Ignore:
Timestamp:
Apr 17, 2011, 10:28:20 AM (11 years ago)
Author:
Sam Hocevar
Message:

lisp: populate LispSymbol? with symbol-related methods.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • abuse/trunk/src/view.cpp

    r482 r484  
    453453  if (len>38 || key==JK_ENTER)
    454454  {
    455     if (DEFINEDP(symbol_function(l_chat_input)))
     455    if (DEFINEDP(l_chat_input->GetFunction()))
    456456    {
    457457      game_object *o=current_object;
Note: See TracChangeset for help on using the changeset viewer.