source: golgotha/src/golg/tconvert.hh @ 80

Last change on this file since 80 was 80, checked in by Sam Hocevar, 12 years ago
  • Adding the Golgotha source code. Not sure what's going to be interesting in there, but since it's all public domain, there's certainly stuff to pick up.
File size: 895 bytes
Line 
1/********************************************************************** <BR>
2  This file is part of Crack dot Com's free source code release of
3  Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
4  information about compiling & licensing issues visit this URL</a>
5  <PRE> If that doesn't help, contact Jonathan Clark at
6  golgotha_source@usa.net (Subject should have "GOLG" in it)
7***********************************************************************/
8
9#ifndef TCONVERT_HH
10#define TCONVERT_HH
11
12
13#include "string/string.hh"
14#include "material.hh"
15
16enum { G1_TEXTURE_FILE,
17       G1_ANIMATION_FILE };
18
19g1_texture_handle convert_name_to_texture(const i4_const_str &name,
20                                          g1_texture_mapper_class &tmapper);
21
22w32 g1_convert_pal_filename_to_id(const i4_const_str &name);
23void g1_create_best_palettes();
24
25#endif
Note: See TracBrowser for help on using the repository browser.