source: golgotha/src/golg/objs/engineer.hh

Last change on this file was 80, checked in by Sam Hocevar, 12 years ago
  • Adding the Golgotha source code. Not sure what's going to be interesting in there, but since it's all public domain, there's certainly stuff to pick up.
File size: 1.0 KB
Line 
1/********************************************************************** <BR>
2  This file is part of Crack dot Com's free source code release of
3  Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
4  information about compiling & licensing issues visit this URL</a>
5  <PRE> If that doesn't help, contact Jonathan Clark at
6  golgotha_source@usa.net (Subject should have "GOLG" in it)
7***********************************************************************/
8
9#ifndef G1_ENGINEER_HH
10#define G1_ENGINEER_HH
11
12#include "objs/map_piece.hh"
13
14class g1_engineer_class : public g1_map_piece_class
15{
16protected:
17  g1_mini_object     *back_wheels;
18  g1_mini_object     *front_wheels;
19
20
21public:
22  g1_engineer_class(g1_object_type id, g1_loader_class *fp);
23  virtual void save(g1_saver_class *fp);
24
25  virtual void think();
26
27  virtual li_object *message(li_symbol *message_name,
28                             li_object *message_params,
29                             li_environment *env);
30};
31
32#endif
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