Timeline



Apr 28, 2011:

1:56 AM Changeset [547] by Sam Hocevar
tool: implement the "getpcx" and "move" commands.
1:56 AM Changeset [546] by Sam Hocevar
imlib: implement spec_directory::FullyLoad? to force loading all assets …
1:09 AM Ticket #25 (patch for security issues in abuse) closed by Sam Hocevar
fixed: Thanks, patch applied in [545]. A few fixes were ignored because the …
1:07 AM Changeset [545] by Sam Hocevar
core: fix a few security issues caused by unchecked string operations, …
1:07 AM Changeset [544] by Sam Hocevar
imlib: get rid of fast path loading, it was no longer used. We also …
12:56 AM Ticket #18 (window manager graphical glitch when moving windows) closed by Sam Hocevar
fixed: This bug was fixed during the large TransImage? refactoring.
12:53 AM Ticket #5 (add licensing information to all files) closed by Sam Hocevar
fixed: This was fixed throughout the years. Almost all files have licensing …

Apr 24, 2011:

10:33 AM Changeset [543] by Sam Hocevar
tool: implement `get' in abuse-tool.
10:33 AM Changeset [542] by Sam Hocevar
imlib: do not set the executable flag on files we create.
10:33 AM Changeset [541] by Sam Hocevar
imlib: rename TImage to TransImage? for readability.
10:33 AM Changeset [540] by Sam Hocevar
tool: get rid of the specfile additions and implement a general …

Apr 23, 2011:

12:48 AM Changeset [539] by Sam Hocevar
imlib: implement a small spec file dumper. "abuse -export foo.spe" …
12:48 AM Changeset [538] by Sam Hocevar
game: add enough code to handle 15 save slots instead of 5. The …
12:48 AM Changeset [537] by Sam Hocevar
build: try to autodetect SDL_Mixer upon build.
12:48 AM Changeset [536] by Sam Hocevar
sdlport: add some error reporting to the new SDL_Mixer features.

Apr 22, 2011:

9:14 PM Changeset [535] by Sam Hocevar
imlib: fix an old bug in the linked list that used to cause a memory …
7:32 PM Changeset [534] by Sam Hocevar
imlib: remove a lot of dead code, especially from the linked list and …
7:32 PM Changeset [533] by Sam Hocevar
imlib: rename trans_image to TImage. The code is now clean enough.
7:32 PM Changeset [532] by Sam Hocevar
imlib: reimplement trans_image::put_scan_line so that it uses the …
7:32 PM Changeset [531] by Sam Hocevar
imlib: simplify trans_image::make_image and rewrite the constructor.
7:32 PM Changeset [530] by Sam Hocevar
imlib: remove trans_image::put_image_offseted, it's simply a version …
4:15 AM Changeset [529] by Sam Hocevar
imlib: remove unused bFILE::set_read_buffer_size.
4:13 AM Changeset [528] by Sam Hocevar
imlib: merge almost all trans_image blit methods into one large …
4:13 AM Changeset [527] by Sam Hocevar
imlib: some cleaning up in trans_image before I templatise half of it.
4:13 AM Changeset [526] by Sam Hocevar
imlib: get rid of temporary memory allocations in image::FlipX() and …
4:12 AM Changeset [525] by Sam Hocevar
core: replace all byte swapping macros with inline functions.
4:12 AM Changeset [524] by Sam Hocevar
core: Get rid of mostly useless headers, move endianness handling to …
4:12 AM Changeset [523] by Sam Hocevar
imlib: remove dead code.
4:12 AM Changeset [522] by Sam Hocevar
imlib: change loop logic here and there to be nicer to the cache.

Apr 21, 2011:

9:03 PM Changeset [521] by Sam Hocevar
imlib: remove unused image::make_color and timage::make_color. They …
9:03 PM Changeset [520] by Sam Hocevar
imlib: refactor and simplify trans_image::ClipToLine?().

Apr 20, 2011:

11:39 PM Changeset [519] by Sam Hocevar
core: fix a few useless casts.
9:02 PM Changeset [518] by Sam Hocevar
imlib: refactor dirty_rect clipping coordiantes so that the upper …
9:02 PM Changeset [517] by Sam Hocevar
imlib: get rid of deprecated morph source files.
9:02 PM Changeset [516] by Sam Hocevar
lol: import newer matrix.h from Lol Engine.
9:02 PM Changeset [515] by Sam Hocevar
imlib: image::Pixel and image::PutPixel? now use vec2i arguments.
9:02 PM Changeset [514] by Sam Hocevar
sdlport: get rid of video-overlay.cpp, having a separate file for this …
8:32 AM Changeset [513] by Sam Hocevar
imlib: some more vec2i transition for simplicity.
12:39 AM Changeset [512] by Sam Hocevar
imlib: use vec2i for image::size and unroll all necessary changes …
12:39 AM Changeset [511] by Sam Hocevar
build: no longer warn about aggregate return values.
12:39 AM Changeset [510] by Sam Hocevar
imlib: get rid of unused bitmap.h, conio.h and main.h.
12:39 AM Changeset [509] by Sam Hocevar
core: import matrix.h from the Lol Engine. It's going to be useful.
12:39 AM Changeset [508] by Sam Hocevar
sdlport: fix a crash in the command line parsing.

Apr 19, 2011:

7:13 PM Changeset [507] by Sam Hocevar
game: coding style fixes to the main loop.
1:32 PM doc/editor created by Sam Hocevar
1:28 PM doc edited by Sam Hocevar
(diff)
1:25 PM doc/faq created by Sam Hocevar
FAQ 1.1.0.
1:08 PM doc edited by Sam Hocevar
(diff)
1:04 PM doc/hive created by Sam Hocevar
12:58 PM doc/plot created by Sam Hocevar
imported Nath Krell's plot discussion
12:53 PM doc created by Sam Hocevar
12:51 PM WikiStart edited by Sam Hocevar
(diff)

Apr 18, 2011:

3:37 PM Changeset [506] by Sam Hocevar
cache: get rid of more Lisp cache code.
3:37 PM Changeset [505] by Sam Hocevar
cache: fix a potential crash in CacheList::unreg.
3:18 PM Ticket #15 (Screen resolution/mousing area discrepancy) closed by Sam Hocevar
fixed: Fixed in [477].
3:03 PM Changeset [504] by Sam Hocevar
lisp: always align the lisp allocator results, even on x86 or …
3:03 PM Changeset [503] by Sam Hocevar
cache: fix a crash caused by empty SFX objects being reused for other …
3:03 PM Changeset [502] by Sam Hocevar
lisp: remove debug information from the garbage collector.
3:22 AM Changeset [501] by Sam Hocevar
lisp: properly manage user functions and reactivate garbage collector.
3:22 AM Changeset [500] by Sam Hocevar
cache: get rid of the lisp cache code, it cannot be used properly as …

Apr 17, 2011:

11:57 PM Changeset [499] by Sam Hocevar
lisp: implement LSymbol::EvalUserFunction? and ensure all local …
11:57 PM Changeset [498] by Sam Hocevar
lisp: implement LSysFunction::EvalFunction? and ensure all local …
11:56 PM Changeset [497] by Sam Hocevar
lisp: implement LSymbol::EvalFunction? and ensure all local pointers …
11:56 PM Changeset [496] by Sam Hocevar
lisp: implement LObject::Eval.
11:56 PM Changeset [495] by Sam Hocevar
lisp: refactor the cache system.
11:56 PM Changeset [494] by Sam Hocevar
style: remove trailing spaces, fix copyright statements.
3:58 PM Changeset [493] by Sam Hocevar
lisp: refactor stuff for better type checking.
10:28 AM Changeset [492] by Sam Hocevar
lisp: rename core classes to slightly shorter names (LispObject? -> …
10:28 AM Changeset [491] by Sam Hocevar
lisp: miscellaneous work on type safety.
10:28 AM Changeset [490] by Sam Hocevar
lisp: implement LispList::GetLength?.
10:28 AM Changeset [489] by Sam Hocevar
lisp: no LispSymbol? members are anonymous pointers any longer.
10:28 AM Changeset [488] by Sam Hocevar
lisp: implement LispString::Create.
10:28 AM Changeset [487] by Sam Hocevar
build: remove unused file ltree.cpp.
10:28 AM Changeset [486] by Sam Hocevar
lisp: implement LispNumber::Create.
10:28 AM Changeset [485] by Sam Hocevar
lisp: discard unneeded return values from LispSymbol::SetValue? et al.
10:28 AM Changeset [484] by Sam Hocevar
lisp: populate LispSymbol? with symbol-related methods.
10:28 AM Changeset [483] by Sam Hocevar
lisp: move all array-related functions to the LispArray? struct.
10:28 AM Changeset [482] by Sam Hocevar
lisp: make all lisp object inherit a common type.
10:28 AM Changeset [481] by Sam Hocevar
Fuck the history, I'm renaming all .hpp files to .h for my own sanity.
10:27 AM Changeset [480] by Sam Hocevar
lisp: start refactoring the core engine and garbage collector.
10:27 AM Changeset [479] by Sam Hocevar
sdlport: add music playback support through SDL_Mixer, courtesy of …

Apr 15, 2011:

6:45 PM Changeset [478] by Sam Hocevar
build: add --enable-debug and --enable-release configure flags.
6:45 PM Changeset [477] by Sam Hocevar
sdlport: do not hardcode screen size in event handlers, patch courtesy …
7:34 AM Changeset [476] by Sam Hocevar
Fix a few compiler warnings caused by bad type punning.

Apr 13, 2011:

6:40 PM Changeset [475] by Sam Hocevar
Testing 2/2.
6:40 PM Changeset [474] by Sam Hocevar
Testing 1/2.

Apr 9, 2011:

1:39 AM Ticket #32 (Network game crashes) created by guest
Network game crashes when client chooses "network" from the menu. The …
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