1 | /* |
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2 | * Abuse - dark 2D side-scrolling platform game |
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3 | * Copyright (c) 1995 Crack dot Com |
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4 | * Copyright (c) 2005-2013 Sam Hocevar <sam@hocevar.net> |
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5 | * |
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6 | * This software was released into the Public Domain. As with most public |
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7 | * domain software, no warranty is made or implied by Crack dot Com, by |
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8 | * Jonathan Clark, or by Sam Hocevar. |
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9 | */ |
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10 | |
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11 | #if HAVE_CONFIG_H |
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12 | # include "config.h" |
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13 | #endif |
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14 | |
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15 | #include "common.h" |
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16 | |
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17 | #include "automap.h" |
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18 | #include "game.h" |
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19 | |
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20 | automap *current_automap=0; |
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21 | |
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22 | void automap::draw() |
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23 | { |
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24 | if (!automap_window) return ; |
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25 | AImage *screen=automap_window->m_surf; |
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26 | |
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27 | long sx,ex,sy,ey,x,y,window_xstart,window_ystart, |
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28 | window_xend,window_yend, |
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29 | draw_xstart,draw_ystart, |
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30 | i,j; |
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31 | |
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32 | x=the_game->first_view->x_center(); |
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33 | y=the_game->first_view->y_center(); |
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34 | |
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35 | |
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36 | window_xstart=automap_window->x1(); |
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37 | window_ystart=automap_window->y1(); |
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38 | window_xend=automap_window->x2(); |
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39 | window_yend=automap_window->y2(); |
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40 | ivec2 center((window_xstart+window_xend)/2, (window_ystart+window_yend)/2); |
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41 | |
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42 | sx=x/f_wid-w/2; // start drawing with this foretile |
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43 | sy=y/f_hi-h/2; |
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44 | ex=sx+w; |
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45 | ey=sy+h; |
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46 | |
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47 | if (sx<0) // does the map scroll past the left side ? |
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48 | { sx=0; // yes, start drawing at 0 |
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49 | draw_xstart=center.x-(x*AUTOTILE_WIDTH/f_wid); |
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50 | } |
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51 | else |
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52 | draw_xstart=center.x-(x*AUTOTILE_WIDTH/f_wid-sx*AUTOTILE_WIDTH); |
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53 | |
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54 | if (sy<0) |
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55 | { |
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56 | sy=0; |
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57 | draw_ystart=center.y-(y*AUTOTILE_HEIGHT/f_hi); |
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58 | } |
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59 | else |
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60 | draw_ystart=center.y-(y*AUTOTILE_HEIGHT/f_hi-sy*AUTOTILE_HEIGHT); |
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61 | |
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62 | // if view position hasn't changed, only update the blinking dot and return |
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63 | if (draw_xstart==old_dx && draw_ystart==old_dy) |
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64 | { |
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65 | automap_window->m_surf->AddDirty(center, center + ivec2(1)); |
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66 | if ((tick++)&4) |
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67 | automap_window->m_surf->PutPixel(center, 255); |
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68 | else |
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69 | automap_window->m_surf->PutPixel(center, 27); |
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70 | return ; |
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71 | } |
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72 | |
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73 | old_dx=draw_xstart; |
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74 | old_dy=draw_ystart; |
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75 | |
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76 | |
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77 | if (ex>=cur_lev->foreground_width()) |
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78 | ex=cur_lev->foreground_width()-1; |
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79 | if (ey>=cur_lev->foreground_height()) |
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80 | ey=cur_lev->foreground_height()-1; |
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81 | |
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82 | |
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83 | screen->Bar(ivec2(window_xstart, window_ystart), |
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84 | ivec2(draw_xstart, window_yend), 0); |
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85 | screen->Bar(ivec2(window_xstart, window_ystart), |
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86 | ivec2(window_xend, draw_ystart), 0); |
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87 | |
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88 | |
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89 | /* if (ex>=cur_lev->foreground_width()) |
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90 | { |
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91 | draw_xend=center |
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92 | ex=foreground_width()-1; */ |
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93 | |
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94 | // we are going to redraw the whole map, so make the dirty rect work |
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95 | // easier by marking everything dirty |
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96 | screen->AddDirty(ivec2(window_xstart, window_ystart), |
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97 | ivec2(window_xend + 1, window_yend + 1)); |
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98 | |
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99 | // draw the tiles that will be around the border of the automap with PutImage |
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100 | // because it handles clipping, but for ths reason is slower, the rest |
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101 | // we will slam on as fast as possible |
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102 | |
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103 | screen->SetClip(ivec2(window_xstart, window_ystart), |
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104 | ivec2(window_xend + 1, window_yend + 1)); |
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105 | #if 0 |
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106 | for (i=draw_xstart,j=draw_ystart,x=sx,y=sy; y<=ey; j+=AUTOTILE_HEIGHT,y++) |
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107 | screen->PutImage(foretiles[cur_lev->get_fg(x, y)]->micro_image, ivec2(i, j), 0); |
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108 | |
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109 | for (i=draw_xstart+ex*AUTOTILE_WIDTH,j=draw_ystart,y=sy,x=ex; y<=ey; j+=AUTOTILE_HEIGHT,y++) |
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110 | screen->PutImage(foretiles[cur_lev->get_fg(x, y)]->micro_image, ivec2(i, j), 0); |
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111 | |
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112 | for (i=draw_xstart,j=draw_ystart,x=sx,y=sy; x<=ex; i+=AUTOTILE_WIDTH,x++) |
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113 | screen->PutImage(foretiles[cur_lev->get_fg(x, y)]->micro_image, ivec2(i, j), 0); |
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114 | |
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115 | for (i=draw_xstart,j=draw_ystart+ey*AUTOTILE_HEIGHT,x=sx,y=ex; x<=ex; i+=AUTOTILE_WIDTH,x++) |
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116 | screen->PutImage(foretiles[cur_lev->get_fg(x, y)]->micro_image, ivec2(i, j), 0); |
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117 | #endif |
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118 | |
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119 | unsigned short *fgline; |
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120 | for (j=draw_ystart,y=sy; y<=ey; j+=AUTOTILE_HEIGHT,y++) |
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121 | { |
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122 | fgline=cur_lev->get_fgline(y)+sx; |
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123 | for (i=draw_xstart,x=sx; x<=ex; i+=AUTOTILE_WIDTH,x++,fgline++) |
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124 | { |
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125 | if ((*fgline)&0x8000) |
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126 | { |
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127 | int id=foretiles[ (*fgline)&0x7fff]; |
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128 | if (id>=0) |
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129 | screen->PutImage(cache.foret(id)->micro_image, ivec2(i, j), 0); |
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130 | else |
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131 | screen->PutImage(cache.foret(foretiles[0])->micro_image, ivec2(i, j), 0); |
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132 | } |
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133 | else |
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134 | screen->Bar(ivec2(i, j), |
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135 | ivec2(i + AUTOTILE_WIDTH - 1, j + AUTOTILE_HEIGHT - 1), 0); |
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136 | } |
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137 | } |
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138 | |
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139 | // draw the person as a dot, no need to add a dirty because we marked the |
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140 | // whole screen already |
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141 | if ((tick++)&4) |
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142 | automap_window->m_surf->PutPixel(center, 255); |
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143 | else |
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144 | automap_window->m_surf->PutPixel(center, 27); |
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145 | |
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146 | // set the clip back to full window size because soemthing else could mess with the area |
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147 | automap_window->m_surf->SetClip(ivec2::zero, screen->Size()); |
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148 | } |
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149 | |
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150 | void automap::toggle_window() |
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151 | { |
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152 | if (automap_window) |
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153 | { |
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154 | wm->close_window(automap_window); |
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155 | automap_window = NULL; |
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156 | } |
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157 | else |
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158 | { |
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159 | old_dx = -1000; // make sure the map gets drawn the first time |
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160 | old_dy = -1000; |
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161 | |
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162 | automap_window = wm->CreateWindow(ivec2::zero, ivec2(w * AUTOTILE_WIDTH, |
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163 | h * AUTOTILE_HEIGHT), "Map"); |
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164 | automap_window->m_surf->Bar(ivec2(17, 1), ivec2(17 + 8 * 6 + 3, 6), |
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165 | wm->medium_color()); |
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166 | wm->font()->PutString(automap_window->m_surf, ivec2(20, 2), "Automap", |
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167 | wm->dark_color()); |
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168 | draw(); |
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169 | } |
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170 | } |
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171 | |
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172 | |
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173 | automap::automap(Level *l, int width, int height) |
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174 | { |
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175 | w=width; |
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176 | h=height; |
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177 | |
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178 | tick=0; |
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179 | cur_lev=l; |
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180 | automap_window=NULL; |
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181 | toggle_window(); |
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182 | } |
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183 | |
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184 | void automap::handle_event(Event &ev) |
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185 | { |
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186 | |
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187 | //only respond to stuff in our window or on the main screen |
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188 | if (ev.window==NULL || ev.window==automap_window) |
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189 | { |
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190 | switch (ev.type) |
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191 | { |
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192 | case EV_KEY : |
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193 | switch(ev.key) |
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194 | { |
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195 | case 'A' : |
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196 | case 'a' : |
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197 | toggle_window(); |
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198 | break; |
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199 | } |
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200 | break; |
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201 | case EV_CLOSE_WINDOW : |
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202 | wm->close_window(automap_window); |
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203 | automap_window=NULL; |
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204 | break; |
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205 | } |
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206 | } |
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207 | } |
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208 | |
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209 | |
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210 | |
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211 | |
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212 | |
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213 | |
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214 | |
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