Ignore:
Timestamp:
Mar 2, 2008, 4:41:48 PM (12 years ago)
Author:
Sam Hocevar
Message:
  • Make a few symbols static (Ref #7).
File:
1 edited

Legend:

Unmodified
Added
Removed
  • abuse/trunk/src/dev.cpp

    r56 r60  
    195195}
    196196
    197 void show_object_number (game_object *who)
     197static void show_object_number (game_object *who)
    198198{
    199199  int total=0,number=0;
     
    214214
    215215
    216 void single_render()
     216static void single_render()
    217217{
    218218  // enlarge clip area
     
    226226}
    227227
    228 void double_render()
     228static void double_render()
    229229{
    230230  small_render_on=1;
     
    330330}
    331331
    332 void load_dev_icons()
     332static void load_dev_icons()
    333333{
    334334  char const *artf="art/dev.spe";
     
    545545}
    546546
    547 light_source *find_light(int32_t x, int32_t y)
     547static light_source *find_light(int32_t x, int32_t y)
    548548{
    549549  image *i=cash.img(light_buttons[0]);
     
    707707}
    708708
    709 int get_omenu_item(int x)
     709static int get_omenu_item(int x)
    710710{
    711711  for (int i=0;i<total_objects;i++)
     
    33673367}
    33683368
    3369 int get_char_mem(int type, int print)
     3369static int get_char_mem(int type, int print)
    33703370{
    33713371  int t=0;
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