Ignore:
Timestamp:
Apr 17, 2011, 10:28:20 AM (11 years ago)
Author:
Sam Hocevar
Message:

lisp: populate LispSymbol? with symbol-related methods.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • abuse/trunk/src/clisp.h

    r481 r484  
    1414
    1515// variables for the status bar
     16extern LispSymbol *l_chat_input, *l_post_render;
     17
     18// FIXME: port these to LispSymbol
    1619extern void *l_statbar_ammo_x,*l_statbar_ammo_y,
    1720            *l_statbar_ammo_w,*l_statbar_ammo_h,
     
    3437        *l_ask_save_slot,
    3538        *l_get_local_input,
    36         *l_post_render,
    37         *l_chat_input,
    3839        *l_player_text_color,
    3940        *l_level_loaded;        // called when a new level is loaded
     
    4142
    4243/******************************** Lisp objects **********************************/
    43 extern void *l_difficulty,*l_easy,*l_hard,*l_medium,*l_extreme,*l_main_menu,
     44extern LispSymbol *l_difficulty, *l_easy, *l_hard, *l_medium, *l_extreme,
     45    *l_max_hp, *l_max_power,
     46    *l_empty_cache;
     47
     48// FIXME: port these to LispSymbol
     49extern void *l_main_menu,
    4450     *l_logo,*l_state_art,*l_default_abilities,*l_abilities,
    45      *l_default_ai_function,*l_state_sfx,
    46      *l_morph,*l_max_power,
    47      *l_song_list,*l_filename,*l_sfx_directory,*l_max_hp,*l_default_font,
    48      *l_empty_cache,*l_range,*l_joy_file,*l_death_handler,
     51     *l_default_ai_function,*l_state_sfx, *l_morph,
     52     *l_song_list,*l_filename,*l_sfx_directory,*l_default_font,
     53     *l_range,*l_joy_file,*l_death_handler,
    4954     *l_title_screen,*l_console_font,*l_fields,*l_FIRE,*l_fire_object,
    5055     *l_cop_dead_parts,*l_restart_player,*l_help_screens,*l_save_order;
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