1 | ;; Copyright 1995 Crack dot Com, All Rights reserved |
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2 | ;; See licensing information for more details on usage rights |
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3 | ;;(setf player1 'joystick) |
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4 | |
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5 | |
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6 | ;; note : this function is called by the game when it collects input from |
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7 | ;; the local player (the machine you are playing on in net games) |
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8 | ;; because it is only executed locally it should not change any global varible |
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9 | ;; Also the rest of the game should not use any input gathering routines such as |
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10 | ;; joy_stat & key_presed. |
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11 | |
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12 | ;; The returned input from this routine is passed on to the server where it is |
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13 | ;; distributed to other clients. |
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14 | ;; The format for return is '(xv yv B1 B2 B3 mx my) |
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15 | |
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16 | ;; xv = movement left right (-1=left, 0=none, 1=right) |
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17 | ;; yv = movement up and down (-1=up, 0=none, 1=right) |
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18 | ;; B1 = using special power (T or nil) |
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19 | ;; B2 = firing button (T or nil) |
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20 | ;; B3 = toggle to weapons (-1 toggle weapons to the left, 0=no toggle, 1 toggle to the right) |
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21 | ;; mx = mouse x position on the screen |
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22 | ;; my = mouse y position on the screen |
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23 | |
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24 | ;; other possible key names for get_key_code include : |
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25 | ;; "Up_Arrow","Down_Arrow","Left_Arrow","Right_Arrow", |
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26 | ;; "Left_Ctrl","Right_Ctrl","Left_Alt","Right_Alt", |
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27 | ;; "Left_Shift","Right_Shift","Caps_Lock","Num_Lock", |
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28 | ;; "Home","End","Del","F1","F2","F3","F4","F5","F6", |
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29 | ;; "F7","F8","F9","F10","Insert" |
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30 | ;; "a", "b", "c", ... |
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31 | ;; though not all of these keys will work on all operating systems |
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32 | |
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33 | |
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34 | ;; note : at this current time weapon toggle input is ignored and |
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35 | ;; CTRL & INS are used... sorry :) These have to be event based, |
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36 | ;; not polled so no key pressed are missed. |
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37 | |
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38 | (setq left-key (get_key_code "left_arrow")) |
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39 | (setq right-key (get_key_code "right_arrow")) |
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40 | (setq up-key (get_key_code "up_arrow")) |
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41 | (setq down-key (get_key_code "down_arrow")) |
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42 | (setq weapon-left-key (get_key_code "right_ctrl")) |
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43 | (setq weapon-right-key (get_key_code "insert")) |
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44 | |
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45 | |
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46 | (defun get_local_input () |
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47 | (let ((mstat (mouse_stat))) |
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48 | (list (if (local_key_pressed left-key) -1 (if (local_key_pressed right-key) 1 0)) ;; xv |
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49 | (if (local_key_pressed up-key) -1 (if (local_key_pressed down-key) 1 0)) ;; yv |
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50 | (eq (fourth mstat) 1) ;; special button |
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51 | (eq (third mstat) 1) ;; fire button |
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52 | |
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53 | (if (or (eq (fifth mstat) 1) |
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54 | (local_key_pressed weapon-left-key)) -1 ;; weapon toggle |
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55 | (if (local_key_pressed weapon-right-key) 1 0)) |
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56 | (first mstat) ;; mx |
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57 | (second mstat) ;; my |
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58 | ))) |
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