source: golgotha/src/i4/loaders/wav_load.hh @ 80

Last change on this file since 80 was 80, checked in by Sam Hocevar, 11 years ago
  • Adding the Golgotha source code. Not sure what's going to be interesting in there, but since it's all public domain, there's certainly stuff to pick up.
File size: 1.0 KB
Line 
1/********************************************************************** <BR>
2  This file is part of Crack dot Com's free source code release of
3  Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
4  information about compiling & licensing issues visit this URL</a>
5  <PRE> If that doesn't help, contact Jonathan Clark at
6  golgotha_source@usa.net (Subject should have "GOLG" in it)
7***********************************************************************/
8
9#ifndef WAV_LOAD_HH
10#define WAV_LOAD_HH
11
12#include "arch.hh"
13
14class i4_file_class;
15
16// structure used to describe a sound
17class i4_sound_info
18{
19public:
20  w32 size;          // size of sound data in bytes
21  w32 sample_rate;   // anything i.e. 22000
22  w32 channels;      // 1 or 2
23  w32 sample_size;   // 1 or 2
24};
25
26
27// fills in the info field and advances file pointer to where sound data start
28// returns false if something screwy is detected in the wav file
29i4_bool i4_load_wav_info(i4_file_class *f, i4_sound_info &info);
30
31
32
33#endif
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