Last change
on this file since 80 was
80,
checked in by Sam Hocevar, 11 years ago
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- Adding the Golgotha source code. Not sure what's going to be interesting
in there, but since it's all public domain, there's certainly stuff to
pick up.
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File size:
1.0 KB
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1 | /********************************************************************** <BR>
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2 | This file is part of Crack dot Com's free source code release of
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3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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4 | information about compiling & licensing issues visit this URL</a>
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5 | <PRE> If that doesn't help, contact Jonathan Clark at
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6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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7 | ***********************************************************************/
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8 |
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9 | #ifndef G1_SOLVEMAP_HH
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10 | #define G1_SOLVEMAP_HH
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11 |
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12 | #include "arch.hh"
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13 | #include "math/num_type.hh"
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14 |
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15 | class g1_block_map_class;
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16 | class g1_map_solver_class
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17 | {
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18 | public:
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19 | g1_map_solver_class() {}
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20 |
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21 | virtual void set_block_map(g1_block_map_class *_block) = 0;
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22 | virtual i4_bool path_solve(w32 startx, w32 starty, w32 destx, w32 desty,
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23 | w8 sizex, w8 sizey, w8 grade,
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24 | i4_float *point, w16 &points) = 0;
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25 | };
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26 |
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27 | #endif
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28 |
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29 | //{{{ Emacs Locals
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30 | // Local Variables:
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31 | // folded-file: t
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32 | // End:
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33 | //}}}
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