Last change
on this file was
80,
checked in by Sam Hocevar, 12 years ago

 Adding the Golgotha source code. Not sure what's going to be interesting
in there, but since it's all public domain, there's certainly stuff to
pick up.


Property svn:keywords set to
Id

File size:
1.9 KB

Rev  Line  

[80]  1  /**********************************************************************


 2  *<


 3  FILE: box3.h


 4 


 5  DESCRIPTION: 3D Box class


 6 


 7  CREATED BY: Dan Silva


 8 


 9  HISTORY:


 10 


 11  *> Copyright (c) 1994, All Rights Reserved.


 12  **********************************************************************/


 13  #ifndef _BOX3_H


 14 


 15  #define _BOX3_H


 16 


 17  #include "point3.h"


 18  #include "matrix3.h"


 19 


 20  class Box3 {


 21  public:


 22  Point3 pmin,pmax;


 23  DllExport Box3();


 24  Box3(const Point3& p, const Point3& q) { pmin = p; pmax = q;}


 25  DllExport void Init();


 26 


 27  DllExport void MakeCube(const Point3& p, float side);


 28 


 29  // Access


 30  Point3 Min() const { return pmin; }


 31  Point3 Max() const { return pmax; }


 32  Point3 Center() const { return(pmin+pmax)/(float)2.0; }


 33  Point3 Width() const { return(pmaxpmin); }


 34 


 35  /* operator[] returns ith corner point: (i == (0..7) )


 36  Mapping:


 37  X Y Z


 38  [0] : (min,min,min)


 39  [1] : (max,min,min)


 40  [2] : (min,max,min)


 41  [3] : (max,max,min)


 42  [4] : (min,min,max)


 43  [5] : (max,min,max)


 44  [6] : (min,max,max)


 45  [7] : (max,max,max)


 46  */


 47  DllExport Point3 operator[](int i) const;


 48 


 49  // Modifiers


 50  DllExport Box3& operator+=(const Point3& p); // expand this box to include Point3


 51  DllExport Box3& operator+=(const Box3& b); // expand this box to include Box3


 52 


 53  DllExport void Scale(float s); // scale box about center


 54  DllExport void Translate(const Point3 &p); // translate box


 55  DllExport void EnlargeBy(float s); // enlarge by this amount on all sides


 56 


 57  // Returns a box that bounds the 8 transformed corners of the input box.


 58  DllExport Box3 operator*(const Matrix3& tm) const;


 59 


 60  // Tests


 61  DllExport int IsEmpty() const; // is this box empty?


 62  DllExport int Contains(const Point3& p) const; // is point in this box?


 63  DllExport int Contains(const Box3& b) const; // is box b totally in this box?


 64 


 65  };


 66 


 67 


 68  #endif


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