source: golgotha/src/golg/objs/target.hh

Last change on this file was 80, checked in by Sam Hocevar, 12 years ago
  • Adding the Golgotha source code. Not sure what's going to be interesting in there, but since it's all public domain, there's certainly stuff to pick up.
File size: 1.0 KB
Line 
1/********************************************************************** <BR>
2  This file is part of Crack dot Com's free source code release of
3  Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
4  information about compiling & licensing issues visit this URL</a>
5  <PRE> If that doesn't help, contact Jonathan Clark at
6  golgotha_source@usa.net (Subject should have "GOLG" in it)
7***********************************************************************/
8
9#ifndef G1_TARGET_HH
10#define G1_TARGET_HH
11
12#include "g1_object.hh"
13#include "objs/model_draw.hh"
14
15extern g1_object_type g1_target_type;
16
17class g1_target_class : public g1_object_class
18{
19public:
20  g1_model_draw_parameters draw_params;
21
22  g1_target_class(g1_object_type id, g1_loader_class *fp);
23
24  virtual i4_float occupancy_radius() const { return 0.0; }
25  virtual i4_bool occupy_location();
26  virtual void draw(g1_draw_context_class *context);
27  virtual void think() {}
28
29  virtual void setup(i4_float x, i4_float y);
30};
31
32#endif
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