Ignore:
Timestamp:
Sep 12, 2011, 10:17:23 PM (8 years ago)
Author:
Sam Hocevar
Message:

core: rename vec2i to ivec2 and update matrix.h from Lol Engine.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • abuse/trunk/src/statbar.cpp

    r676 r682  
    251251    {
    252252      if ((current_level->tick_counter()&4)==0)
    253         wm->SetMouseShape(cache.img(c_mouse1)->copy(), vec2i(4, 4));
    254       else wm->SetMouseShape(cache.img(c_mouse2)->copy(), vec2i(4, 4));
     253        wm->SetMouseShape(cache.img(c_mouse1)->copy(), ivec2(4, 4));
     254      else wm->SetMouseShape(cache.img(c_mouse2)->copy(), ivec2(4, 4));
    255255      changed_cursor=1;
    256256    } else if (changed_cursor)
    257257    {
    258258      if (!(dev&EDIT_MODE))
    259         wm->SetMouseShape(cache.img(c_target)->copy(), vec2i(8, 8));
     259        wm->SetMouseShape(cache.img(c_target)->copy(), ivec2(8, 8));
    260260      else
    261         wm->SetMouseShape(cache.img(c_normal)->copy(), vec2i(1, 1));
     261        wm->SetMouseShape(cache.img(c_normal)->copy(), ivec2(1, 1));
    262262      changed_cursor=0;
    263263    }
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