source: golgotha/src/golg/sfx_id.cc

Last change on this file was 80, checked in by Sam Hocevar, 11 years ago
  • Adding the Golgotha source code. Not sure what's going to be interesting in there, but since it's all public domain, there's certainly stuff to pick up.
File size: 2.4 KB
Line 
1/********************************************************************** <BR>
2  This file is part of Crack dot Com's free source code release of
3  Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
4  information about compiling & licensing issues visit this URL</a>
5  <PRE> If that doesn't help, contact Jonathan Clark at
6  golgotha_source@usa.net (Subject should have "GOLG" in it)
7***********************************************************************/
8
9// Automatically generated file.  DO NOT EDIT.
10// To update run the 'enumer' program
11
12#include "sfx_id.hh"
13#include "string/string.hh"
14#include "file/file.hh"
15
16static char *g1_sfx[g1_sfx_last] =
17{
18  "sfx/misc/purchase_button_click.wav",
19  "sfx/misc/production_pad_click.wav",
20  "sfx/select/m01.wav",
21  "sfx/select/m02.wav",
22  "sfx/select/m03.wav",
23  "sfx/select/m04.wav",
24  "sfx/select/f01.wav",
25  "sfx/select/f02.wav",
26  "sfx/select/f03.wav",
27  "sfx/select/f04.wav",
28  "sfx/deploy/m01.wav",
29  "sfx/deploy/m02.wav",
30  "sfx/deploy/m03.wav",
31  "sfx/deploy/f01.wav",
32  "sfx/deploy/f02.wav",
33  "sfx/deploy/f03.wav",
34  "sfx/misc/ricochet_1.wav",
35  "sfx/explosion/generic.wav",
36  "sfx/explosion/ground_vehicle.wav",
37  "sfx/explosion/super_mortar.wav",
38  "sfx/misc/turbine1_lp.wav",
39  "sfx/assembled/jet.wav",
40  "sfx/rumble/jet_lp.wav",
41  "sfx/assembled/kamikaze_trike.wav",
42  "sfx/assembled/engineering_vehicle.wav",
43  "sfx/rumble/engineering_vehicle_lp.wav",
44  "sfx/assembled/helicopter.wav",
45  "sfx/rumble/helicopter_lp.wav",
46  "sfx/assembled/peon_tank.wav",
47  "sfx/rumble/peon_tank_lp.wav",
48  "sfx/fire/peon_tank.wav",
49  "sfx/assembled/missile_truck.wav",
50  "sfx/rumble/missile_truck_lp.wav",
51  "sfx/fire/missile_truck.wav",
52  "sfx/misc/missile_truck_lower.wav",
53  "sfx/misc/missile_truck_raise.wav",
54  "sfx/assembled/electric_car.wav",
55  "sfx/rumble/electric_car_lp.wav",
56  "sfx/misc/electric_car_charged_lp.wav",
57  "sfx/fire/supergun.wav",
58  "sfx/rumble/supertank_lp.wav",
59  "sfx/misc/supertank_refuel_lp.wav",
60  "sfx/misc/supertank_main_gun_refuel.wav",
61  "sfx/misc/supertank_chain_gun_refuel.wav",
62  "sfx/misc/supertank_missile_refuel.wav",
63  "sfx/fire/supertank/main1.wav",
64  "sfx/fire/supertank/auto1_lp.wav",
65  "sfx/fire/supertank/auto2_lp.wav",
66  "sfx/fire/supertank/auto3.lp.wav",
67  "sfx/misc/supertank_main_gun_charge_lp.wav"
68};
69
70i4_file_class *g1_open_sfx(w32 enum_value)
71{
72  return i4_open(i4_const_str(g1_sfx[enum_value]));
73}
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