source: golgotha/src/golg/objs/moneyplane.hh @ 80

Last change on this file since 80 was 80, checked in by Sam Hocevar, 12 years ago
  • Adding the Golgotha source code. Not sure what's going to be interesting in there, but since it's all public domain, there's certainly stuff to pick up.
File size: 1000 bytes
RevLine 
[80]1/********************************************************************** <BR>
2  This file is part of Crack dot Com's free source code release of
3  Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
4  information about compiling & licensing issues visit this URL</a>
5  <PRE> If that doesn't help, contact Jonathan Clark at
6  golgotha_source@usa.net (Subject should have "GOLG" in it)
7***********************************************************************/
8
9#ifndef G1_MONEYPLANE_HH
10#define G1_MONEYPLANE_HH
11
12#include "objs/map_piece.hh"
13#include "math/num_type.hh"
14
15class g1_moneycrate_class;
16class g1_moneyplane_class : public g1_map_piece_class
17{
18public:
19  g1_moneyplane_class(g1_object_type id, g1_loader_class *fp);
20
21  g1_moneycrate_class* crate();
22  void set_crate(g1_moneycrate_class *cr);
23
24  i4_bool move(const i4_3d_vector &d);
25  virtual void damage(g1_object_class *obj, int hp, i4_3d_vector _damage_dir);
26
27  virtual void think();
28};
29
30#endif
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