Changeset 484 for abuse/trunk/src/demo.cpp
- Timestamp:
- Apr 17, 2011, 10:28:20 AM (11 years ago)
- File:
-
- 1 edited
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abuse/trunk/src/demo.cpp
r481 r484 169 169 170 170 the_game->load_level(tname); 171 initial_difficulty =l_difficulty;171 initial_difficulty = l_difficulty; 172 172 173 173 switch (diff) 174 174 { 175 case 0 : 176 { set_symbol_value(l_difficulty,l_easy); } break; 177 case 1 : 178 { set_symbol_value(l_difficulty,l_medium); } break; 179 case 2 : 180 { set_symbol_value(l_difficulty,l_hard); } break; 181 case 3 : 182 { set_symbol_value(l_difficulty,l_extreme); } break; 175 case 0: l_difficulty->SetValue(l_easy); break; 176 case 1: l_difficulty->SetValue(l_medium); break; 177 case 2: l_difficulty->SetValue(l_hard); break; 178 case 3: l_difficulty->SetValue(l_extreme); break; 183 179 } 184 180 … … 207 203 */ 208 204 delete record_file; 209 l_difficulty =initial_difficulty;205 l_difficulty = initial_difficulty; 210 206 the_game->set_state(MENU_STATE); 211 207 wm->push_event(new event(ID_NULL,NULL));
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