source: golgotha/src/golg/objs/fire.hh

Last change on this file was 80, checked in by Sam Hocevar, 11 years ago
  • Adding the Golgotha source code. Not sure what's going to be interesting in there, but since it's all public domain, there's certainly stuff to pick up.
File size: 1.0 KB
Line 
1/********************************************************************** <BR>
2  This file is part of Crack dot Com's free source code release of
3  Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
4  information about compiling & licensing issues visit this URL</a>
5  <PRE> If that doesn't help, contact Jonathan Clark at
6  golgotha_source@usa.net (Subject should have "GOLG" in it)
7***********************************************************************/
8
9#ifndef G1_FIRE_HH
10#define G1_FIRE_HH
11
12
13#include "math/vector.hh"
14
15class g1_object_class;      // golg/g1_object.hh
16class li_symbol;            // lisp/li_types.hh
17
18g1_object_class *g1_fire(li_symbol *fire_type,
19                         g1_object_class *who_is_firing,
20                         g1_object_class *who_firing_at,
21                         const i4_3d_vector &starting_position,
22                         const i4_3d_vector &initial_direction_of_projectile,
23                         g1_object_class *last_object_fired=0);  // for continous stream type
24
25#endif
Note: See TracBrowser for help on using the repository browser.