x - area.A.x) / 2; |
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321 | |
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322 | if (place_below) |
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323 | f->m_pos.y = place_below->GetArea().B.y + 2; |
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324 | |
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325 | return f; |
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326 | } |
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327 | |
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328 | int net_configuration::get_options(int server) |
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329 | { |
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330 | AImage *ns=cache.img(cache.reg("art/frame.spe","net_screen",SPEC_IMAGE,1)); |
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331 | int ns_w=ns->Size().x,ns_h=ns->Size().y; |
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332 | int x=(xres+1)/2-ns_w/2,y=(yres+1)/2-ns_h/2; |
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333 | main_screen->PutImage(ns, ivec2(x, y)); |
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334 | JCFont *fnt=wm->font(); |
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335 | AImage *ok_image=cache.img(cache.reg("art/frame.spe","dev_ok",SPEC_IMAGE,1))->copy(), |
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336 | *cancel_image=cache.img(cache.reg("art/frame.spe","cancel",SPEC_IMAGE,1))->copy(); |
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337 | |
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338 | AWidgetList list; |
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339 | |
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340 | if (server) |
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341 | { |
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342 | list << center_ifield(new ATextField(ivec2(x, y + 30), NET_NAME, symbol_str("your_name"), "************************", name), x, x + ns_w, nullptr); |
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343 | list << center_ifield(new ATextField(ivec2(0, 0), NET_SERVER_NAME, symbol_str("server_name"), "************************", game_name), x, x + ns_w, list.Last()); |
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344 | list << center_ifield(new AInfoField(ivec2(0, 0), 0, symbol_str("min_play")), x, x + ns_w, list.Last()); |
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345 | |
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346 | AButtonBox *b = new AButtonBox(ivec2(0, 0), NET_MIN, 1); |
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347 | b->add_button(new AButton(ivec2(0, 0), MIN_8, "8")); |
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348 | b->add_button(new AButton(ivec2(0, 0), MIN_7, "7")); |
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349 | b->add_button(new AButton(ivec2(0, 0), MIN_6, "6")); |
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350 | b->add_button(new AButton(ivec2(0, 0), MIN_5, "5")); |
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351 | b->add_button(new AButton(ivec2(0, 0), MIN_4, "4")); |
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352 | b->add_button(new AButton(ivec2(0, 0), MIN_3, "3")); |
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353 | AButton *r = new AButton(ivec2(0, 0), MIN_2, "2"); |
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354 | r->push(); |
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355 | b->add_button(r); |
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356 | b->add_button(new AButton(ivec2(0, 0), MIN_1,"1")); |
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357 | b->arrange_left_right(); |
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358 | center_ifield(b, x, x + ns_w, list.Last()); |
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359 | b->arrange_left_right(); |
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360 | list << b; |
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361 | |
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362 | list << center_ifield(new AInfoField(ivec2(0, 0), 0, symbol_str("max_play")), x, x + ns_w, list.Last()); |
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363 | |
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364 | b = new AButtonBox(ivec2(0, 0), NET_MAX, 1); |
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365 | AButton *q = new AButton(ivec2(0, 0), MAX_8, "8"); |
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366 | q->push(); |
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367 | b->add_button(q); |
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368 | b->add_button(new AButton(ivec2(0, 0), MAX_7, "7")); |
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369 | b->add_button(new AButton(ivec2(0, 0), MAX_6, "6")); |
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370 | b->add_button(new AButton(ivec2(0, 0), MAX_5, "5")); |
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371 | b->add_button(new AButton(ivec2(0, 0), MAX_4, "4")); |
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372 | b->add_button(new AButton(ivec2(0, 0), MAX_3, "3")); |
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373 | b->add_button(new AButton(ivec2(0, 0), MAX_2, "2")); |
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374 | b->arrange_left_right(); |
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375 | center_ifield(b, x, x + ns_w, list.Last()); |
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376 | b->arrange_left_right(); |
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377 | list << b; |
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378 | |
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379 | list << center_ifield(new AInfoField(ivec2(0, 0), 0, symbol_str("level_size")), x, x + ns_w, list.Last()); |
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380 | |
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381 | b = new AButtonBox(ivec2(0, 0), LEVEL_BOX, 1); |
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382 | b->add_button(new AButton(ivec2(0, 0), LVL_8, symbol_str("lvl_8"))); |
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383 | b->add_button(new AButton(ivec2(0, 0), LVL_4, symbol_str("lvl_4"))); |
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384 | q = new AButton(ivec2(0, 0), LVL_2, symbol_str("lvl_2")); |
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385 | q->push(); |
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386 | b->add_button(q); |
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387 | b->arrange_left_right(); |
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388 | center_ifield(b, x, x + ns_w, list.Last()); |
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389 | b->arrange_left_right(); |
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390 | list << b; |
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391 | |
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392 | list << center_ifield(new ATextField(ivec2(0, 0), NET_KILLS, symbol_str("kills_to_win"), "***", "25"), x, x + ns_w, list.Last()); |
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393 | } |
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394 | else |
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395 | { |
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396 | list << center_ifield(new ATextField(ivec2(x, y + 80), NET_NAME, symbol_str("your_name"), "************************", name), x, x + ns_w, nullptr); |
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397 | } |
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398 | |
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399 | list << new AButton(ivec2(x + 80 - 17, y + ns_h - 20 - fnt->Size().y), NET_OK, ok_image); |
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400 | list << new AButton(ivec2(x + 80 + 17, y + ns_h - 20 - fnt->Size().y), NET_CANCEL, cancel_image); |
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401 | |
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402 | int ret = 0; |
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403 | |
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404 | { |
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405 | InputManager inm(main_screen, list); |
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406 | inm.allow_no_selections(); |
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407 | inm.clear_current(); |
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408 | |
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409 | int done=0; |
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410 | Event ev; |
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411 | do |
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412 | { |
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413 | wm->flush_screen(); |
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414 | do { wm->get_event(ev); } while (ev.type==EV_MOUSE_MOVE && wm->IsPending()); |
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415 | inm.handle_event(ev,NULL); |
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416 | if (ev.type==EV_MESSAGE) |
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417 | { |
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418 | switch (ev.message.id) |
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419 | { |
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420 | case NET_OK : { if (confirm_inputs(&inm,server)) |
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421 | { ret=1; done=1; } |
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422 | else { ((AButton *)inm.get(NET_OK))->push(); inm.redraw(); } |
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423 | } break; |
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424 | case NET_CANCEL : done=1; |
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425 | } |
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426 | } if (ev.type==EV_KEY && ev.key==JK_ESC) done=1; |
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427 | |
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428 | } while (!done); |
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429 | |
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430 | } |
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431 | delete ok_image; |
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432 | delete cancel_image; |
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433 | |
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434 | return ret; |
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435 | } |
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436 | |
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437 | int net_configuration::input() // pulls up dialog box and input fileds |
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438 | { |
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439 | int ret=0; |
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440 | main_screen->clear(); |
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441 | |
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442 | AImage *ns=cache.img(cache.reg("art/frame.spe","net_screen",SPEC_IMAGE,1)); |
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443 | int ns_w=ns->Size().x,ns_h=ns->Size().y; |
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444 | int x=(xres+1)/2-ns_w/2,y=(yres+1)/2-ns_h/2; |
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445 | main_screen->PutImage(ns, ivec2(x, y)); |
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446 | char const *nw_s = symbol_str("Networking"); |
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447 | JCFont *fnt=wm->font(); |
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448 | |
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449 | |
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450 | wm->font()->PutString(main_screen, ivec2(x + ns_w / 2 - strlen(nw_s) * fnt->Size().x / 2, y + 21 / 2 - fnt->Size().y / 2), |
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451 | nw_s,wm->medium_color()); |
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452 | { |
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453 | AWidgetList sb; |
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454 | char const *server_str = symbol_str("server"); |
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455 | sb << new AButton(ivec2(x + 40, y + ns_h - 23 - fnt->Size().y), NET_SERVER, server_str); |
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456 | |
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457 | if (main_net_cfg && (main_net_cfg->state==CLIENT || main_net_cfg->state==SERVER)) |
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458 | sb << new AButton(ivec2(x + 40, y + ns_h - 9 - fnt->Size().y), NET_SINGLE, symbol_str("single_play")); |
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459 | |
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460 | InputManager inm(main_screen, sb); |
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461 | |
---|
462 | inm.allow_no_selections(); |
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463 | inm.clear_current(); |
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464 | |
---|
465 | |
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466 | Event ev; |
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467 | int done=0; |
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468 | int button_y=25,total_games=0; |
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469 | enum { MAX_GAMES=9 }; |
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470 | net_address *game_addr[MAX_GAMES+1]; |
---|
471 | int join_game=-1; |
---|
472 | |
---|
473 | Timer t; |
---|
474 | |
---|
475 | do |
---|
476 | { |
---|
477 | if (wm->IsPending()) |
---|
478 | { |
---|
479 | do { wm->get_event(ev); } while (ev.type==EV_MOUSE_MOVE && wm->IsPending()); |
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480 | inm.handle_event(ev,NULL); |
---|
481 | if (ev.type==EV_MESSAGE) |
---|
482 | { |
---|
483 | switch (ev.message.id) |
---|
484 | { |
---|
485 | case NET_CANCEL : done=1; break; |
---|
486 | case NET_SERVER : done=1; break; |
---|
487 | case NET_SINGLE : done=1; break; |
---|
488 | default : |
---|
489 | if (ev.message.id>=NET_GAME && ev.message.id<NET_GAME+MAX_GAMES) |
---|
490 | { |
---|
491 | join_game=ev.message.id-NET_GAME; |
---|
492 | done=1; |
---|
493 | } |
---|
494 | } |
---|
495 | } |
---|
496 | else if (ev.type==EV_KEY && ev.key==JK_ESC ) |
---|
497 | { |
---|
498 | done=1; |
---|
499 | } |
---|
500 | else |
---|
501 | { |
---|
502 | // No event waiting... We can't wait for long, because we are |
---|
503 | // pretending to broadcast. |
---|
504 | // ECS - Added so waiting in dialog doesn't use 100% of CPU |
---|
505 | Timer tmp; tmp.Wait(0.005f); |
---|
506 | } |
---|
507 | } |
---|
508 | |
---|
509 | wm->flush_screen(); |
---|
510 | char name[256]; |
---|
511 | |
---|
512 | if (total_games<MAX_GAMES && t.Poll() > 0.5) |
---|
513 | { |
---|
514 | t.Get(); |
---|
515 | net_address *find=prot->find_address(0x9090,name); // was server_port |
---|
516 | if (find) |
---|
517 | { |
---|
518 | int bw=strlen(name)*fnt->Size().x; |
---|
519 | AWidgetList widget; |
---|
520 | widget << new AButton(ivec2(x + ns_w / 2 - bw / 2, y + button_y), NET_GAME + total_games, name); |
---|
521 | inm.Add(widget); |
---|
522 | find->set_port(server_port); |
---|
523 | game_addr[total_games] = find; |
---|
524 | |
---|
525 | total_games++; |
---|
526 | button_y += fnt->Size().y + 10; |
---|
527 | inm.redraw(); |
---|
528 | } |
---|
529 | } |
---|
530 | |
---|
531 | } while (!done); |
---|
532 | |
---|
533 | prot->reset_find_list(); |
---|
534 | |
---|
535 | if (join_game>=0) |
---|
536 | { |
---|
537 | if (get_options(0)) |
---|
538 | { |
---|
539 | int still_there=1; // change this back to 0, to check if games are stil alive |
---|
540 | Timer t2; |
---|
541 | do |
---|
542 | { |
---|
543 | char name[256]; |
---|
544 | net_address *find=prot->find_address(0x9090,name); // was server_port |
---|
545 | if (find) |
---|
546 | { |
---|
547 | if (find->equal(game_addr[join_game])) |
---|
548 | still_there=1; |
---|
549 | delete find; |
---|
550 | } |
---|
551 | |
---|
552 | } while (t.Poll() < 3.0 && !still_there); |
---|
553 | |
---|
554 | if (still_there) |
---|
555 | { |
---|
556 | game_addr[join_game]->store_string(server_name,sizeof(server_name)); |
---|
557 | state=RESTART_CLIENT; |
---|
558 | ret=1; |
---|
559 | |
---|
560 | } else error(symbol_str("not_there")); |
---|
561 | |
---|
562 | |
---|
563 | prot->reset_find_list(); |
---|
564 | int i; |
---|
565 | for (i=0; i<total_games; i++) // delete all the addresses we found and stored |
---|
566 | delete game_addr[join_game]; |
---|
567 | } |
---|
568 | } else if (ev.type==EV_MESSAGE && ev.message.id==NET_SERVER) |
---|
569 | { |
---|
570 | if (get_options(1)) |
---|
571 | { |
---|
572 | state=RESTART_SERVER; |
---|
573 | return 1; |
---|
574 | } |
---|
575 | else return 0; |
---|
576 | } else if (ev.type==EV_MESSAGE && ev.message.id==NET_SINGLE) |
---|
577 | { |
---|
578 | state=RESTART_SINGLE; |
---|
579 | start_running=0; |
---|
580 | |
---|
581 | strcpy(lsf,"abuse.lsp"); |
---|
582 | return 1; |
---|
583 | } |
---|
584 | } |
---|
585 | |
---|
586 | return ret; |
---|
587 | } |
---|
588 | |
---|