Last change
on this file since 737 was
682,
checked in by Sam Hocevar, 12 years ago
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core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
|
File size:
1.5 KB
|
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1 | This is a list of known bugs and features that need fixing/implementing: |
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2 | |
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3 | FEATURES |
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4 | -------- |
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5 | - Multiplayer support over the internet and local network using tcp/ip. |
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6 | - Multiplayer support over a local network using IPX. |
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7 | - Performance improvements. |
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8 | - Add YUV overlay support. |
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9 | - Convert all internal rendering to 24-bit. |
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10 | |
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11 | SAM'S TODO |
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12 | ---------- |
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13 | - replace write_PCX calls with SDL_WriteSurfaceBMP |
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14 | |
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15 | ABUSE-TOOL |
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16 | ---------- |
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17 | - allow to query ids by name rather than by number |
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18 | |
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19 | DATA MERGE |
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20 | ---------- |
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21 | - remove registration related code |
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22 | - server check in src/net/netdrv.cp |
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23 | - server check in src/innet.cpp |
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24 | - Lisp symbols server_not_reg and net_not_reg |
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25 | - ensure gamma.lsp, hardness.lsp, defaults.prp, edit.lsp etc. are always |
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26 | loaded and saved in the config directory, not in the datadir (use |
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27 | local_load instead of load?). Same for addon/deathmat/cur_lev.lsp |
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28 | |
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29 | UNUSED FILES |
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30 | ------------ |
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31 | There may be interesting code in there: |
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32 | - src/net: |
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33 | - engine.cpp |
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34 | - engine.h |
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35 | - netdrv.cpp |
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36 | - netdrv.h |
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37 | - netfile.cpp |
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38 | - netfile.h |
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39 | - undrv.cpp |
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40 | - src: |
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41 | - control.cpp |
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42 | - control.h |
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43 | - fakelib.h |
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44 | - go.cpp |
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45 | - go.h |
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46 | - newlight.cpp |
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47 | - old.nfclient.cpp |
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48 | - old.nfserver.cpp |
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49 | - old_server.cpp |
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50 | - oldhelp.cpp |
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51 | - server2.cpp |
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52 | - server2.h |
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53 | - smoosh.cpp |
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54 | - unixnfc.cpp |
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55 | |
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56 | REFACTOR |
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57 | -------- |
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58 | - move to ivec2: |
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59 | - scale_put, scale_put_trans |
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60 | - fg_width, etc. |
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61 | |
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62 | Jwindow::_x1 _x2 |
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63 | |
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64 | VolumeWindow::draw_vol plus grand !! |
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65 | |
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66 | x, y in game_object? |
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67 | snap_x() snap_y() |
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68 | xstart() / xend() etc. |
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69 | jwindow::area |
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70 | button::area |
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71 | |
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