source: golgotha/src/golg/solvemap.hh @ 80

Last change on this file since 80 was 80, checked in by Sam Hocevar, 12 years ago
  • Adding the Golgotha source code. Not sure what's going to be interesting in there, but since it's all public domain, there's certainly stuff to pick up.
File size: 1.0 KB
Line 
1/********************************************************************** <BR>
2  This file is part of Crack dot Com's free source code release of
3  Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
4  information about compiling & licensing issues visit this URL</a>
5  <PRE> If that doesn't help, contact Jonathan Clark at
6  golgotha_source@usa.net (Subject should have "GOLG" in it)
7***********************************************************************/
8
9#ifndef G1_SOLVEMAP_HH
10#define G1_SOLVEMAP_HH
11
12#include "arch.hh"
13#include "math/num_type.hh"
14
15class g1_block_map_class;
16class g1_map_solver_class
17{
18public:
19  g1_map_solver_class() {}
20
21  virtual void set_block_map(g1_block_map_class *_block) = 0;
22  virtual i4_bool path_solve(w32 startx, w32 starty, w32 destx, w32 desty,
23                             w8 sizex, w8 sizey, w8 grade,
24                             i4_float *point, w16 &points) = 0;
25};
26
27#endif
28
29//{{{ Emacs Locals
30// Local Variables:
31// folded-file: t
32// End:
33//}}}
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