source: golgotha/src/render/software/solid_fill_c.cc

Last change on this file was 80, checked in by Sam Hocevar, 12 years ago
  • Adding the Golgotha source code. Not sure what's going to be interesting in there, but since it's all public domain, there's certainly stuff to pick up.
File size: 954 bytes
Line 
1/********************************************************************** <BR>
2  This file is part of Crack dot Com's free source code release of
3  Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
4  information about compiling & licensing issues visit this URL</a>
5  <PRE> If that doesn't help, contact Jonathan Clark at
6  golgotha_source@usa.net (Subject should have "GOLG" in it)
7***********************************************************************/
8
9#include "software/r1_software_globals.hh"
10
11void texture_scanline_solid_fill(w16 *start_pixel,
12                                 sw32 start_x,
13                                 void *left,//solid_blend_span *left,
14                                 sw32 width)
15{
16  w16 color = ((solid_blend_span *)left)->color;
17
18  start_pixel = (w16 *)((w8 *)start_pixel + start_x);
19
20  while (width)
21  {
22    *start_pixel = color;
23    start_pixel++;
24   
25    width--;
26  }
27}
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